!if "$(USE_GLCANVAS)" == "1"
GL_LIBS=opengl32.lib glu32.lib
+GL_LIBS_DELAY=/delayload:opengl32.dll
!endif
# Update the dynamic link library
delayimp.lib
/delayload:ws2_32.dll /delayload:advapi32.dll /delayload:user32.dll /delayload:gdi32.dll
/delayload:comdlg32.dll /delayload:shell32.dll /delayload:comctl32.dll /delayload:ole32.dll
- /delayload:oleaut32.dll /delayload:rpcrt4.dll /delayload:winmm.dll /delayload:opengl32.dll
+ /delayload:oleaut32.dll /delayload:rpcrt4.dll $(GL_LIBS_DELAY)
<<
!endif
+# /delayload:winmm.dll # Removed because it can cause a crash for some people
########################################################
# Windows-specific objects