/////////////////////////////////////////////////////////////////////////////
-// Name: gdicmn.cpp
+// Name: src/common/gdicmn.cpp
// Purpose: Common GDI classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "gdicmn.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
-#include "wx/event.h"
#include "wx/gdicmn.h"
-#include "wx/brush.h"
-#include "wx/pen.h"
-#include "wx/bitmap.h"
-#include "wx/icon.h"
-#include "wx/cursor.h"
-#include "wx/font.h"
-#include "wx/palette.h"
-#include "wx/app.h"
-#include "wx/dc.h"
-#include "wx/utils.h"
-
-#include "wx/log.h"
-#include <string.h>
-
-#ifdef __WXMSW__
-#include <windows.h>
+#include "wx/gdiobj.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/pen.h"
+ #include "wx/brush.h"
+ #include "wx/palette.h"
+ #include "wx/icon.h"
+ #include "wx/iconbndl.h"
+ #include "wx/cursor.h"
+ #include "wx/settings.h"
+ #include "wx/bitmap.h"
+ #include "wx/colour.h"
+ #include "wx/font.h"
+ #include "wx/math.h"
#endif
-#ifdef __WXMOTIF__
-#ifdef __VMS__
-#pragma message disable nosimpint
-#endif
-#include <Xm/Xm.h>
-#ifdef __VMS__
-#pragma message enable nosimpint
-#endif
+
+IMPLEMENT_ABSTRACT_CLASS(wxGDIObject, wxObject)
+
+
+WXDLLIMPEXP_DATA_CORE(wxBrushList*) wxTheBrushList;
+WXDLLIMPEXP_DATA_CORE(wxFontList*) wxTheFontList;
+WXDLLIMPEXP_DATA_CORE(wxPenList*) wxThePenList;
+
+WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase;
+
+WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap;
+WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush;
+WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour;
+WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor;
+WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont;
+WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon;
+WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen;
+#if wxUSE_PALETTE
+WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette;
#endif
+WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle;
-IMPLEMENT_CLASS(wxColourDatabase, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList)
-IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList)
+const wxSize wxDefaultSize(wxDefaultCoord, wxDefaultCoord);
+const wxPoint wxDefaultPosition(wxDefaultCoord, wxDefaultCoord);
-IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject)
+#include "wx/listimpl.cpp"
+WX_DEFINE_LIST(wxPointList)
-wxRect::wxRect(const wxPoint& topLeft, const wxPoint& bottomRight)
-{
- x = topLeft.x;
- y = topLeft.y;
- width = bottomRight.x - topLeft.x;
- height = bottomRight.y - topLeft.y;
- if (width < 0)
- {
- width = -width;
- x -= width;
- }
+#if wxUSE_EXTENDED_RTTI
+
+// wxPoint
- if (height < 0)
- {
- height = -height;
- y -= height;
- }
+template<> void wxStringReadValue(const wxString &s , wxPoint &data )
+{
+ wxSscanf(s, wxT("%d,%d"), &data.x , &data.y ) ;
}
-wxRect::wxRect(const wxPoint& point, const wxSize& size)
+template<> void wxStringWriteValue(wxString &s , const wxPoint &data )
{
- x = point.x; y = point.y;
- width = size.x; height = size.y;
+ s = wxString::Format(wxT("%d,%d"), data.x , data.y ) ;
}
-bool wxRect::operator==(const wxRect& rect) const
+wxCUSTOM_TYPE_INFO(wxPoint, wxToStringConverter<wxPoint> , wxFromStringConverter<wxPoint>)
+
+template<> void wxStringReadValue(const wxString &s , wxSize &data )
{
- return ((x == rect.x) &&
- (y == rect.y) &&
- (width == rect.width) &&
- (height == rect.height));
+ wxSscanf(s, wxT("%d,%d"), &data.x , &data.y ) ;
}
-wxRect& wxRect::operator += (const wxRect& rect)
+template<> void wxStringWriteValue(wxString &s , const wxSize &data )
{
- *this = (*this + rect);
- return ( *this ) ;
+ s = wxString::Format(wxT("%d,%d"), data.x , data.y ) ;
}
-wxRect wxRect::operator + (const wxRect& rect) const
+wxCUSTOM_TYPE_INFO(wxSize, wxToStringConverter<wxSize> , wxFromStringConverter<wxSize>)
+
+#endif
+
+wxRect::wxRect(const wxPoint& point1, const wxPoint& point2)
{
- int x1 = wxMin(this->x, rect.x);
- int y1 = wxMin(this->y, rect.y);
- int y2 = wxMax(y+height, rect.height+rect.y);
- int x2 = wxMax(x+width, rect.width+rect.x);
- return wxRect(x1, y1, x2-x1, y2-y1);
+ x = point1.x;
+ y = point1.y;
+ width = point2.x - point1.x;
+ height = point2.y - point1.y;
+
+ if (width < 0)
+ {
+ width = -width;
+ x = point2.x;
+ }
+ width++;
+
+ if (height < 0)
+ {
+ height = -height;
+ y = point2.y;
+ }
+ height++;
}
-bool wxRect::Inside(int cx, int cy) const
+wxRect& wxRect::Union(const wxRect& rect)
+{
+ // ignore empty rectangles: union with an empty rectangle shouldn't extend
+ // this one to (0, 0)
+ if ( !width || !height )
+ {
+ *this = rect;
+ }
+ else if ( rect.width && rect.height )
+ {
+ int x1 = wxMin(x, rect.x);
+ int y1 = wxMin(y, rect.y);
+ int y2 = wxMax(y + height, rect.height + rect.y);
+ int x2 = wxMax(x + width, rect.width + rect.x);
+
+ x = x1;
+ y = y1;
+ width = x2 - x1;
+ height = y2 - y1;
+ }
+ //else: we're not empty and rect is empty
+
+ return *this;
+}
+
+wxRect& wxRect::Inflate(wxCoord dx, wxCoord dy)
+{
+ if (-2*dx>width)
+ {
+ // Don't allow deflate to eat more width than we have,
+ // a well-defined rectangle cannot have negative width.
