/////////////////////////////////////////////////////////////////////////////
-// Name: choice.h
+// Name: wx/msw/choice.h
// Purpose: wxChoice class
// Author: Julian Smart
// Modified by: Vadim Zeitlin to derive from wxChoiceBase
#ifndef _WX_CHOICE_H_
#define _WX_CHOICE_H_
-#ifdef __GNUG__
- #pragma interface "choice.h"
-#endif
-
// ----------------------------------------------------------------------------
// Choice item
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxChoice : public wxChoiceBase
{
- DECLARE_DYNAMIC_CLASS(wxChoice)
-
public:
// ctors
- wxChoice() { }
+ wxChoice() { Init(); }
virtual ~wxChoice();
wxChoice(wxWindow *parent,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
+ Init();
Create(parent, id, pos, size, n, choices, style, validator, name);
}
+ wxChoice(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxChoiceNameStr)
+ {
+ Init();
+ Create(parent, id, pos, size, choices, style, validator, name);
+ }
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxArrayString& choices,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxChoiceNameStr);
- // implement base class pure virtuals
- virtual int DoAppend(const wxString& item);
virtual void Delete(int n);
virtual void Clear();
virtual int GetCount() const;
virtual int GetSelection() const;
+ virtual int GetCurrentSelection() const;
virtual void SetSelection(int n);
- virtual int FindString(const wxString& s) const;
+ virtual int FindString(const wxString& s, bool bCase = false) const;
virtual wxString GetString(int n) const;
virtual void SetString(int n, const wxString& s);
// MSW only
virtual bool MSWCommand(WXUINT param, WXWORD id);
- long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
+ virtual bool MSWShouldPreProcessMessage(WXMSG *pMsg);
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
+ // common part of all ctors
+ void Init() { m_lastAcceptedSelection = wxID_NONE; }
+
+ virtual int DoAppend(const wxString& item);
+ virtual int DoInsert(const wxString& item, int pos);
+ virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoSetItemClientData( int n, void* clientData );
virtual void* DoGetItemClientData( int n ) const;
virtual void DoSetItemClientObject( int n, wxClientData* clientData );
// MSW implementation
virtual wxSize DoGetBestSize() const;
+ virtual void DoGetSize(int *w, int *h) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
+ // update the height of the drop down list to fit the number of items we
+ // have (without changing the visible height)
+ void UpdateVisibleHeight();
+
+ // create and initialize the control
+ bool CreateAndInit(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ int n, const wxString choices[],
+ long style,
+ const wxValidator& validator,
+ const wxString& name);
+
// free all memory we have (used by Clear() and dtor)
void Free();
+
+
+ // last "completed" selection, i.e. not the transient one while the user is
+ // browsing the popup list: this is only used when != wxID_NONE which is
+ // the case while the drop down is opened
+ int m_lastAcceptedSelection;
+
+
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxChoice)
};
#endif // _WX_CHOICE_H_