// classes
//---------------------------------------------------------------------------
-class wxStaticBox;
-class wxNotebook;
-
class wxSizerItem;
class wxSizer;
class wxBoxSizer;
-class wxStaticBoxSizer;
//---------------------------------------------------------------------------
// wxSizerItem
class WXDLLEXPORT wxSizerItem: public wxObject
{
- DECLARE_CLASS(wxSizerItem);
public:
- // spacer
- wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData);
-
- // window
- wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData );
-
- // subsizer
- wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData );
-
- ~wxSizerItem();
-
- virtual wxSize GetSize();
- virtual wxSize CalcMin();
- virtual void SetDimension( wxPoint pos, wxSize size );
-
- void SetRatio( int width, int height )
- // if either of dimensions is zero, ratio is assumed to be 1
- // to avoid "divide by zero" errors
- { m_ratio = (width && height) ? ((float) width / (float) height) : 1; }
- void SetRatio( wxSize size )
- { m_ratio = (size.x && size.y) ? ((float) size.x / (float) size.y) : 1; }
- void SetRatio( float ratio ) { m_ratio = ratio; }
- float GetRatio() const { return m_ratio; }
-
- bool IsWindow();
- bool IsSizer();
- bool IsSpacer();
+ // spacer
+ wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData);
+
+ // window
+ wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData );
+
+ // subsizer
+ wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData );
+
+ ~wxSizerItem();
+
+ virtual wxSize GetSize();
+ virtual wxSize CalcMin();
+ virtual void SetDimension( wxPoint pos, wxSize size );
+
+ wxSize GetMinSize()
+ { return m_minSize; }
+
+ void SetRatio( int width, int height )
+ // if either of dimensions is zero, ratio is assumed to be 1
+ // to avoid "divide by zero" errors
+ { m_ratio = (width && height) ? ((float) width / (float) height) : 1; }
+ void SetRatio( wxSize size )
+ { m_ratio = (size.x && size.y) ? ((float) size.x / (float) size.y) : 1; }
+ void SetRatio( float ratio )
+ { m_ratio = ratio; }
+ float GetRatio() const
+ { return m_ratio; }
+
+ bool IsWindow();
+ bool IsSizer();
+ bool IsSpacer();
- void SetInitSize( int x, int y )
- { m_minSize.x = x; m_minSize.y = y; }
- void SetOption( int option )
- { m_option = option; }
- void SetFlag( int flag )
- { m_flag = flag; }
- void SetBorder( int border )
- { m_border = border; }
-
- wxWindow *GetWindow() const
- { return m_window; }
- void SetWindow( wxWindow *window )
- { m_window = window; }
- wxSizer *GetSizer() const
- { return m_sizer; }
- void SetSizer( wxSizer *sizer )
- { m_sizer = sizer; }
- int GetOption() const
- { return m_option; }
- int GetFlag() const
- { return m_flag; }
- int GetBorder() const
- { return m_border; }
- wxObject* GetUserData()
- { return m_userData; }
- wxPoint GetPosition()
- { return m_pos; }
+ void SetInitSize( int x, int y )
+ { m_minSize.x = x; m_minSize.y = y; }
+ void SetOption( int option )
+ { m_option = option; }
+ void SetFlag( int flag )
+ { m_flag = flag; }
+ void SetBorder( int border )
+ { m_border = border; }
+
+ wxWindow *GetWindow() const
+ { return m_window; }
+ void SetWindow( wxWindow *window )
+ { m_window = window; }
+ wxSizer *GetSizer() const
+ { return m_sizer; }
+ void SetSizer( wxSizer *sizer )
+ { m_sizer = sizer; }
+ int GetOption() const
+ { return m_option; }
+ int GetFlag() const
+ { return m_flag; }
+ int GetBorder() const
+ { return m_border; }
+ wxObject* GetUserData()
+ { return m_userData; }
+ wxPoint GetPosition()
+ { return m_pos; }
protected:
- wxWindow *m_window;
- wxSizer *m_sizer;
- wxSize m_size;
- wxPoint m_pos;
- wxSize m_minSize;
- int m_option;
- int m_border;
- int m_flag;
- // als: aspect ratio can always be calculated from m_size,
- // but this would cause precision loss when the window
- // is shrinked. it is safer to preserve initial value.
