// global settings
// ----------------------------------------------------------------------------
+#define wxUSE_EXCEPTIONS 1
+
// define this to 1 if you want icons to behave as bitmaps
#define wxICON_IS_BITMAP 0
// define this to 0 when building wxBase library
#define wxUSE_GUI 1
+//define this to 1 when adding support for multiple displays/screens
+#define wxUSE_DISPLAY 0
// ----------------------------------------------------------------------------
// General features
// ----------------------------------------------------------------------------
#define wxUSE_FILESYSTEM 1 // better have this is you want to compile wxHTML
-#define wxUSE_PCX 1 // Utilize PCX images
-
-#define wxUSE_PNM 1 // Utilize PNM images
-
-#define wxUSE_GIF 1 // Utilize GIF images
-
#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
#define wxUSE_LONGLONG 1
#endif
#define wxUSE_NET_API 1 // Utilize OS/2's UPM netapi's
+#define wxUSE_DATETIME 1 // Utilize the date-time classes
+
#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
#define wxUSE_TIMEDATE 1
// 0 for no wxTime/wxDate classes
+#define wxUSE_MENUS 1
+ // 0 for no menus
+
+#define wxUSE_JOYSTICK 1
+ // 0 for no joystick functions
+
#define wxUSE_CLIPBOARD 1
// 0 for no clipboard functions
#define wxUSE_DRAG_AND_DROP 1
// 0 for no drag and drop
-#define wxUSE_BUTTONBAR 1
- // Define 1 to use buttonbar classes (enhanced toolbar
- // for MS Windows)
-#define wxUSE_GAUGE 1
- // Define 1 to use Microsoft's gauge (Windows)
- // or Bull's gauge (Motif) library (both in contrib).
-#define wxUSE_COMBOBOX 1
- // Define 1 to use COMBOXBOX control (Windows)
- // or FWW's ComboBox widget (Motif).
-#define wxUSE_CHOICE 1
- // Define 1 to use CHOICE
+#define wxUSE_CONTROLS 1 // Do not change
+#define wxUSE_POPUPWIN 1 //
+#define wxUSE_TIPWINDOW 1 //
+
+// Recommended setting: 1
+#define wxUSE_BUTTON 1 // wxButton
+#define wxUSE_BMPBUTTON 1 // wxBitmapButton
+#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
+#define wxUSE_CHECKBOX 1 // wxCheckBox
+#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
+#define wxUSE_CHOICE 1 // wxChoice
+#define wxUSE_COMBOBOX 1 // wxComboBox
+#define wxUSE_GAUGE 1 // wxGauge
+#define wxUSE_LISTBOX 1 // wxListBox
+#define wxUSE_LISTCTRL 1 // wxListCtrl
+#define wxUSE_RADIOBOX 1 // wxRadioBox
+#define wxUSE_RADIOBTN 1 // wxRadioButton
+#define wxUSE_SCROLLBAR 1 // wxScrollBar
+#define wxUSE_SLIDER 1 // wxSlider
+#define wxUSE_SPINBTN 1 // wxSpinButton
+#define wxUSE_SPINCTRL 1 // wxSpinCtrl
+#define wxUSE_STATBOX 1 // wxStaticBox
+#define wxUSE_STATLINE 1 // wxStaticLine
+#define wxUSE_STATTEXT 1 // wxStaticText
+#define wxUSE_STATBMP 1 // wxStaticBitmap
+#define wxUSE_TEXTCTRL 1 // wxTextCtrl
+#define wxUSE_TOGGLEBTN 1 // requires wxButton
+#define wxUSE_TREECTRL 1 // wxTreeCtrl
+#define wxUSE_CHOICEDLG 1
+#define wxUSE_COLOURDLG 1
+#define wxUSE_DATAOBJ 1
+#define wxUSE_FILEDLG 1
+#define wxUSE_FONTDLG 1
+#define wxUSE_FONTMAP 1
+#define wxUSE_GRID 1
+#define wxUSE_IMAGLIST 1
+#define wxUSE_LOGGUI 1
+#define wxUSE_LOGWINDOW 1
+#define wxUSE_LOG_DIALOG 1
+#define wxUSE_MIMETYPE 1
+#define wxUSE_MSGDLG 1
+#define wxUSE_NOTEBOOK 1
+#define wxUSE_LISTBOOK 1
+#define wxUSE_SPLITTER 1
+#define wxUSE_STOPWATCH 1
+#define wxUSE_TAB_DIALOG 1
+#define wxUSE_WXHTML_HELP 1
#define wxUSE_RADIOBUTTON 1
// Define 1 to use radio button control
-#define wxUSE_RADIOBTN 1
- // Unfortunately someone introduced this one, too
#define wxUSE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
-#define wxUSE_CHECKBOX 1
- // Define 1 to compile checkbox
-
-#define wxUSE_LISTBOX 1
- // Define 1 to compile listbox
-
-#define wxUSE_SPINBTN 1
- // Define 1 to compile spin button
-
-// use wxStaticLine class (separator line in the dialog)?
-#define wxUSE_STATLINE 1
-
-#define wxUSE_CHECKLISTBOX 1
- // Define 1 to compile check listbox
#define wxUSE_CARET 1
// Define 1 to use wxCaret class
+#define wxUSE_TREECTRL 1
+ // Define 1 to use wxTree* classes
#define wxUSE_XPM_IN_OS2 1
// Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_OS2 1
#define wxUSE_RESOURCE_LOADING_IN_OS2 1
// Use dynamic icon/cursor loading/saving code
// under OS2.
