\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxRect::wxRect}
+
+\membersection{wxRect::wxRect}\label{wxrectctor}
\func{}{wxRect}{\void}
Creates a wxRect object from position and size values.
-\membersection{wxRect::x}
+\func{}{wxRect}{\param{const wxSize\&}{ size}}
+
+Creates a wxRect object from size values at the origin.
+
+
+\membersection{wxRect::x}\label{wxrectx}
\member{int}{x}
x coordinate of the top-level corner of the rectangle.
-\membersection{wxRect::y}
+
+\membersection{wxRect::y}\label{wxrecty}
\member{int}{y}
y coordinate of the top-level corner of the rectangle.
-\membersection{wxRect::width}
+
+\membersection{wxRect::width}\label{wxrectwidth}
\member{int}{width}
Width member.
-\membersection{wxRect::height}
+
+\membersection{wxRect::height}\label{wxrectheight}
\member{int}{height}
Height member.
+
+\membersection{wxRect::CentreIn}\label{wxrectcentrein}
+
+\constfunc{wxRect}{CentreIn}{\param{const wxRect\& }{r}, \param{int }{dir = wxBOTH}}
+
+\constfunc{wxRect}{CenterIn}{\param{const wxRect\& }{r}, \param{int }{dir = wxBOTH}}
+
+Returns the rectangle having the same size as this one but centered relatively
+to the given rectangle \arg{r}. By default, rectangle is centred in both
+directions but if \arg{dir} includes only \texttt{wxVERTICAL} or only
+\texttt{wxHORIZONTAL} flag, then it is only centered in this direction while
+the other component of its position remains unchanged.
+
+
+\membersection{wxRect::Deflate}\label{wxrectdeflate}
+
+\func{void}{Deflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
+
+\func{void}{Deflate}{\param{wxCoord }{diff}}
+
+\constfunc{wxRect}{Deflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
+
+Decrease the rectangle size.
+
+This method is the opposite from \helpref{Inflate}{wxrectinflate}:
+Deflate(a, b) is equivalent to Inflate(-a, -b).
+Please refer to \helpref{Inflate}{wxrectinflate} for full description.
+
+\wxheading{See also}
+
+\helpref{Inflate}{wxrectinflate}
+
+
\membersection{wxRect::GetBottom}\label{wxrectgetbottom}
\constfunc{int}{GetBottom}{\void}
Gets the bottom point of the rectangle.
+
\membersection{wxRect::GetHeight}\label{wxrectgetheight}
\constfunc{int}{GetHeight}{\void}
Gets the height member.
+
\membersection{wxRect::GetLeft}\label{wxrectgetleft}
\constfunc{int}{GetLeft}{\void}
Gets the left point of the rectangle (the same as \helpref{wxRect::GetX}{wxrectgetx}).
+
\membersection{wxRect::GetPosition}\label{wxrectgetposition}
\constfunc{wxPoint}{GetPosition}{\void}
Gets the position.
+
+\membersection{wxRect::GetTopLeft}\label{wxrectgettopleft}
+
+\constfunc{wxPoint}{GetTopLeft}{\void}
+
+Gets the topleft position of the rectangle. (Same as GetPosition).
+
+
+\membersection{wxRect::GetBottomRight}\label{wxrectgetbottomright}
+
+\constfunc{wxPoint}{GetBottomRight}{\void}
+
+Gets the bottom right position. Returns the bottom right point inside the rectangle.
+
+
\membersection{wxRect::GetRight}\label{wxrectgetright}
\constfunc{int}{GetRight}{\void}
Gets the right point of the rectangle.
+
\membersection{wxRect::GetSize}\label{wxrectgetsize}
\constfunc{wxSize}{GetSize}{\void}
Gets the size.
+\wxheading{See also}
+
+\helpref{wxRect::SetSize}{wxrectsetsize}
+
+
\membersection{wxRect::GetTop}\label{wxrectgettop}
\constfunc{int}{GetTop}{\void}
Gets the top point of the rectangle (the same as \helpref{wxRect::GetY}{wxrectgety}).
+
\membersection{wxRect::GetWidth}\label{wxrectgetwidth}
\constfunc{int}{GetWidth}{\void}
Gets the width member.
+
\membersection{wxRect::GetX}\label{wxrectgetx}
\constfunc{int}{GetX}{\void}
Gets the x member.
+
\membersection{wxRect::GetY}\label{wxrectgety}
\constfunc{int}{GetY}{\void}
Gets the y member.
+
\membersection{wxRect::Inflate}\label{wxrectinflate}
\func{void}{Inflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
\func{void}{Inflate}{\param{wxCoord }{diff}}
-Increase the rectangle size by {\it dx} in x direction and {\it dy} in y
-direction. Both (or one of) parameters may be negative to decrease the
-rectngle size.
+\constfunc{wxRect}{Inflate}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
+
+Increases the size of the rectangle.
The second form uses the same {\it diff} for both {\it dx} and {\it dy}.
+The first two versions modify the rectangle in place, the last one returns a
+new rectangle leaving this one unchanged.