+ x+=width/2;
+ width=0;
+ }
+ else
+ {
+ // The inflate is valid.
+ x-=dx;
+ width+=2*dx;
+ }
+
+ if (-2*dy>height)
+ {
+ // Don't allow deflate to eat more height than we have,
+ // a well-defined rectangle cannot have negative height.
+ y+=height/2;
+ height=0;
+ }
+ else
+ {
+ // The inflate is valid.
+ y-=dy;
+ height+=2*dy;
+ }
+
+ return *this;
+}
+
+bool wxRect::Contains(int cx, int cy) const
{
return ( (cx >= x) && (cy >= y)
&& ((cy - y) < height)
);
}
-wxColourDatabase::wxColourDatabase (int type) : wxList (type)
+bool wxRect::Contains(const wxRect& rect) const
+{
+ return Contains(rect.GetTopLeft()) && Contains(rect.GetBottomRight());
+}
+
+wxRect& wxRect::Intersect(const wxRect& rect)
{
+ int x2 = GetRight(),
+ y2 = GetBottom();
+
+ if ( x < rect.x )
+ x = rect.x;
+ if ( y < rect.y )
+ y = rect.y;
+ if ( x2 > rect.GetRight() )
+ x2 = rect.GetRight();
+ if ( y2 > rect.GetBottom() )
+ y2 = rect.GetBottom();
+
+ width = x2 - x + 1;
+ height = y2 - y + 1;
+
+ if ( width <= 0 || height <= 0 )
+ {
+ width =
+ height = 0;
+ }
+
+ return *this;
+}
+
+bool wxRect::Intersects(const wxRect& rect) const
+{
+ wxRect r = Intersect(rect);
+
+ // if there is no intersection, both width and height are 0
+ return r.width != 0;
+}
+
+wxRect& wxRect::operator+=(const wxRect& rect)
+{
+ *this = *this + rect;
+ return *this;
+}
+
+
+wxRect& wxRect::operator*=(const wxRect& rect)
+{
+ *this = *this * rect;
+ return *this;
+}
+
+
+wxRect operator+(const wxRect& r1, const wxRect& r2)
+{
+ int x1 = wxMin(r1.x, r2.x);
+ int y1 = wxMin(r1.y, r2.y);
+ int y2 = wxMax(r1.y+r1.height, r2.height+r2.y);
+ int x2 = wxMax(r1.x+r1.width, r2.width+r2.x);
+ return wxRect(x1, y1, x2-x1, y2-y1);
+}
+
+wxRect operator*(const wxRect& r1, const wxRect& r2)
+{
+ int x1 = wxMax(r1.x, r2.x);
+ int y1 = wxMax(r1.y, r2.y);
+ int y2 = wxMin(r1.y+r1.height, r2.height+r2.y);
+ int x2 = wxMin(r1.x+r1.width, r2.width+r2.x);
+ return wxRect(x1, y1, x2-x1, y2-y1);
+}
+
+// ============================================================================
+// wxColourDatabase
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxColourDatabase ctor/dtor
+// ----------------------------------------------------------------------------
+
+wxColourDatabase::wxColourDatabase ()
+{
+ // will be created on demand in Initialize()
+ m_map = NULL;
}
wxColourDatabase::~wxColourDatabase ()
{
- // Cleanup Colour allocated in Initialize()
- wxNode *node = First ();
- while (node)
+ if ( m_map )
{
- wxColour *col = (wxColour *) node->Data ();
- wxNode *next = node->Next ();
- delete col;
- node = next;
+ WX_CLEAR_HASH_MAP(wxStringToColourHashMap, *m_map);
+
+ delete m_map;
}
+
+#ifdef __WXPM__
+ delete [] m_palTable;
+#endif
}
// Colour database stuff
-void wxColourDatabase::Initialize ()
+void wxColourDatabase::Initialize()
{
+ if ( m_map )
+ {
+ // already initialized
+ return;
+ }
+
+ m_map = new wxStringToColourHashMap;
+
static const struct wxColourDesc
{
const wxChar *name;
- int r,g,b;
+ unsigned char r,g,b;
}
wxColourTable[] =
{
{wxT("ORANGE RED"), 255, 0, 127},
{wxT("ORCHID"), 219, 112, 219},
{wxT("PALE GREEN"), 143, 188, 143},
- {wxT("PINK"), 188, 143, 234},
+ {wxT("PINK"), 255, 192, 203},
{wxT("PLUM"), 234, 173, 234},
{wxT("PURPLE"), 176, 0, 255},
{wxT("RED"), 255, 0, 0},
{wxT("WHEAT"), 216, 216, 191},
{wxT("WHITE"), 255, 255, 255},
{wxT("YELLOW"), 255, 255, 0},
- {wxT("YELLOW GREEN"), 153, 204, 50},
- {wxT("MEDIUM GOLDENROD"), 234, 234, 173},
- {wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
- {wxT("LIGHT MAGENTA"), 255, 0, 255},
- {wxT("MEDIUM GREY"), 100, 100, 100},
+ {wxT("YELLOW GREEN"), 153, 204, 50}
};
- for ( size_t n = 0; n < WXSIZEOF(wxColourTable); n++ )
+ size_t n;
+
+ for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
{
const wxColourDesc& cc = wxColourTable[n];
- Append(cc.name, new wxColour(cc.r,cc.g,cc.b));
+ (*m_map)[cc.name] = new wxColour(cc.r, cc.g, cc.b);
}
-}
-/*
- * Changed by Ian Brown, July 1994.
