#include "wx/image.h"
+// defines for saving the BMP file in different formats, Bits Per Pixel
+// USE: wximage.SetOption( wxBMP_FORMAT, wxBMP_xBPP );
+#define wxBMP_FORMAT wxString(_T("wxBMP_FORMAT"))
+
+enum
+{
+ wxBMP_24BPP = 24, // default, do not need to set
+ //wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
+ wxBMP_8BPP = 8, // 8bpp, quantized colors
+ wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
+ wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
+ wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
+ wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
+ wxBMP_4BPP = 4, // 4bpp, quantized colors
+ wxBMP_1BPP = 1, // 1bpp, quantized "colors"
+ wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
+};
+
// ----------------------------------------------------------------------------
// wxBMPHandler
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBMPHandler : public wxImageHandler
{
public:
- wxBMPHandler()
- {
- m_name = _T("BMP file");
- m_extension = _T("bmp");
- m_type = wxBITMAP_TYPE_BMP;
- m_mime = _T("image/bmp");
- };
+ wxBMPHandler()
+ {
+ m_name = _T("BMP file");
+ m_extension = _T("bmp");
+ m_type = wxBITMAP_TYPE_BMP;
+ m_mime = _T("image/bmp");
+ };
#if wxUSE_STREAMS
+
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
+ virtual bool DoCanRead( wxInputStream& stream );
+
+protected:
+ bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose, bool IsBmp, bool IsMask);
+ bool DoLoadDib (wxImage * image, int width, int height, int bpp, int ncolors, int comp,
+ off_t bmpOffset, wxInputStream& stream,
+ bool verbose, bool IsBmp, bool hasPalette ) ;
+ bool LoadDib( wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp ) ;
+
+#endif // wxUSE_STREAMS
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBMPHandler)
+};
+
+// ----------------------------------------------------------------------------
+// wxICOHandler
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxICOHandler : public wxBMPHandler
+{
+public:
+ wxICOHandler()
+ {
+ m_name = _T("ICO file");
+ m_extension = _T("ico");
+ m_type = wxBITMAP_TYPE_ICO;
+ m_mime = _T("image/icon");
+ };
+
+#if wxUSE_STREAMS
+
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
virtual bool DoCanRead( wxInputStream& stream );
+
#endif // wxUSE_STREAMS
- DECLARE_DYNAMIC_CLASS(wxBMPHandler)
+private:
+ DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};