#ifdef __BORLANDC__
#include "../common/unictabl.inc"
#else
-#include "unictabl.inc"
+#include "unictabl.inc"
#endif
#if wxUSE_WCHAR_T
{
for (int i = 0; encodings_list[i].table != NULL; i++)
{
- if (encodings_list[i].encoding == enc)
+ if (encodings_list[i].encoding == enc)
return encodings_list[i].table;
}
return NULL;
static CharsetItem* LINKAGEMODE BuildReverseTable(wxUint16 *tbl)
{
CharsetItem *rev = new CharsetItem[128];
-
+
for (int i = 0; i < 128; i++)
rev[i].c = 128 + i, rev[i].u = tbl[i];
qsort(rev, 128, sizeof(CharsetItem), CompareCharsetItems);
-
+
return rev;
}
#endif
if (input_enc == output_enc) {m_JustCopy = TRUE; return TRUE;}
-
+
m_UnicodeOutput = (output_enc == wxFONTENCODING_UNICODE);
m_JustCopy = FALSE;
-
+
if (input_enc == wxFONTENCODING_UNICODE)
{
if ((out_tbl = GetEncTable(output_enc)) == NULL) return FALSE;
m_Table = new tchar[65536];
for (i = 0; i < 128; i++) m_Table[i] = (tchar)i; // 7bit ASCII
- for (i = 128; i < 65536; i++) m_Table[i] = (tchar)'?';
+ for (i = 128; i < 65536; i++) m_Table[i] = (tchar)'?';
// FIXME - this should be character that means `unicode to charset' impossible, not '?'
if (method == wxCONVERT_SUBSTITUTE)
m_UnicodeInput = TRUE;
return TRUE;
}
-
+
else
{
if ((in_tbl = GetEncTable(input_enc)) == NULL) return FALSE;
if ((out_tbl = GetEncTable(output_enc)) == NULL) return FALSE;
m_UnicodeInput = FALSE;
-
+
m_Table = new tchar[256];
for (i = 0; i < 128; i++) m_Table[i] = (tchar)i; // 7bit ASCII
-
+
if (output_enc == wxFONTENCODING_UNICODE)
{
for (i = 0; i < 128; i++) m_Table[128 + i] = (tchar)in_tbl[i];
return TRUE;
}
- else
+ else
{
CharsetItem *rev = BuildReverseTable(out_tbl);
CharsetItem *item, key;
-
- for (i = 0; i < 128; i++)
+
+ for (i = 0; i < 128; i++)
{
key.u = in_tbl[i];
item = (CharsetItem*) bsearch(&key, rev, 128, sizeof(CharsetItem), CompareCharsetItems);
if (item == NULL && method == wxCONVERT_SUBSTITUTE)
- item = (CharsetItem*) bsearch(&key, encoding_unicode_fallback,
+ item = (CharsetItem*) bsearch(&key, encoding_unicode_fallback,
encoding_unicode_fallback_count, sizeof(CharsetItem), CompareCharsetItems);
if (item)
m_Table[128 + i] = (tchar)item -> c;
else
m_Table[128 + i] = 128 + i; // don't know => don't touch
}
-
+
delete[] rev;
return TRUE;
}
strcpy(output, input);
return;
}
-
+
wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
-
+
for (i = input, o = output; *i != 0;)
*(o++) = (char)(m_Table[(wxUint8)*(i++)]);
*o = 0;
*o = 0;
return;
}
-
+
wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
-
+
for (i = input, o = output; *i != 0;)
*(o++) = (wchar_t)(m_Table[(wxUint8)*(i++)]);
*o = 0;
*o = 0;
return;
}
-
+
wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
-
+
for (i = input, o = output; *i != 0;)
*(o++) = (char)(m_Table[(wxUint16)*(i++)]);
*o = 0;
*o = 0;
return;
}
-
+
wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
-
+
for (i = input, o = output; *i != 0;)
*(o++) = (wchar_t)(m_Table[(wxUint8)*(i++)]);
*o = 0;
wxString wxEncodingConverter::Convert(const wxString& input)
{
if (m_JustCopy) return input;
-
+
wxString s;
const wxChar *i;
-
+
wxASSERT_MSG(m_Table != NULL, wxT("You must call wxEncodingConverter::Init() before actually converting!"));
-
+
if (m_UnicodeInput)
for (i = input.c_str(); *i != 0; i++)
s << (wxChar)(m_Table[(wxUint16)*i]);
// Following tables describe classes of encoding equivalence.
