void OnSetFocus(wxFocusEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void OnIdle(wxIdleEvent& event);
+ void OnPaint(wxPaintEvent& event);
public:
// For implementation purposes - sometimes decorations make the client area
// Make a Windows extended style from the given wxWindows window style
static WXDWORD MakeExtendedStyle(long style,
- bool eliminateBorders = TRUE);
+ bool eliminateBorders = FALSE);
// Determine whether 3D effects are wanted
WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const;