#pragma implementation "gdicmn.h"
#endif
+#ifdef __VMS
+#define XtDisplay XTDISPLAY
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
{
x = topLeft.x;
y = topLeft.y;
- width = bottomRight.x - topLeft.x;
- height = bottomRight.y - topLeft.y;
+ width = bottomRight.x - topLeft.x + 1;
+ height = bottomRight.y - topLeft.y + 1;
if (width < 0)
{