// If file is "", reloads file given in Initialize
virtual bool LoadFile(const wxString& file = wxEmptyString);
virtual bool DisplayContents();
virtual bool DisplaySection(int sectionNo);
virtual bool DisplaySection(const wxString& section);
virtual bool DisplayBlock(long blockNo);
// If file is "", reloads file given in Initialize
virtual bool LoadFile(const wxString& file = wxEmptyString);
virtual bool DisplayContents();
virtual bool DisplaySection(int sectionNo);
virtual bool DisplaySection(const wxString& section);
virtual bool DisplayBlock(long blockNo);