// toolbar construction
// --------------------
+ // the most commonly used version of AddTool()
+ wxToolBarToolBase *AddTool(int id,
+ const wxBitmap& bitmap,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString)
+ {
+ return AddTool(id, bitmap, wxNullBitmap, FALSE, NULL,
+ shortHelpString, longHelpString);
+ }
+
// If pushedBitmap is NULL, a reversed version of bitmap is created and
// used as the pushed/toggled image. If toggle is TRUE, the button toggles
// between the two states.
virtual void SetToolSeparation(int separation)
{ m_toolSeparation = separation; }
- virtual wxSize GetToolMargins() { return wxSize(m_xMargin, m_yMargin); }
+ virtual wxSize GetToolMargins() { return GetToolMargins(); }
virtual int GetToolPacking() { return m_toolPacking; }
virtual int GetToolSeparation() { return m_toolSeparation; }
+ // for compatibility
+ wxSize GetMargins() const { return wxSize(m_xMargin, m_yMargin); }
+
// toolbar geometry
// ----------------
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
virtual void DoToolbarUpdates();
+ // Don't want toolbars to accept the focus
+ bool AcceptsFocus() const { return FALSE; }
+
protected:
// to implement in derived classes
// -------------------------------
private:
DECLARE_EVENT_TABLE()
+ DECLARE_CLASS(wxToolBarBase)
};
#endif