wxCHECK_MSG( !!cmd, 0, wxT("empty command in wxExecute") );
wxString command;
+
#if wxUSE_IPC
// DDE hack: this is really not pretty, but we need to allow this for
// transparent handling of DDE servers in wxMimeTypesManager. Usually it
// given type. Sometimes, however, this command just launches the server
// and an additional DDE request must be made to really open the file. To
// keep all this well hidden from the application, we allow a special form
- // of command: WX_DDE:<command>:DDE_SERVER:DDE_TOPIC:DDE_COMMAND in which
+ // of command: WX_DDE#<command>#DDE_SERVER#DDE_TOPIC#DDE_COMMAND in which
// case we execute just <command> and process the rest below
wxString ddeServer, ddeTopic, ddeCommand;
static const size_t lenDdePrefix = 7; // strlen("WX_DDE:")
{
ddeCommand += *p++;
}
+
+ // maybe we don't have to launch the DDE server at all - if it is
+ // already running, for example
+ wxDDEClient client;
+ wxLogNull nolog;
+ wxConnectionBase *conn = client.MakeConnection(_T(""),
+ ddeServer,
+ ddeTopic);
+ if ( conn )
+ {
+ // FIXME we don't check the return code as for some strange reason
+ // it will sometimes be FALSE - it is probably a bug in our
+ // DDE code but I don't see anything wrong there
+ (void)conn->Execute(ddeCommand);
+
+ // ok, the command executed - return value indicating success,
+ // making it up for async case as we really don't have any way to
+ // get the real PID of the DDE server here
+ return sync ? 0 : -1;
+ }
+ //else: couldn't establish DDE conversation, now try launching the app
+ // and sending the DDE request again
}
else
#endif // wxUSE_IPC
#if wxUSE_STREAMS
// the first elements are reading ends, the second are the writing ones
HANDLE hpipeStdin[2],
- hpipeStdinWrite = INVALID_HANDLE_VALUE,
hpipeStdout[2],
hpipeStderr[2];
+ HANDLE hpipeStdinWrite = INVALID_HANDLE_VALUE;
// open the pipes to which child process IO will be redirected if needed
if ( handler && handler->IsRedirected() )
if ( !!ddeServer )
{
wxDDEClient client;
- wxConnectionBase *conn = client.MakeConnection(_T(""),
- ddeServer,
- ddeTopic);
- if ( !conn || !conn->Execute(ddeCommand) )
+ wxConnectionBase *conn;
+
+ {
+ // try doing it the first time without error messages
+ wxLogNull nolog;
+
+ conn = client.MakeConnection(_T(""), ddeServer, ddeTopic);
+ }
+
+ if ( !conn )
+ {
+ // give the app some time to initialize itself: in fact, a common
+ // reason for failure is that we tried to open DDE conversation too
+ // soon (before the app had time to setup its DDE server), so wait
+ // a bit and try again
+ ::Sleep(2000);
+
+ wxConnectionBase *conn = client.MakeConnection(_T(""),
+ ddeServer,
+ ddeTopic);
+ if ( !conn )
+ {
+ wxLogError(_("Couldn't launch DDE server '%s'."), command.c_str());
+ }
+ }
+
+ if ( conn )
{
- wxLogError(_("Couldn't launch DDE server '%s'."), command.c_str());
+ // FIXME just as above we don't check Execute() return code
+ wxLogNull nolog;
+ (void)conn->Execute(ddeCommand);
}
}
#endif // wxUSE_IPC