- *
- * When running under X, the Colour Database starts off empty. The X server
- * is queried for the colour first time after which it is entered into the
- * database. This allows our client to use the server colour database which
- * is hopefully gamma corrected for the display being used.
- */
-
-wxColour *wxColourDatabase::FindColour(const wxString& colour)
-{
- // VZ: make the comparaison case insensitive and also match both grey and
- // gray
- wxString colName = colour;
- colName.MakeUpper();
- wxString colName2 = colName;
- if ( !colName2.Replace(_T("GRAY"), _T("GREY")) )
- colName2.clear();
-
- wxNode *node = First();
- while ( node )
+#ifdef __WXPM__
+ m_palTable = new long[n];
+ for ( n = 0; n < WXSIZEOF(wxColourTable); n++ )
{
- const wxChar *key = node->GetKeyString();
- if ( colName == key || colName2 == key )
- {
- return (wxColour *)node->Data();
- }
-
- node = node->Next();
+ const wxColourDesc& cc = wxColourTable[n];
+ m_palTable[n] = OS2RGB(cc.r,cc.g,cc.b);
}
-
-#ifdef __WXMSW__
- return NULL;
-#endif
-#ifdef __WXPM__
- return NULL;
+ m_nSize = n;
#endif
+}
-// TODO for other implementations. This should really go into
-// platform-specific directories.
-#ifdef __WXMAC__
- return NULL;
-#endif
-#ifdef __WXSTUBS__
- return NULL;
-#endif
+// ----------------------------------------------------------------------------
+// wxColourDatabase operations
+// ----------------------------------------------------------------------------
-#ifdef __WXGTK__
- wxColour *col = new wxColour( colour );
+void wxColourDatabase::AddColour(const wxString& name, const wxColour& colour)
+{
+ Initialize();
- if (!(col->Ok())) {
- delete col;
- return (wxColour *) NULL;
- }
- Append( colour, col );
- return col;
-#endif
+ // canonicalize the colour names before using them as keys: they should be
+ // in upper case
+ wxString colName = name;
+ colName.MakeUpper();
-#ifdef __X__
- XColor xcolour;
+ // ... and we also allow both grey/gray
+ wxString colNameAlt = colName;
+ if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
+ {
+ // but in this case it is not necessary so avoid extra search below
+ colNameAlt.clear();
+ }
-#ifdef __WXMOTIF__
- Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ;
-#endif
-#ifdef __XVIEW__
- Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0);
- Xv_opaque root_window = xv_get(screen, XV_ROOT);
- Display *display = (Display *)xv_get(root_window, XV_DISPLAY);
-#endif
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() && !colNameAlt.empty() )
+ it = m_map->find(colNameAlt);
+ if ( it != m_map->end() )
+ {
+ *(it->second) = colour;
+ }
+ else // new colour
+ {
+ (*m_map)[colName] = new wxColour(colour);
+ }
+}
- /* MATTHEW: [4] Use wxGetMainColormap */
- if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
- return NULL;
+wxColour wxColourDatabase::Find(const wxString& colour) const
+{
+ wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
+ self->Initialize();
- unsigned char r = (unsigned char)(xcolour.red >> 8);
- unsigned char g = (unsigned char)(xcolour.green >> 8);
- unsigned char b = (unsigned char)(xcolour.blue >> 8);
+ // make the comparaison case insensitive and also match both grey and gray
+ wxString colName = colour;
+ colName.MakeUpper();
+ wxString colNameAlt = colName;
+ if ( !colNameAlt.Replace(_T("GRAY"), _T("GREY")) )
+ colNameAlt.clear();
- wxColour *col = new wxColour(r, g, b);
- Append(colour, col);
+ wxStringToColourHashMap::iterator it = m_map->find(colName);
+ if ( it == m_map->end() && !colNameAlt.empty() )
+ it = m_map->find(colNameAlt);
+ if ( it != m_map->end() )
+ return *(it->second);
- return col;
-#endif // __X__
+ // we did not find any result in existing colours:
+ // we won't use wxString -> wxColour conversion because the
+ // wxColour::Set(const wxString &) function which does that conversion
+ // internally uses this function (wxColourDatabase::Find) and we want
+ // to avoid infinite recursion !
