#include "wx/dcscreen.h"
#include "wx/settings.h"
#include "wx/log.h"
+#include "wx/utils.h"
+
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_UNSPLIT)
IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxCommandEvent)
EVT_SPLITTER_SASH_POS_CHANGING(-1, wxSplitterWindow::OnSashPosChanged)
EVT_SPLITTER_DCLICK(-1, wxSplitterWindow::OnDoubleClick)
EVT_SPLITTER_UNSPLIT(-1, wxSplitterWindow::OnUnsplitEvent)
+
+ WX_EVENT_TABLE_CONTROL_CONTAINER(wxSplitterWindow)
END_EVENT_TABLE()
+WX_DELEGATE_TO_CONTROL_CONTAINER(wxSplitterWindow);
+
bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
+ // allow TABbing from one window to the other
+ style |= wxTAB_TRAVERSAL;
+
if (!wxWindow::Create(parent, id, pos, size, style, name))
return FALSE;
m_borderSize = 1;
else
m_borderSize = 0;
+
+#ifdef __WXMAC__
+ int major,minor;
+ wxGetOsVersion( &major, &minor );
+ if (major >= 10)
+ m_windowStyle |= wxSP_SASH_AQUA;
+#endif
return TRUE;
}
void wxSplitterWindow::Init()
{
+ m_container.SetContainerWindow(this);
+
m_splitMode = wxSPLIT_VERTICAL;
m_permitUnsplitAlways = TRUE;
m_windowOne = (wxWindow *) NULL;
DrawSash(dc);
}
-void wxSplitterWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
+void wxSplitterWindow::OnIdle(wxIdleEvent& event)
{
if (m_needUpdating)
SizeWindows();
+
+ event.Skip();
}
void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
return;
}
}
-
+
if (new_sash_position == m_sashPosition)
return;
if ( m_splitMode == wxSPLIT_VERTICAL )
{
dc.SetPen(*m_facePen);
- dc.SetBrush(*m_faceBrush);
+
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetBrush(*wxWHITE_BRUSH);
+ else
+ dc.SetBrush(*m_faceBrush);
dc.DrawRectangle(m_sashPosition + 2, 0 , m_sashSize - 4, h );
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(*m_hilightPen);
dc.DrawLine(m_sashPosition+1, m_borderSize - 2, m_sashPosition+1, h - m_borderSize+2);
- dc.SetPen(*m_mediumShadowPen);
- int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
+ if (!HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_mediumShadowPen);
+
+ int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
dc.DrawLine(m_sashPosition+m_sashSize-2, xShadow, m_sashPosition+m_sashSize-2, yMedium);
- dc.SetPen(*m_darkShadowPen);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_lightShadowPen);
+ else
+ dc.SetPen(*m_darkShadowPen);
dc.DrawLine(m_sashPosition+m_sashSize-1, m_borderSize, m_sashPosition+m_sashSize-1, h-m_borderSize );
-
+
// Draw the top and bottom edges of the sash, if requested
if (GetWindowStyle() & wxSP_FULLSASH)
{
else
{
dc.SetPen(*m_facePen);
- dc.SetBrush(*m_faceBrush);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetBrush(*wxWHITE_BRUSH);
+ else
+ dc.SetBrush(*m_faceBrush);
dc.DrawRectangle( m_borderSize-2, m_sashPosition + 2, w-m_borderSize+2, m_sashSize - 4);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(*m_hilightPen);
dc.DrawLine(m_borderSize-2, m_sashPosition+1, w-m_borderSize+1, m_sashPosition+1);
- dc.SetPen(*m_mediumShadowPen);
+ if (!HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_mediumShadowPen);
dc.DrawLine(m_borderSize-1, m_sashPosition+m_sashSize-2, w-m_borderSize+1, m_sashPosition+m_sashSize-2);
- dc.SetPen(*m_darkShadowPen);
+ if (HasFlag( wxSP_SASH_AQUA ))
+ dc.SetPen(*m_lightShadowPen);
+ else
+ dc.SetPen(*m_darkShadowPen);
dc.DrawLine(m_borderSize, m_sashPosition+m_sashSize-1, w-m_borderSize, m_sashPosition+m_sashSize-1);
// Draw the left and right edges of the sash, if requested
if ( GetBorderSize() > 0 )
DrawBorders(dc);
DrawSash(dc);
-
+
SetNeedUpdating(FALSE);
}
if ( sashPosition > 0 )
m_sashPosition = sashPosition;
else if ( sashPosition < 0 )
- m_sashPosition = w - sashPosition;
+ m_sashPosition = w + sashPosition; // It's negative so adding is subtracting
else // default
m_sashPosition = w/2;
if ( sashPosition > 0 )
m_sashPosition = sashPosition;
else if ( sashPosition < 0 )
- m_sashPosition = h - sashPosition;
+ m_sashPosition = h + sashPosition; // It's negative so adding is subtracting
else // default
m_sashPosition = h/2;
wxDELETE( m_hilightPen );
// Shadow colours
-#if defined(__WIN95__)
- wxColour faceColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+#ifndef __WIN16__
+ wxColour faceColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
m_facePen = new wxPen(faceColour, 1, wxSOLID);
m_faceBrush = new wxBrush(faceColour, wxSOLID);
- wxColour mediumShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW));
+ wxColour mediumShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
m_mediumShadowPen = new wxPen(mediumShadowColour, 1, wxSOLID);
- wxColour darkShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW));
+ wxColour darkShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW));
m_darkShadowPen = new wxPen(darkShadowColour, 1, wxSOLID);
- wxColour lightShadowColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT));
+ wxColour lightShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT));
m_lightShadowPen = new wxPen(lightShadowColour, 1, wxSOLID);
- wxColour hilightColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT));
+ wxColour hilightColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT));
m_hilightPen = new wxPen(hilightColour, 1, wxSOLID);
-#else // !Win32
+#else
m_facePen = new wxPen("LIGHT GREY", 1, wxSOLID);
m_faceBrush = new wxBrush("LIGHT GREY", wxSOLID);
m_mediumShadowPen = new wxPen("GREY", 1, wxSOLID);
m_darkShadowPen = new wxPen("BLACK", 1, wxSOLID);
m_lightShadowPen = new wxPen("LIGHT GREY", 1, wxSOLID);
m_hilightPen = new wxPen("WHITE", 1, wxSOLID);
-#endif // Win32/!Win32
+#endif // __WIN16__
}
void wxSplitterWindow::SendUnsplitEvent(wxWindow *winRemoved)