- float m_ratio;
- wxObject *m_userData;
+ wxWindow *m_window;
+ wxSizer *m_sizer;
+ wxSize m_size;
+ wxPoint m_pos;
+ wxSize m_minSize;
+ int m_option;
+ int m_border;
+ int m_flag;
+ // als: aspect ratio can always be calculated from m_size,
+ // but this would cause precision loss when the window
+ // is shrinked. it is safer to preserve initial value.
+ float m_ratio;
+ wxObject *m_userData;
+
+private:
+ DECLARE_CLASS(wxSizerItem);
};
//---------------------------------------------------------------------------
{ DoSetMinSize( width, height ); }
void SetMinSize( wxSize size )
{ DoSetMinSize( size.x, size.y ); }
-
+
/* Searches recursively */
bool SetItemMinSize( wxWindow *window, int width, int height )
{ return DoSetItemMinSize( window, width, height ); }
bool SetItemMinSize( wxWindow *window, wxSize size )
{ return DoSetItemMinSize( window, size.x, size.y ); }
-
+
/* Searches recursively */
bool SetItemMinSize( wxSizer *sizer, int width, int height )
{ return DoSetItemMinSize( sizer, width, height ); }
bool SetItemMinSize( wxSizer *sizer, wxSize size )
{ return DoSetItemMinSize( sizer, size.x, size.y ); }
-
+
bool SetItemMinSize( int pos, int width, int height )
{ return DoSetItemMinSize( pos, width, height ); }
bool SetItemMinSize( int pos, wxSize size )
{ return DoSetItemMinSize( pos, size.x, size.y ); }
-
+
wxSize GetSize()
{ return m_size; }
wxPoint GetPosition()
{ return m_position; }
-
+
/* Calculate the minimal size or return m_minSize if bigger. */
wxSize GetMinSize();
wxPoint m_position;
wxList m_children;
+ wxSize GetMaxWindowSize( wxWindow *window );
wxSize GetMinWindowSize( wxWindow *window );
-
+ wxSize FitSize( wxWindow *window );
+
virtual void DoSetMinSize( int width, int height );
virtual bool DoSetItemMinSize( wxWindow *window, int width, int height );
virtual bool DoSetItemMinSize( wxSizer *sizer, int width, int height );
virtual bool DoSetItemMinSize( int pos, int width, int height );
-
+
private:
DECLARE_CLASS(wxSizer);
};
public:
wxGridSizer( int rows, int cols, int vgap, int hgap );
wxGridSizer( int cols, int vgap = 0, int hgap = 0 );
-
+
void RecalcSizes();
wxSize CalcMin();
int GetRows() { return m_rows; }
int GetVGap() { return m_vgap; }
int GetHGap() { return m_hgap; }
-
+
protected:
int m_rows;
int m_cols;
int m_vgap;
int m_hgap;
-
+
void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h );
-
+
private:
DECLARE_CLASS(wxGridSizer);
};
wxFlexGridSizer( int rows, int cols, int vgap, int hgap );
wxFlexGridSizer( int cols, int vgap = 0, int hgap = 0 );
~wxFlexGridSizer();
-
+
void RecalcSizes();
wxSize CalcMin();
-
+
void AddGrowableRow( size_t idx );
void RemoveGrowableRow( size_t idx );
void AddGrowableCol( size_t idx );
int *m_colWidths;
wxArrayInt m_growableRows;
wxArrayInt m_growableCols;
-
+
void CreateArrays();
-
+
private:
DECLARE_CLASS(wxFlexGridSizer);
};
int m_minHeight;
int m_fixedWidth;
int m_fixedHeight;
-
+
private:
DECLARE_CLASS(wxBoxSizer);
};
// wxStaticBoxSizer
//---------------------------------------------------------------------------
+#if wxUSE_STATBOX
+
+class WXDLLEXPORT wxStaticBox;
+
class WXDLLEXPORT wxStaticBoxSizer: public wxBoxSizer
{
public:
protected:
wxStaticBox *m_staticBox;
-
+
private:
DECLARE_CLASS(wxStaticBoxSizer);
};
+#endif // wxUSE_STATBOX
+
//---------------------------------------------------------------------------
// wxNotebookSizer
//---------------------------------------------------------------------------
#if wxUSE_NOTEBOOK
+class WXDLLEXPORT wxNotebook;
+
class WXDLLEXPORT wxNotebookSizer: public wxSizer
{
public:
protected:
wxNotebook *m_notebook;
-
+
private:
DECLARE_CLASS(wxNotebookSizer);
};
-#endif
+#endif // wxUSE_NOTEBOOK
#endif