from events import *
+from streams import *
+
+from utils import *
+
from mdi import *
from frames import *
from printfw import *
from sizers import *
+
+from filesys import *
import wx
-class wxGLContextPtr :
+class wxGLContextPtr(wxObjectPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
return val
def GetWindow(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
- if val: val = wxWindowPtr(val)
return val
def __repr__(self):
return "<C wxGLContext instance at %s>" % (self.this,)
-class wxGLCanvasPtr(wxScrolledWindowPtr):
+class wxGLCanvasPtr(wxWindowPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs)
self.thisown = 1
- #wx._StdWindowCallbacks(self)
+ self._setOORInfo(self)
+
+def wxGLCanvasWithContext(*_args,**_kwargs):
+ val = wxGLCanvasPtr(apply(glcanvasc.new_wxGLCanvasWithContext,_args,_kwargs))
+ val.thisown = 1
+ val._setOORInfo(self)
+ return val