+ return wxNullColour;
}
-wxString wxColourDatabase::FindName (const wxColour& colour) const
+wxString wxColourDatabase::FindName(const wxColour& colour) const
{
- wxString name;
+ wxColourDatabase * const self = wxConstCast(this, wxColourDatabase);
+ self->Initialize();
- unsigned char red = colour.Red ();
- unsigned char green = colour.Green ();
- unsigned char blue = colour.Blue ();
+ typedef wxStringToColourHashMap::iterator iterator;
- for (wxNode * node = First (); node; node = node->Next ())
+ for ( iterator it = m_map->begin(), en = m_map->end(); it != en; ++it )
{
- wxColour *col = (wxColour *) node->Data ();
-
- if (col->Red () == red && col->Green () == green && col->Blue () == blue)
- {
- const wxChar *found = node->GetKeyString();
- if ( found )
- {
- name = found;
-
- break;
- }
- }
+ if ( *(it->second) == colour )
+ return it->first;
}
- return name;
+ return wxEmptyString;
}
-void wxInitializeStockLists () {
- wxTheBrushList = new wxBrushList;
- wxThePenList = new wxPenList;
- wxTheFontList = new wxFontList;
- wxTheBitmapList = new wxBitmapList;
-}
+// ----------------------------------------------------------------------------
+// deprecated wxColourDatabase methods
+// ----------------------------------------------------------------------------
-void wxInitializeStockObjects ()
+#if WXWIN_COMPATIBILITY_2_6
+wxColour *wxColourDatabase::FindColour(const wxString& name)
{
-#ifdef __WXMOTIF__
-#endif
-#ifdef __X__
- // TODO
- // wxFontPool = new XFontPool;
-#endif
+ // This function is deprecated, use Find() instead.
+ // Formerly this function sometimes would return a deletable pointer and
+ // sometimes a non-deletable one (when returning a colour from the database).
+ // Trying to delete the latter anyway results in problems, so probably
+ // nobody ever freed the pointers. Currently it always returns a new
+ // instance, which means there will be memory leaks.
+ wxLogDebug(wxT("wxColourDataBase::FindColour():")
+ wxT(" Please use wxColourDataBase::Find() instead"));
+
+ // using a static variable here is not the most elegant solution but unless
+ // we want to make wxStringToColourHashMap public (i.e. move it to the
+ // header) so that we could have a member function returning
+ // wxStringToColourHashMap::iterator, there is really no good way to do it
+ // otherwise
+ //
+ // and knowing that this function is going to disappear in the next release
+ // anyhow I don't want to waste time on this
+
+ static wxColour s_col;
+
+ s_col = Find(name);
+ if ( !s_col.Ok() )
+ return NULL;
+
+ return new wxColour(s_col);
+}
+#endif // WXWIN_COMPATIBILITY_2_6
+
+// ============================================================================
+// stock objects
+// ============================================================================
+
+static wxStockGDI gs_wxStockGDI_instance;
+wxStockGDI* wxStockGDI::ms_instance = &gs_wxStockGDI_instance;
+wxObject* wxStockGDI::ms_stockObject[ITEMCOUNT];
+
+wxStockGDI::wxStockGDI()
+{
+}
- // why under MSW fonts shouldn't have the standard system size?