-//
+//
#define STOP wxFONTENCODING_SYSTEM
// max no. of encodings for one language used on one platform
// Anybody thinks 5 is not enough? ;-)
-static wxFontEncoding
+static wxFontEncoding
EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = {
// *** Please put more common encodings as first! ***
- // West European
+ // Western European
{
/* unix */ {wxFONTENCODING_ISO8859_1, wxFONTENCODING_ISO8859_15, STOP},
/* windows */ {wxFONTENCODING_CP1252, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
// Central European
/* unix */ {wxFONTENCODING_ISO8859_2, STOP},
/* windows */ {wxFONTENCODING_CP1250, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
-
+
// Baltic
{
- /* unix */ {wxFONTENCODING_ISO8859_13, STOP},
+ /* unix */ {wxFONTENCODING_ISO8859_13, wxFONTENCODING_ISO8859_4, STOP},
/* windows */ {wxFONTENCODING_CP1257, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
// Hebrew
/* unix */ {wxFONTENCODING_ISO8859_8, STOP},
/* windows */ {wxFONTENCODING_CP1255, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
// Greek
/* unix */ {wxFONTENCODING_ISO8859_7, STOP},
/* windows */ {wxFONTENCODING_CP1253, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
// Arabic
/* unix */ {wxFONTENCODING_ISO8859_6, STOP},
/* windows */ {wxFONTENCODING_CP1256, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
// Turkish
/* unix */ {wxFONTENCODING_ISO8859_9, STOP},
/* windows */ {wxFONTENCODING_CP1254, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
// Cyrillic
- {
- /* unix */ {wxFONTENCODING_ISO8859_13, wxFONTENCODING_ISO8859_4,
- wxFONTENCODING_ISO8859_15, wxFONTENCODING_ISO8859_1, STOP},
- /* windows */ {wxFONTENCODING_CP1257, wxFONTENCODING_CP1252, STOP},
- /* os2 */ {STOP},
- /* mac */ {STOP}
- },
-
- // Russia and other KOI-8 users:
{
/* unix */ {wxFONTENCODING_KOI8, wxFONTENCODING_ISO8859_5, STOP},
/* windows */ {wxFONTENCODING_CP1251, STOP},
/* os2 */ {STOP},
- /* mac */ {STOP}
+ /* mac */ {STOP}
},
{{STOP},{STOP},{STOP},{STOP}} /* Terminator */
platform = wxPLATFORM_MAC;
#endif
}
-
+
int i, clas, e ;
wxFontEncoding *f;
wxFontEncodingArray arr;
if (*f == enc) arr.Add(enc);
for (f = EquivalentEncodings[clas][platform]; *f != STOP; f++)
if (arr.Index(*f) == wxNOT_FOUND) arr.Add(*f);
- i = NUM_OF_PLATFORMS/*hack*/; break;
+ i = NUM_OF_PLATFORMS/*hack*/; break;
}
clas++;
}
-
+
return arr;
}
int i, clas, e, j ;
wxFontEncoding *f;
wxFontEncodingArray arr;
-
+
arr = GetPlatformEquivalents(enc); // we want them to be first items in array
clas = 0;
if (EquivalentEncodings[clas][i][e] == enc)
{
for (j = 0; j < NUM_OF_PLATFORMS; j++)
- for (f = EquivalentEncodings[clas][j]; *f != STOP; f++)
- if (arr.Index(*f) == wxNOT_FOUND) arr.Add(*f);
- i = NUM_OF_PLATFORMS/*hack*/; break;
+ for (f = EquivalentEncodings[clas][j]; *f != STOP; f++)
+ if (arr.Index(*f) == wxNOT_FOUND) arr.Add(*f);
+ i = NUM_OF_PLATFORMS/*hack*/; break;
}
clas++;
}
-
+
return arr;
}