// { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
// so using a temporary variable instead.
// ----------------------------------------------------------------------------
+// __MAC_X__ added min ~name() below for compiling Mac X
#define _WX_DEFINE_ARRAY(T, name, classexp) \
typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
classexp name : public wxBaseArray \
if ( type > sizelong ) \
{ wxFAIL_MSG( _WX_ERROR_SIZEOF ); } \
} \
+ ~name() {} \
\
name& operator=(const name& src) \
{ wxBaseArray* temp = (wxBaseArray*) this; \
// append all element of one array to another one
#define WX_APPEND_ARRAY(array, other) \
{ \
- size_t count = other.Count(); \
+ size_t count = (other).Count(); \
for ( size_t n = 0; n < count; n++ ) \
{ \
- array.Add(other[n]); \
+ (array).Add((other)[n]); \
} \
}
// count on it)!
#define WX_CLEAR_ARRAY(array) \
{ \
- size_t count = array.Count(); \
+ size_t count = (array).Count(); \
for ( size_t n = 0; n < count; n++ ) \
{ \
- delete array[n]; \
+ delete (array)[n]; \
} \
\
- array.Empty(); \
+ (array).Empty(); \
}
#endif // _DYNARRAY_H