-#ifdef __WXMSW__
- static const int sizeFont = 10;
-#else
- static const int sizeFont = 12;
-#endif
+wxStockGDI::~wxStockGDI()
+{
+}
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
- wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL);
- wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
- wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL);
-
- wxRED_PEN = new wxPen ("RED", 1, wxSOLID);
- wxCYAN_PEN = new wxPen ("CYAN", 1, wxSOLID);
- wxGREEN_PEN = new wxPen ("GREEN", 1, wxSOLID);
- wxBLACK_PEN = new wxPen ("BLACK", 1, wxSOLID);
- wxWHITE_PEN = new wxPen ("WHITE", 1, wxSOLID);
- wxTRANSPARENT_PEN = new wxPen ("BLACK", 1, wxTRANSPARENT);
- wxBLACK_DASHED_PEN = new wxPen ("BLACK", 1, wxSHORT_DASH);
- wxGREY_PEN = new wxPen ("GREY", 1, wxSOLID);
- wxMEDIUM_GREY_PEN = new wxPen ("MEDIUM GREY", 1, wxSOLID);
- wxLIGHT_GREY_PEN = new wxPen ("LIGHT GREY", 1, wxSOLID);
-
- wxBLUE_BRUSH = new wxBrush ("BLUE", wxSOLID);
- wxGREEN_BRUSH = new wxBrush ("GREEN", wxSOLID);
- wxWHITE_BRUSH = new wxBrush ("WHITE", wxSOLID);
- wxBLACK_BRUSH = new wxBrush ("BLACK", wxSOLID);
- wxTRANSPARENT_BRUSH = new wxBrush ("BLACK", wxTRANSPARENT);
- wxCYAN_BRUSH = new wxBrush ("CYAN", wxSOLID);
- wxRED_BRUSH = new wxBrush ("RED", wxSOLID);
- wxGREY_BRUSH = new wxBrush ("GREY", wxSOLID);
- wxMEDIUM_GREY_BRUSH = new wxBrush ("MEDIUM GREY", wxSOLID);
- wxLIGHT_GREY_BRUSH = new wxBrush ("LIGHT GREY", wxSOLID);
-
- wxBLACK = new wxColour ("BLACK");
- wxWHITE = new wxColour ("WHITE");
- wxRED = new wxColour ("RED");
- wxBLUE = new wxColour ("BLUE");
- wxGREEN = new wxColour ("GREEN");
- wxCYAN = new wxColour ("CYAN");
- wxLIGHT_GREY = new wxColour ("LIGHT GREY");
-
- wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW);
- wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT);
- wxCROSS_CURSOR = new wxCursor (wxCURSOR_CROSS);
-}
-
-void wxDeleteStockObjects ()
-{
- wxDELETE(wxNORMAL_FONT);
- wxDELETE(wxSMALL_FONT);
- wxDELETE(wxITALIC_FONT);
- wxDELETE(wxSWISS_FONT);
-
- wxDELETE(wxRED_PEN);
- wxDELETE(wxCYAN_PEN);
- wxDELETE(wxGREEN_PEN);
- wxDELETE(wxBLACK_PEN);
- wxDELETE(wxWHITE_PEN);
- wxDELETE(wxTRANSPARENT_PEN);
- wxDELETE(wxBLACK_DASHED_PEN);
- wxDELETE(wxGREY_PEN);
- wxDELETE(wxMEDIUM_GREY_PEN);
- wxDELETE(wxLIGHT_GREY_PEN);
-
- wxDELETE(wxBLUE_BRUSH);
- wxDELETE(wxGREEN_BRUSH);
- wxDELETE(wxWHITE_BRUSH);
- wxDELETE(wxBLACK_BRUSH);
- wxDELETE(wxTRANSPARENT_BRUSH);
- wxDELETE(wxCYAN_BRUSH);
- wxDELETE(wxRED_BRUSH);
- wxDELETE(wxGREY_BRUSH);
- wxDELETE(wxMEDIUM_GREY_BRUSH);
- wxDELETE(wxLIGHT_GREY_BRUSH);
-
- wxDELETE(wxBLACK);
- wxDELETE(wxWHITE);
- wxDELETE(wxRED);
- wxDELETE(wxBLUE);
- wxDELETE(wxGREEN);
- wxDELETE(wxCYAN);
- wxDELETE(wxLIGHT_GREY);
-
- wxDELETE(wxSTANDARD_CURSOR);
- wxDELETE(wxHOURGLASS_CURSOR);
- wxDELETE(wxCROSS_CURSOR);
-}
-
-void wxDeleteStockLists() {
- wxDELETE(wxTheBrushList);
- wxDELETE(wxThePenList);
- wxDELETE(wxTheFontList);
- wxDELETE(wxTheBitmapList);
-}
-
-wxBitmapList::wxBitmapList ()
-{
-}
-
-wxBitmapList::~wxBitmapList ()
-{
- wxNode *node = First ();
- while (node)
+void wxStockGDI::DeleteAll()
+{
+ for (unsigned i = 0; i < ITEMCOUNT; i++)
{
- wxBitmap *bitmap = (wxBitmap *) node->Data ();
- wxNode *next = node->Next ();
- if (bitmap->GetVisible())
- delete bitmap;
- node = next;
+ delete ms_stockObject[i];
+ ms_stockObject[i] = NULL;
}
}
-// Pen and Brush lists
-wxPenList::~wxPenList ()
+const wxBrush* wxStockGDI::GetBrush(Item item)
{
- wxNode *node = First ();
- while (node)
+ wxBrush* brush = static_cast<wxBrush*>(ms_stockObject[item]);
+ if (brush == NULL)
{
- wxPen *pen = (wxPen *) node->Data ();
- wxNode *next = node->Next ();
- if (pen->GetVisible())
- delete pen;
- node = next;
+ switch (item)
+ {
+ case BRUSH_BLACK:
