\section{\class{wxEncodingConverter}}\label{wxencodingconverter}
-This class is capable of converting strings between any two
+This class is capable of converting strings between two
8-bit encodings/charsets. It can also convert from/to Unicode (but only
-if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1).
+if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1). Only limited subset
+of encodings in supported by wxEncodingConverter:
+{\tt wxFONTENCODING\_ISO8859\_1..15}, {\tt wxFONTENCODING\_CP1250..1257} and
+{\tt wxFONTENCODING\_KOI8}.
+
+\wxheading{Note}
+
+Please use \helpref{wxMBConv classes}{mbconvclasses} instead
+if possible. \helpref{wxCSConv}{wxcsconv} has much better support for various
+encodings than wxEncodingConverter. wxEncodingConverter is useful only
+if you rely on {\tt wxCONVERT\_SUBSTITUTE} mode of operation (see
+\helpref{Init}{wxencodingconverterinit}).
\wxheading{Derived from}
\func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
-Initialize convertion. Both output or input encoding may
+Initialize conversion. Both output or input encoding may
be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
will interpret its argument
\wxheading{Return value}
-FALSE if given conversion is impossible, TRUE otherwise
+false if given conversion is impossible, true otherwise
(conversion may be impossible either if you try to convert
to Unicode with non-Unicode build of wxWindows or if input
or output encoding is not supported.)
\membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
+\func{void}{Convert}{\param{const char* }{input}, \param{char* }{output}}
+
+\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
+
+\func{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
+
+\func{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
+
+Convert input string according to settings passed to
+\helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
+
+\func{void}{Convert}{\param{char* }{str}}
+
+\func{void}{Convert}{\param{wchar\_t* }{str}}
+
+Convert input string according to settings passed to
+\helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
+same memory area.
+
\func{wxString}{Convert}{\param{const wxString\& }{input}}
-\func{void}{Convert}{\param{const wxChar* }{input}, \param{wxChar* }{output}}
+Convert wxString and return new wxString object.
-\func{void}{Convert}{\param{wxChar* }{str}}
+\wxheading{Notes}
-\func{void}{Convert}{\param{const char* }{input}, \param{wxChar* }{output}}
+You must call \helpref{Init}{wxencodingconverterinit} before using this method!
-Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit}.
-Note that you must call Init before using Convert!
+{\tt wchar\_t} versions of the method are not available if wxWindows was compiled
+with {\tt wxUSE\_WCHAR\_T} set to 0.
\membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
\item wxPLATFORM\_CURRENT
\end{itemize}
-wxPLATFORM\_CURRENT means the plaform this binary was compiled for.
+wxPLATFORM\_CURRENT means the platform this binary was compiled for.
Examples: