#ifndef _WX_FONT_H_
#define _WX_FONT_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "font.h"
#endif
(void)Create(size, family, style, weight, underlined, face, encoding);
}
+ wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0)
+ {
+ Init();
+
+ Create(info, hFont);
+ }
+
+ wxFont(const wxString& fontDesc);
+
bool Create(int size,
int family,
int style,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0);
+
virtual ~wxFont();
// assignment
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
+ virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
virtual void SetFamily(int family);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
+ virtual bool IsFixedWidth() const;
+
// implementation only from now on
// -------------------------------
- int GetFontId() const;
virtual bool IsFree() const;
virtual bool RealizeResource();
- virtual WXHANDLE GetResourceHandle();
+ virtual WXHANDLE GetResourceHandle() const;
virtual bool FreeResource(bool force = FALSE);
- // for consistency with other wxMSW classes and to have a const
- // GetResourceHandle()-like function we have a synonym for it
+ // for consistency with other wxMSW classes
WXHFONT GetHFONT() const;
/*
*/
protected:
+ virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
+
// common part of all ctors
void Init();