+ brush = new wxBrush(*GetColour(COLOUR_BLACK), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_BLUE:
+ brush = new wxBrush(*GetColour(COLOUR_BLUE), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_CYAN:
+ brush = new wxBrush(*GetColour(COLOUR_CYAN), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_GREEN:
+ brush = new wxBrush(*GetColour(COLOUR_GREEN), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_GREY:
+ brush = new wxBrush(wxColour(wxT("GREY")), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_LIGHTGREY:
+ brush = new wxBrush(*GetColour(COLOUR_LIGHTGREY), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_MEDIUMGREY:
+ brush = new wxBrush(wxColour(wxT("MEDIUM GREY")), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_RED:
+ brush = new wxBrush(*GetColour(COLOUR_RED), wxBRUSHSTYLE_SOLID);
+ break;
+ case BRUSH_TRANSPARENT:
+ brush = new wxBrush(*GetColour(COLOUR_BLACK), wxBRUSHSTYLE_TRANSPARENT);
+ break;
+ case BRUSH_WHITE:
+ brush = new wxBrush(*GetColour(COLOUR_WHITE), wxBRUSHSTYLE_SOLID);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = brush;
}
+ return brush;
}
-void wxPenList::AddPen (wxPen * pen)
+const wxColour* wxStockGDI::GetColour(Item item)
{
- Append (pen);
+ wxColour* colour = static_cast<wxColour*>(ms_stockObject[item]);
+ if (colour == NULL)
+ {
+ switch (item)
+ {
+ case COLOUR_BLACK:
+ colour = new wxColour(0, 0, 0);
+ break;
+ case COLOUR_BLUE:
+ colour = new wxColour(0, 0, 255);
+ break;
+ case COLOUR_CYAN:
+ colour = new wxColour(wxT("CYAN"));
+ break;
+ case COLOUR_GREEN:
+ colour = new wxColour(0, 255, 0);
+ break;
+ case COLOUR_LIGHTGREY:
+ colour = new wxColour(wxT("LIGHT GREY"));
+ break;
+ case COLOUR_RED:
+ colour = new wxColour(255, 0, 0);
+ break;
+ case COLOUR_WHITE:
+ colour = new wxColour(255, 255, 255);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = colour;
+ }
+ return colour;
}
-void wxPenList::RemovePen (wxPen * pen)
+const wxCursor* wxStockGDI::GetCursor(Item item)
{
- DeleteObject (pen);
+ wxCursor* cursor = static_cast<wxCursor*>(ms_stockObject[item]);
+ if (cursor == NULL)
+ {
+ switch (item)
+ {
+ case CURSOR_CROSS:
+ cursor = new wxCursor(wxCURSOR_CROSS);
+ break;
+ case CURSOR_HOURGLASS:
+ cursor = new wxCursor(wxCURSOR_WAIT);
+ break;
+ case CURSOR_STANDARD:
+ cursor = new wxCursor(wxCURSOR_ARROW);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = cursor;
+ }
+ return cursor;
}
-wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
+const wxFont* wxStockGDI::GetFont(Item item)
{
- for (wxNode * node = First (); node; node = node->Next ())
+ wxFont* font = static_cast<wxFont*>(ms_stockObject[item]);
+ if (font == NULL)
{
- wxPen *each_pen = (wxPen *) node->Data ();
- if (each_pen &&
- each_pen->GetVisible() &&
- each_pen->GetWidth () == width &&
- each_pen->GetStyle () == style &&
- each_pen->GetColour ().Red () == colour.Red () &&
- each_pen->GetColour ().Green () == colour.Green () &&
- each_pen->GetColour ().Blue () == colour.Blue ())
- return each_pen;
+ switch (item)
+ {
+ case FONT_ITALIC:
+ font = new wxFont(GetFont(FONT_NORMAL)->GetPointSize(), wxROMAN, wxITALIC, wxNORMAL);
+ break;
+ case FONT_NORMAL:
+ font = new wxFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
+ break;
+ case FONT_SMALL:
+ font = new wxFont(GetFont(FONT_NORMAL)->GetPointSize() - 2, wxSWISS, wxNORMAL, wxNORMAL);
+ break;
+ case FONT_SWISS:
+ font = new wxFont(GetFont(FONT_NORMAL)->GetPointSize(), wxSWISS, wxNORMAL, wxNORMAL);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = font;
}
- wxPen *pen = new wxPen (colour, width, style);
-
- // Yes, we can return a pointer to this in a later FindOrCreatePen call,
- // because we created it within FindOrCreatePen. Safeguards against
- // returning a pointer to an automatic variable and hanging on to it
- // (dangling pointer).
