%{
#include "helpers.h"
+#include "pyistream.h"
#include <wx/image.h>
%}
%import _defs.i
%import misc.i
%import gdi.i
+%import streams.i
//---------------------------------------------------------------------------
-class wxImageHandler {
+class wxImageHandler : public wxObject {
public:
// wxImageHandler(); Abstract Base Class
wxString GetName();
//bool LoadFile(wxImage* image, wxInputStream& stream);
//bool SaveFile(wxImage* image, wxOutputStream& stream);
+ //virtual int GetImageCount( wxInputStream& stream );
+ //bool CanRead( wxInputStream& stream );
+
+ bool CanRead( const wxString& name );
void SetName(const wxString& name);
void SetExtension(const wxString& extension);
wxBMPHandler();
};
+class wxICOHandler : public wxBMPHandler {
+public:
+ wxICOHandler();
+};
+
+class wxCURHandler : public wxICOHandler {
+public:
+ wxCURHandler();
+};
+
+class wxANIHandler : public wxCURHandler {
+public:
+ wxANIHandler();
+};
class wxGIFHandler : public wxImageHandler {
public:
};
+
//---------------------------------------------------------------------------
-class wxImage {
+class wxImage : public wxObject {
public:
- wxImage( const wxString& name, long type = wxBITMAP_TYPE_ANY );
+ wxImage( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
~wxImage();
- wxBitmap ConvertToBitmap();
+ wxBitmap ConvertToBitmap(); // deprecated
+#ifdef __WXGTK__
+ wxBitmap ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue ) const;
+#endif
void Create( int width, int height );
void Destroy();
+
wxImage Scale( int width, int height );
wxImage& Rescale(int width, int height);
unsigned char GetGreen( int x, int y );
unsigned char GetBlue( int x, int y );
- bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_PNG );
- %name(LoadMimeFile)bool LoadFile( const wxString& name, const wxString& mimetype );
+ static bool CanRead( const wxString& name );
+ static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY );
+
+ bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
+ %name(LoadMimeFile)bool LoadFile( const wxString& name, const wxString& mimetype, int index = -1 );
bool SaveFile( const wxString& name, int type );
%name(SaveMimeFile)bool SaveFile( const wxString& name, const wxString& mimetype );
+ %name(CanReadStream) static bool CanRead( wxInputStream& stream );
+ %name(LoadStream) bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1 );
+ %name(LoadMimeStream) bool LoadFile( wxInputStream& stream, const wxString& mimetype, int index = -1 );
+
bool Ok();
int GetWidth();
int GetHeight();
}
size_t len = self->GetWidth() * self->GetHeight() * 3;
- dataPtr = new unsigned char[len];
+ dataPtr = (unsigned char*) malloc(len);
memcpy(dataPtr, PyString_AsString(data), len);
self->SetData(dataPtr);
}
void Replace( unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2 );
+ // convert to monochrome image (<r,g,b> will be replaced by white, everything else by black)
+ wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
+
+ void SetOption(const wxString& name, const wxString& value);
+ %name(SetOptionInt)void SetOption(const wxString& name, int value);
+ wxString GetOption(const wxString& name) const;
+ int GetOptionInt(const wxString& name) const;
+ bool HasOption(const wxString& name) const;
+
unsigned long CountColours( unsigned long stopafter = (unsigned long) -1 );
// TODO: unsigned long ComputeHistogram( wxHashTable &h );
+ static void AddHandler( wxImageHandler *handler );
+ static void InsertHandler( wxImageHandler *handler );
+ static bool RemoveHandler( const wxString& name );
};
+
// Alternate constructors
-%new wxImage* wxNullImage();
-%new wxImage* wxEmptyImage(int width, int height);
-%new wxImage* wxImageFromMime(const wxString& name, const wxString& mimetype);
+%new wxImage* wxEmptyImage(int width=0, int height=0);
+%new wxImage* wxImageFromMime(const wxString& name, const wxString& mimetype, int index = -1);
%new wxImage* wxImageFromBitmap(const wxBitmap &bitmap);
+%new wxImage* wxImageFromData(int width, int height, unsigned char* data);
+%new wxImage* wxImageFromStream(wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1);
+%new wxImage* wxImageFromStreamMime(wxInputStream& stream, const wxString& mimetype, int index = -1 );
+
%{
- wxImage* wxNullImage() {
- return new wxImage;
+ wxImage* wxEmptyImage(int width=0, int height=0) {
+ if (width == 0 && height == 0)
+ return new wxImage;
+ else
+ return new wxImage(width, height);
}
- wxImage* wxEmptyImage(int width, int height) {
- return new wxImage(width, height);
- }
- wxImage* wxImageFromMime(const wxString& name, const wxString& mimetype) {
- return new wxImage(name, mimetype);
+ wxImage* wxImageFromMime(const wxString& name, const wxString& mimetype, int index) {
+ return new wxImage(name, mimetype, index);
}
+
wxImage* wxImageFromBitmap(const wxBitmap &bitmap) {
return new wxImage(bitmap);
}
-%}
-// Static Methods
-void wxImage_AddHandler(wxImageHandler *handler);
-%{
- void wxImage_AddHandler(wxImageHandler *handler) {
- wxImage::AddHandler(handler);
+
+ wxImage* wxImageFromData(int width, int height, unsigned char* data) {
+ // Copy the source data so the wxImage can clean it up later
+ unsigned char* copy = (unsigned char*)malloc(width*height*3);
+ if (copy == NULL) {
+ PyErr_NoMemory();
+ return NULL;
+ }
+ memcpy(copy, data, width*height*3);
+ return new wxImage(width, height, copy, FALSE);
+ }
+
+
+ wxImage* wxImageFromStream(wxInputStream& stream,
+ long type = wxBITMAP_TYPE_ANY, int index = -1) {
+ return new wxImage(stream, type, index);
+ }
+
+
+ wxImage* wxImageFromStreamMime(wxInputStream& stream,
+ const wxString& mimetype, int index = -1 ) {
+ return new wxImage(stream, mimetype, index);
}
%}
+
+
void wxInitAllImageHandlers();
+
+%readonly
+%{
+#if 0
+%}
+
+extern wxImage wxNullImage;
+
+%readwrite
+%{
+#endif
+%}
+
+
+
//---------------------------------------------------------------------------
+// This one is here to avoid circular imports
+
+%new wxBitmap* wxBitmapFromImage(const wxImage& img, int depth=-1);
+
+%{
+ wxBitmap* wxBitmapFromImage(const wxImage& img, int depth=-1) {
+ return new wxBitmap(img, depth);
+ }
+
+%}
+
+
//---------------------------------------------------------------------------