+
+The left border is moved farther left and the right border is moved farther
+right by {\it dx}. The upper border is moved farther up and the bottom border
+is moved farther down by {\it dy}. (Note the the width and height of the
+rectangle thus change by 2*{\it dx} and 2*{\it dy}, respectively.) If one or
+both of {\it dx} and {\it dy} are negative, the opposite happens: the rectangle
+size decreases in the respective direction.
+
+Inflating and deflating behaves ``naturally''. Defined more precisely, that
+means:
+\begin{enumerate}
+ \item ``Real'' inflates (that is, {\it dx} and/or {\it dy} >= 0) are not
+ constrained. Thus inflating a rectangle can cause its upper left corner
+ to move into the negative numbers. (the versions prior to 2.5.4 forced
+ the top left coordinate to not fall below (0, 0), which implied a
+ forced move of the rectangle.)
+
+ \item Deflates are clamped to not reduce the width or height of the
+ rectangle below zero. In such cases, the top-left corner is nonetheless
+ handled properly. For example, a rectangle at (10, 10) with size (20,
+ 40) that is inflated by (-15, -15) will become located at (20, 25) at
+ size (0, 10). Finally, observe that the width and height are treated
+ independently. In the above example, the width is reduced by 20,
+ whereas the height is reduced by the full 30 (rather than also stopping
+ at 20, when the width reached zero).
+\end{enumerate}
+
+\wxheading{See also}
+
+\helpref{Deflate}{wxrectdeflate}
+
+
+\membersection{wxRect::Inside}\label{wxrectinside}
+
+\constfunc{bool}{Inside}{\param{int }{x}, \param{int }{y}}
+
+\constfunc{bool}{Inside}{\param{const wxPoint\& }{pt}}
+
+Returns {\tt true} if the given point is inside the rectangle (or on its
+boundary) and {\tt false} otherwise.
+
+\constfunc{bool}{Inside}{\param{const wxRect\& }{rect}}
+
+Returns \true if the given rectangle is completely inside this rectangle
+(or touches its boundary) and \false otherwise.
+
+\membersection{wxRect::Intersects}\label{wxrectintersects}
+
+\constfunc{bool}{Intersects}{\param{const wxRect\& }{rect}}
+
+Returns {\tt true} if this rectangle has a non-empty intersection with the
+rectangle {\it rect} and {\tt false} otherwise.
+
+
+\membersection{wxRect::IsEmpty}\label{wxrectisempty}
+
+\constfunc{bool}{IsEmpty}{}
+
+Returns {\tt true} if this rectangle has a width or height less than or equal to
+0 and {\tt false} otherwise.
+
+
+\membersection{wxRect::Offset}\label{wxrectoffset}
+
+\func{void}{Offset}{\param{wxCoord }{dx}, \param{wxCoord }{dy}}
+
+\func{void}{Offset}{\param{const wxPoint\& }{pt}}
+
+Moves the rectangle by the specified offset. If {\it dx} is positive, the
+rectangle is moved to the right, if {\it dy} is positive, it is moved to the
+bottom, otherwise it is moved to the left or top respectively.
+
+
\membersection{wxRect::SetHeight}\label{wxrectsetheight}
\func{void}{SetHeight}{\param{int}{ height}}
Sets the height.
+
+\membersection{wxRect::SetSize}\label{wxrectsetsize}
+
+\func{void}{SetSize}{\param{const wxSize\&}{ s}}
+
+Sets the size.
+
+\wxheading{See also}
+
+\helpref{wxRect::GetSize}{wxrectgetsize}
+
+
\membersection{wxRect::SetWidth}\label{wxrectsetwidth}
\func{void}{SetWidth}{\param{int}{ width}}
Sets the width.
+
\membersection{wxRect::SetX}\label{wxrectsetx}
\func{void}{SetX}{\param{int}{ x}}
Sets the x position.
+
\membersection{wxRect::SetY}\label{wxrectsety}
\func{void}{SetY}{\param{int}{ y}}
Sets the y position.
-\membersection{wxRect::operator $=$}
+
+\membersection{wxRect::Union}\label{wxrectunion}
+
+\constfunc{wxRect}{Union}{\param{const wxRect\&}{ rect}}
+
+\func{wxRect\&}{Union}{\param{const wxRect\&}{ rect}}
+
+Modifies the rectangle to contain the bounding box of this rectangle and the
+one passed in as parameter. The const version returns the new rectangle, the
+other one modifies this rectangle in place.
+
+
+\membersection{wxRect::operator $=$}\label{wxrectassign}
\func{void}{operator $=$}{\param{const wxRect\& }{rect}}
Assignment operator.
-\membersection{wxRect::operator $==$}
+
+\membersection{wxRect::operator $==$}\label{wxrectequal}
\func{bool}{operator $==$}{\param{const wxRect\& }{rect}}
Equality operator.
-\membersection{wxRect::operator $!=$}
+
+\membersection{wxRect::operator $!=$}\label{wxrectnotequal}
\func{bool}{operator $!=$}{\param{const wxRect\& }{rect}}