\docparam{defaultFile}{The default filename, or the empty string.}
-\docparam{wildcard}{A wildcard, such as ``*.*".}
+\docparam{wildcard}{A wildcard, such as ``*.*" or ``BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif".}
\docparam{style}{A dialog style. A bitlist of:
\twocolitem{{\bf wxOPEN}}{This is an open dialog.}
\twocolitem{{\bf wxSAVE}}{This is a save dialog.}
\twocolitem{{\bf wxHIDE\_READONLY}}{Hide read-only files.}
-\twocolitem{{\bf wxOVERWRITE\_PROMPT}}{Prompt for a conformation if a file will be overridden.}
-\twocolitem{{\bf wxMULTIPLE}}{For open dialog only: allows selecting multiple files}
+\twocolitem{{\bf wxOVERWRITE\_PROMPT}}{For save dialog only: prompt for a confirmation if a file will be overwritten.}
+\twocolitem{{\bf wxMULTIPLE}}{For open dialog only: allows selecting multiple files.}
+\twocolitem{{\bf wxCHANGE\_DIR}}{Change the current working directory to the
+directory where the file(s) chosen by the user are.}
\end{twocollist}%
}
\docparam{pos}{Dialog position. Not implemented.}
+{\bf NB:} Previous versions of wxWindows used {\tt wxCHANGE\_DIR} by default
+under MS Windows which allowed the program to simply remember the last
+directory where user selected the files to open/save. This (desired)
+functionality must be implemented in the program itself now (manually remember
+the last path used and pass it to the dialog the next time it is called) or
+by using this flag.
+
\membersection{wxFileDialog::\destruct{wxFileDialog}}
\func{}{\destruct{wxFileDialog}}{\void}
\func{void}{SetWildcard}{\param{const wxString\& }{wildCard}}
-Sets the wildcard, which in Windows can contain multiple file types.
+Sets the wildcard, which can contain multiple file types, for example:
+
+``BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
\membersection{wxFileDialog::ShowModal}\label{wxfiledialogshowmodal}