# This file was created automatically by SWIG.
-import glcanvasc
+# Don't modify this file, modify the SWIG interface instead.
-from misc import *
+"""
+`GLCanvas` provides an OpenGL Context on a `wx.Window`.
+"""
-from misc2 import *
+import _glcanvas
-from windows import *
-
-from gdi import *
-
-from clip_dnd import *
-
-from events import *
-
-from mdi import *
-
-from frames import *
-
-from stattool import *
-
-from controls import *
-
-from controls2 import *
+import _core
+wx = _core
+__docfilter__ = wx.__DocFilter(globals())
+class GLContext(_core.Object):
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette,
+ GLContext other=None) -> GLContext
+ """
+ newobj = _glcanvas.new_GLContext(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ def __del__(self, destroy=_glcanvas.delete_GLContext):
+ """__del__(self)"""
+ try:
+ if self.thisown: destroy(self)
+ except: pass
-from windows2 import *
+ def SetCurrent(*args, **kwargs):
+ """SetCurrent(self)"""
+ return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
-from cmndlgs import *
+ def SetColour(*args, **kwargs):
+ """SetColour(self, String colour)"""
+ return _glcanvas.GLContext_SetColour(*args, **kwargs)
-from windows3 import *
+ def SwapBuffers(*args, **kwargs):
+ """SwapBuffers(self)"""
+ return _glcanvas.GLContext_SwapBuffers(*args, **kwargs)
-from image import *
+ def SetupPixelFormat(*args, **kwargs):
+ """SetupPixelFormat(self)"""
+ return _glcanvas.GLContext_SetupPixelFormat(*args, **kwargs)
-from printfw import *
+ def SetupPalette(*args, **kwargs):
+ """SetupPalette(self, wxPalette palette)"""
+ return _glcanvas.GLContext_SetupPalette(*args, **kwargs)
-from sizers import *
-import wx
-class wxGLContextPtr :
- def __init__(self,this):
- self.this = this
- self.thisown = 0
- def __del__(self,glcanvasc=glcanvasc):
- if self.thisown == 1 :
- glcanvasc.delete_wxGLContext(self)
- def SetCurrent(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
- return val
- def SetColour(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
- return val
- def SwapBuffers(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
- return val
- def SetupPixelFormat(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetupPixelFormat,(self,) + _args, _kwargs)
- return val
- def SetupPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_SetupPalette,(self,) + _args, _kwargs)
- return val
- def CreateDefaultPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_CreateDefaultPalette,(self,) + _args, _kwargs)
- if val: val = wxPalettePtr(val) ; val.thisown = 1
- return val
- def GetPalette(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_GetPalette,(self,) + _args, _kwargs)
- if val: val = wxPalettePtr(val)
- return val
- def GetWindow(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
- if val: val = wxWindowPtr(val)
- return val
- def __repr__(self):
- return "<C wxGLContext instance at %s>" % (self.this,)
-class wxGLContext(wxGLContextPtr):
- def __init__(self,*_args,**_kwargs):
- self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)
- self.thisown = 1
+ def CreateDefaultPalette(*args, **kwargs):
+ """CreateDefaultPalette(self) -> wxPalette"""
+ return _glcanvas.GLContext_CreateDefaultPalette(*args, **kwargs)
+ def GetPalette(*args, **kwargs):
+ """GetPalette(self) -> wxPalette"""
+ return _glcanvas.GLContext_GetPalette(*args, **kwargs)
+ def GetWindow(*args, **kwargs):
+ """GetWindow(self) -> Window"""
+ return _glcanvas.GLContext_GetWindow(*args, **kwargs)
-class wxGLCanvasPtr(wxScrolledWindowPtr):
- def __init__(self,this):
+class GLContextPtr(GLContext):
+ def __init__(self, this):
self.this = this
- self.thisown = 0
- def SetCurrent(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs)
- return val
- def SetColour(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs)
- return val
- def SwapBuffers(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs)
- return val
- def GetContext(self, *_args, **_kwargs):
- val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs)
- if val: val = wxGLContextPtr(val)
- return val
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = GLContext
+_glcanvas.GLContext_swigregister(GLContextPtr)
+cvar = _glcanvas.cvar
+GLCanvasNameStr = cvar.GLCanvasNameStr
+
+WX_GL_RGBA = _glcanvas.WX_GL_RGBA
+WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE
+WX_GL_LEVEL = _glcanvas.WX_GL_LEVEL
+WX_GL_DOUBLEBUFFER = _glcanvas.WX_GL_DOUBLEBUFFER
+WX_GL_STEREO = _glcanvas.WX_GL_STEREO
+WX_GL_AUX_BUFFERS = _glcanvas.WX_GL_AUX_BUFFERS
+WX_GL_MIN_RED = _glcanvas.WX_GL_MIN_RED
+WX_GL_MIN_GREEN = _glcanvas.WX_GL_MIN_GREEN
+WX_GL_MIN_BLUE = _glcanvas.WX_GL_MIN_BLUE
+WX_GL_MIN_ALPHA = _glcanvas.WX_GL_MIN_ALPHA
+WX_GL_DEPTH_SIZE = _glcanvas.WX_GL_DEPTH_SIZE
+WX_GL_STENCIL_SIZE = _glcanvas.WX_GL_STENCIL_SIZE
+WX_GL_MIN_ACCUM_RED = _glcanvas.WX_GL_MIN_ACCUM_RED
+WX_GL_MIN_ACCUM_GREEN = _glcanvas.WX_GL_MIN_ACCUM_GREEN
+WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE
+WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA
+class GLCanvas(_core.Window):
def __repr__(self):
- return "<C wxGLCanvas instance at %s>" % (self.this,)
-class wxGLCanvas(wxGLCanvasPtr):
- def __init__(self,*_args,**_kwargs):
- self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs)
+ return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=GLCanvasNameStr,
+ int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
+ """
+ newobj = _glcanvas.new_GLCanvas(*args, **kwargs)
+ self.this = newobj.this
self.thisown = 1
- #wx._StdWindowCallbacks(self)
-
+ del newobj.thisown
+ self._setOORInfo(self)
+ def SetCurrent(*args, **kwargs):
+ """SetCurrent(self)"""
+ return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs)
+ def SetColour(*args, **kwargs):
+ """SetColour(self, String colour)"""
+ return _glcanvas.GLCanvas_SetColour(*args, **kwargs)
+ def SwapBuffers(*args, **kwargs):
+ """SwapBuffers(self)"""
+ return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs)
-
-#-------------- FUNCTION WRAPPERS ------------------
+ def GetContext(*args, **kwargs):
+ """GetContext(self) -> GLContext"""
+ return _glcanvas.GLCanvas_GetContext(*args, **kwargs)
+class GLCanvasPtr(GLCanvas):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = GLCanvas
+_glcanvas.GLCanvas_swigregister(GLCanvasPtr)
+
+def GLCanvasWithContext(*args, **kwargs):
+ """
+ GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize,
+ long style=0, String name=GLCanvasNameStr,
+ int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
+ """
+ val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs)
+ val.thisown = 1
+ val._setOORInfo(val)
+ return val
-#-------------- VARIABLE WRAPPERS ------------------