int m_cap ;
wxBitmap m_stipple ;
int m_nbDash ;
- wxMSWDash * m_dash ;
+ wxDash * m_dash ;
wxColour m_colour;
WXHPEN m_hPen;
};
// Internal
bool RealizeResource();
bool FreeResource(bool force = FALSE);
- WXHANDLE GetResourceHandle() ;
+ WXHANDLE GetResourceHandle() const;
bool IsFree() const;
void Unshare();
};