- pen->SetVisible(TRUE);
-
- return pen;
+ return font;
}
-wxBrushList::~wxBrushList ()
+const wxPen* wxStockGDI::GetPen(Item item)
{
- wxNode *node = First ();
- while (node)
+ wxPen* pen = static_cast<wxPen*>(ms_stockObject[item]);
+ if (pen == NULL)
{
- wxBrush *brush = (wxBrush *) node->Data ();
- wxNode *next = node->Next ();
- if (brush->GetVisible())
- delete brush;
- node = next;
+ switch (item)
+ {
+ case PEN_BLACK:
+ pen = new wxPen(*GetColour(COLOUR_BLACK), 1, wxPENSTYLE_SOLID);
+ break;
+ case PEN_BLACKDASHED:
+ pen = new wxPen(*GetColour(COLOUR_BLACK), 1, wxPENSTYLE_SHORT_DASH);
+ break;
+ case PEN_CYAN:
+ pen = new wxPen(*GetColour(COLOUR_CYAN), 1, wxPENSTYLE_SOLID);
+ break;
+ case PEN_GREEN:
+ pen = new wxPen(*GetColour(COLOUR_GREEN), 1, wxPENSTYLE_SOLID);
+ break;
+ case PEN_GREY:
+ pen = new wxPen(wxColour(wxT("GREY")), 1, wxPENSTYLE_SOLID);
+ break;
+ case PEN_LIGHTGREY:
+ pen = new wxPen(*GetColour(COLOUR_LIGHTGREY), 1, wxPENSTYLE_SOLID);
+ break;
+ case PEN_MEDIUMGREY:
+ pen = new wxPen(wxColour(wxT("MEDIUM GREY")), 1, wxPENSTYLE_SOLID);
+ break;
+ case PEN_RED:
+ pen = new wxPen(*GetColour(COLOUR_RED), 1, wxPENSTYLE_SOLID);
+ break;
+ case PEN_TRANSPARENT:
+ pen = new wxPen(*GetColour(COLOUR_BLACK), 1, wxPENSTYLE_TRANSPARENT);
+ break;
+ case PEN_WHITE:
+ pen = new wxPen(*GetColour(COLOUR_WHITE), 1, wxPENSTYLE_SOLID);
+ break;
+ default:
+ wxFAIL;
+ }
+ ms_stockObject[item] = pen;
}
+ return pen;
}
-void wxBrushList::AddBrush (wxBrush * brush)
+void wxInitializeStockLists()
{
- Append (brush);
+ wxTheColourDatabase = new wxColourDatabase;
+
+ wxTheBrushList = new wxBrushList;
+ wxThePenList = new wxPenList;
+ wxTheFontList = new wxFontList;
}
-wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style)
+void wxDeleteStockLists()
{
- for (wxNode * node = First (); node; node = node->Next ())
- {
- wxBrush *each_brush = (wxBrush *) node->Data ();
- if (each_brush &&
- each_brush->GetVisible() &&
- each_brush->GetStyle () == style &&
- each_brush->GetColour ().Red () == colour.Red () &&
- each_brush->GetColour ().Green () == colour.Green () &&
- each_brush->GetColour ().Blue () == colour.Blue ())
- return each_brush;
- }
-
- // Yes, we can return a pointer to this in a later FindOrCreateBrush call,
- // because we created it within FindOrCreateBrush. Safeguards against
- // returning a pointer to an automatic variable and hanging on to it
- // (dangling pointer).
- wxBrush *brush = new wxBrush (colour, style);
-
- brush->SetVisible(TRUE);
-
- return brush;
+ wxDELETE(wxTheBrushList);
+ wxDELETE(wxThePenList);
+ wxDELETE(wxTheFontList);
}
-void wxBrushList::RemoveBrush (wxBrush * brush)
+// ============================================================================
+// wxTheXXXList stuff (semi-obsolete)
+// ============================================================================
+
+wxGDIObjListBase::wxGDIObjListBase()
{
- DeleteObject (brush);
}
-wxFontList::~wxFontList ()
+wxGDIObjListBase::~wxGDIObjListBase()
{
- wxNode *node = First ();
- while (node)
+ for (wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext())
{
- // Only delete objects that are 'visible', i.e.
- // that have been created using FindOrCreate...,
- // where the pointers are expected to be shared
- // (and therefore not deleted by any one part of an app).