-#define wxUSE_WX_RESOURCES 1
+#define wxUSE_WX_RESOURCES 0
// Use .wxr resource mechanism (requires PrologIO library)
// support for startup tips (wxShowTip &c)
#define wxUSE_DOC_VIEW_ARCHITECTURE 1
// Set to 0 to disable document/view architecture
+#define wxUSE_MDI 1
+
#define wxUSE_MDI_ARCHITECTURE 1
// Set to 0 to disable MDI document/view architecture
#define wxUSE_PRINTING_ARCHITECTURE 1
// 0 for <iostream>
#define wxUSE_STREAMS 1
- // If enabled (1), compiles wxWindows streams classes
+ // If enabled (1), compiles wxWidgets streams classes
#define wxUSE_STD_IOSTREAM 1
// Use standard C++ streams if 1. If 0, use wxWin
// streams implementation.
-#define wxUSE_WXCONFIG 1
- // if enabled, compiles built-in OS independent wxConfig
- // class and it's file (any platform) and registry (Win)
- // based implementations
#define wxUSE_THREADS 1
// support for multithreaded applications: if
// 1, compile in thread classes (thread.h)
// and make the library thread safe
#define wxUSE_ZLIB 1
// Use zlib for compression in streams and PNG code
+#define wxUSE_IMAGE 1
+ // Set to 1 for wxImage support (recommended).
#define wxUSE_LIBPNG 1
- // Use PNG bitmap code
+ // Set to 1 for PNG format support
#define wxUSE_LIBJPEG 1
- // Use JPEG bitmap code
+ // Set to 1 for JPEG format support
+#define wxUSE_LIBTIFF 1
+ // Set to 1 for TIFF format support
+#define wxUSE_GIF 1
+ // Set to 1 for GIF format support
+#define wxUSE_PNM 1
+ // Set to 1 for PNM format support
+#define wxUSE_PCX 1
+ // Set to 1 for PCX format support
+#define wxUSE_IFF 1
+ // Set to 1 for IFF format support
+#define wxUSE_XPM 1
+ // Set to 1 for XPM format support
+
+
+#define wxUSE_ICO_CUR 1
+ // Set to 1 for MS Icons and Cursors format support
+
#define wxUSE_SERIAL 1
// Use serialization (requires utils/serialize)
-#define wxUSE_DYNLIB_CLASS 1
- // Compile in wxLibrary class for run-time
- // DLL loading and function calling
#define wxUSE_TOOLTIPS 1
// Define to use wxToolTip class and
// wxWindow::SetToolTip() method
#define wxUSE_ZIPSTREAM 1
// input stream for reading from zip archives
+#define wxUSE_TIMER 1 // use the timer class
/*
* Finer detail
*
// use wxFile class - required by i18n code, wxConfig and others - recommended
#define wxUSE_FILE 1
+#define wxUSE_FFILE 1
+
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER 1
+
// use wxTextFile class: requires wxFile, required by wxConfig
#define wxUSE_TEXTFILE 1
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
+// use the number dialog
+#define wxUSE_NUMBERDLG 1
+
// wxToolBar class
#define wxUSE_TOOLBAR 1
#define wxUSE_TOOLBAR_NATIVE 1
#define wxUSE_PROGRESSDLG 1
// wxDirDlg class for getting a directory name from user
-#define wxUSE_DIRDLG 1
+#define wxUSE_DIRDLG 1
+#define wxUSE_DIRDLGG 1
#define wxUSE_OWNER_DRAWN 1
// Owner-drawn menus and listboxes
#define wxUSE_GENERIC_DIALOGS_IN_OS2 0
// Define 1 to use generic dialogs in Windows, even though
// they duplicate native common dialog (e.g. wxColourDialog)
+
+#define wxUSE_SNGLINST_CHECKER 1
+
+#define wxUSE_GEOMETRY 1
+ // needed for wxCanvas
+#define wxUSE_MENUS 1
+
+#define wxUSE_SOUND 1
+
+#define wxUSE_REGEX 1
+
+#define wxUSE_FINDREPLDLG 1 // Find replace dialog
+
+#define wxUSE_PALETTE 1
+
+#define wxUSE_CMDLINE_PARSER 1
+
+#define wxUSE_SPLASH 1
+
+#if (!(defined(WXUSINGDLL) || defined(WXMAKINGDLL)))
+ #define NO_TEXT_WINDOW_STREAM 1 // defined in textctrl.h for DLL builds
+#endif
+
+#define wxUSE_UNICODE 0
+#define wxUSE_UNICODE_MSLU 0
+
+#define wxUSE_DYNLIB_CLASS 1
+ // Compile in wxLibrary class for run-time
+ // DLL loading and function calling
+#define wxUSE_DYNAMIC_LOADER 0
+
+#define wxUSE_WCHAR_T 1
+#define wxUSE_PROTOCOL 1
+#define wxUSE_URL 1
+#define wxUSE_PROTOCOL_HTTP 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_FILE 1
+
+#define wxUSE_GENERIC_MDI_AS_NATIVE 1
+
#endif
// _WX_SETUP_H_