#include "wx/tokenzr.h"
-// If 1, use the screen resolution to calculate font sizes.
-// This is OK for screen fonts but might have implications when the
-// same font is used for printing.
-// If 0, assume 96 DPI.
-#define wxUSE_SCREEN_DPI 1
-
// ============================================================================
// implementation
// ============================================================================
info->charset = ANSI_CHARSET;
break;
-#if !defined(__WIN16__)
+#if !defined(__WIN16__) && !defined(__WXMICROWIN__)
case wxFONTENCODING_CP1250:
info->charset = EASTEUROPE_CHARSET;
break;
fontEncoding = wxFONTENCODING_CP1252;
break;
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
case EASTEUROPE_CHARSET:
fontEncoding = wxFONTENCODING_CP1250;
break;
break;
}
-#if wxUSE_SCREEN_DPI
- HDC dc = ::GetDC(NULL);
- static const int ppInch = ::GetDeviceCaps(dc, LOGPIXELSY);
- ::ReleaseDC(NULL, dc);
-#else
+ // VZ: I'm reverting this as we clearly must use the real screen
+ // resolution instead of hardcoded one or it surely will fail to work
+ // in some cases.
+ //
+ // If there are any problems with this code, please let me know about
+ // it instead of reverting this change, thanks!
+#if 1 // wxUSE_SCREEN_DPI
+ const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
+#else // 0
// New behaviour: apparently ppInch varies according to Large/Small Fonts
// setting in Windows. This messes up fonts. So, set ppInch to a constant
// 96 dpi.
static const int ppInch = 96;
-#endif // 0/1
+#endif // 1/0
+ int pointSize = font->GetPointSize();
#if wxFONT_SIZE_COMPATIBILITY
// Incorrect, but compatible with old wxWindows behaviour
- int nHeight = (font->GetPointSize()*ppInch/72);
+ int nHeight = (pointSize*ppInch)/72;
#else
// Correct for Windows compatibility
-// int nHeight = - (font->GetPointSize()*ppInch/72);
- int nHeight = - (int) ( (font->GetPointSize()*((double)ppInch)/72.0) + 0.5);
+ int nHeight = -(int)((pointSize*((double)ppInch)/72.0) + 0.5);
#endif
wxString facename = font->GetFaceName();
wxFontEncoding encoding = font->GetEncoding();
if ( !wxGetNativeFontEncoding(encoding, &info) )
{
+#if wxUSE_FONTMAP
if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) )
+#endif // wxUSE_FONTMAP
{
// unsupported encoding, replace with the default
info.charset = ANSI_CHARSET;
wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)
{
- // extract family from pitch-and-family
- int lfFamily = logFont->lfPitchAndFamily;
- if ( lfFamily & FIXED_PITCH )
- lfFamily -= FIXED_PITCH;
- if ( lfFamily & VARIABLE_PITCH )
- lfFamily -= VARIABLE_PITCH;
-
- int fontFamily;
- switch ( lfFamily )
- {
- case FF_ROMAN:
- fontFamily = wxROMAN;
- break;
-
- case FF_SWISS:
- fontFamily = wxSWISS;
- break;
-
- case FF_SCRIPT:
- fontFamily = wxSCRIPT;
- break;
+ wxNativeFontInfo info;
- case FF_MODERN:
- fontFamily = wxMODERN;
- break;
-
- case FF_DECORATIVE:
- fontFamily = wxDECORATIVE;
- break;
-
- default:
- fontFamily = wxSWISS;
- }
-
- // weight and style
- int fontWeight = wxNORMAL;
- switch ( logFont->lfWeight )
- {
- case FW_LIGHT:
- fontWeight = wxLIGHT;
- break;
-
- default:
- case FW_NORMAL:
- fontWeight = wxNORMAL;
- break;
-
- case FW_BOLD:
- fontWeight = wxBOLD;
- break;
- }
-
- int fontStyle = logFont->lfItalic ? wxITALIC : wxNORMAL;
-
- bool fontUnderline = logFont->lfUnderline != 0;
-
- wxString fontFace = logFont->lfFaceName;
-
- // remember that 1pt = 1/72inch
- int height = abs(logFont->lfHeight);
-
-#if wxUSE_SCREEN_DPI
- HDC dc = ::GetDC(NULL);
- static const int ppInch = GetDeviceCaps(dc, LOGPIXELSY);
- ::ReleaseDC(NULL, dc);
-#else
- static const int ppInch = 96;
-#endif
- int fontPoints = (int) (((72.0*((double)height))/(double) ppInch) + 0.5);
+ info.lf = *logFont;
- return wxFont(fontPoints, fontFamily, fontStyle,
- fontWeight, fontUnderline, fontFace,
- wxGetFontEncFromCharSet(logFont->lfCharSet));
+ return wxFont(info);
}