- wxFont *font = (wxFont *) node->Data ();
- wxNode *next = node->Next ();
- if (font->GetVisible())
- delete font;
- node = next;
+ delete static_cast<wxObject*>(node->GetData());
}
}
-void wxFontList::AddFont (wxFont * font)
+wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, wxPenStyle style)
{
- Append (font);
+ for ( wxList::compatibility_iterator node = list.GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxPen * const pen = (wxPen *) node->GetData();
+ if ( pen->GetWidth () == width &&
+ pen->GetStyle () == style &&
+ pen->GetColour() == colour )
+ return pen;
+ }
+
+ wxPen* pen = NULL;
+ wxPen penTmp(colour, width, style);
+ if (penTmp.Ok())
+ {
+ pen = new wxPen(penTmp);
+ list.Append(pen);
+ }
+
+ return pen;
}
-void wxFontList::RemoveFont (wxFont * font)
+wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, wxBrushStyle style)
{
- DeleteObject (font);
+ for ( wxList::compatibility_iterator node = list.GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxBrush * const brush = (wxBrush *) node->GetData ();
+ if ( brush->GetStyle() == style && brush->GetColour() == colour )
+ return brush;
+ }
+
+ wxBrush* brush = NULL;
+ wxBrush brushTmp(colour, style);
+ if (brushTmp.Ok())
+ {
+ brush = new wxBrush(brushTmp);
+ list.Append(brush);
+ }
+
+ return brush;
}
wxFont *wxFontList::FindOrCreateFont(int pointSize,
- int family,
- int style,
- int weight,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underline,
const wxString& facename,
wxFontEncoding encoding)
{
- wxFont *font = (wxFont *)NULL;
- wxNode *node;
- for ( node = First(); node; node = node->Next() )
+ wxFont *font;
+ wxList::compatibility_iterator node;
+ for (node = list.GetFirst(); node; node = node->GetNext())
{
- font = (wxFont *)node->Data();
- if ( font->GetVisible() &&
- font->Ok() &&
+ font = (wxFont *)node->GetData();
+ if (
font->GetPointSize () == pointSize &&
font->GetStyle () == style &&
font->GetWeight () == weight &&
font->GetUnderlined () == underline )
{
- int fontFamily = font->GetFamily();
+ wxFontFamily fontFamily = (wxFontFamily)font->GetFamily();
#if defined(__WXGTK__)
// under GTK the default family is wxSWISS, so looking for a font
// with wxDEFAULT family should return a wxSWISS one instead of
// creating a new one
bool same = (fontFamily == family) ||
- (fontFamily == wxSWISS && family == wxDEFAULT);
+ (fontFamily == wxFONTFAMILY_SWISS && family == wxFONTFAMILY_DEFAULT);
#else // !GTK
// VZ: but why elsewhere do we require an exact match? mystery...
bool same = fontFamily == family;
// a different font if we create it with empty facename, but it is
// still better than never matching anything in the cache at all
// in this case
- if ( same && !!facename )
+ if ( same && !facename.empty() )
{
const wxString& fontFace = font->GetFaceName();
}
}
- if ( !node )
+ // font not found, create the new one
+ font = NULL;
+ wxFont fontTmp(pointSize, family, style, weight, underline, facename, encoding);
+ if (fontTmp.Ok())
{
- // font not found, create the new one
- font = new wxFont(pointSize, family, style, weight,
- underline, facename, encoding);
-
- // and mark it as being cacheable
- font->SetVisible(TRUE);
+ font = new wxFont(fontTmp);
+ list.Append(font);
}
return font;
}
-void wxBitmapList::AddBitmap(wxBitmap *bitmap)
+#if WXWIN_COMPATIBILITY_2_6
+void wxBrushList::AddBrush(wxBrush*) { }
+void wxBrushList::RemoveBrush(wxBrush*) { }
+void wxFontList::AddFont(wxFont*) { }
+void wxFontList::RemoveFont(wxFont*) { }
+void wxPenList::AddPen(wxPen*) { }
+void wxPenList::RemovePen(wxPen*) { }
+#endif
+
+wxSize wxGetDisplaySize()
{
- Append(bitmap);
+ int x, y;
+ wxDisplaySize(& x, & y);
+ return wxSize(x, y);
}
-void wxBitmapList::RemoveBitmap(wxBitmap *bitmap)
+wxRect wxGetClientDisplayRect()
{
- DeleteObject(bitmap);
+ int x, y, width, height;
+ wxClientDisplayRect(&x, &y, &width, &height); // call plat-specific version
+ return wxRect(x, y, width, height);
}
-wxSize wxGetDisplaySize()
+wxSize wxGetDisplaySizeMM()
{
int x, y;
- wxDisplaySize(& x, & y);
+ wxDisplaySizeMM(& x, & y);
return wxSize(x, y);
}
+wxSize wxGetDisplayPPI()
+{
+ const wxSize pixels = wxGetDisplaySize();
+ const wxSize mm = wxGetDisplaySizeMM();
+
+ return wxSize((int)((pixels.x * inches2mm) / mm.x),
+ (int)((pixels.y * inches2mm) / mm.y));
+}
+
wxResourceCache::~wxResourceCache ()
{
- wxNode *node = First ();
+ wxList::compatibility_iterator node = GetFirst ();
while (node) {
- wxObject *item = (wxObject *)node->Data();
+ wxObject *item = (wxObject *)node->GetData();
delete item;
- node = node->Next ();
+ node = node->GetNext ();
}
}
-