if (!from)
from = wxDebugContext::GetHead ();
- for (wxMemStruct * st = from; st != 0; st = st->m_next)
+ wxMemStruct * st = NULL;
+ for (st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
// if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
return n ;
}
-/*
- The global operator new used for everything apart from getting
- dynamic storage within this function itself.
-*/
-
-// We'll only do malloc and free for the moment: leave the interesting
-// stuff for the wxObject versions.
-
-#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS
-
-#ifdef new
-#undef new
-#endif
-
-// Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
-#if 0 // def __VISUALC__
-#define NO_DEBUG_ALLOCATION
-#endif
-
-// Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging
-// code. I have no idea why. In BC++ 4.5, we have a similar problem the debug
-// stream myseriously changing pointer address between being passed from SetFile to SetStream.
-// See docs/msw/issues.txt.
-void * operator new (size_t size, wxChar * fileName, int lineNum)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
-#endif
-}
-
-// Added JACS 25/11/98
-void * operator new (size_t size)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, NULL, 0, FALSE);
-#endif
-}
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-void * operator new[] (size_t size)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
-#endif
-}
-#endif
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-void * operator new[] (size_t size, wxChar * fileName, int lineNum)
-{
-#ifdef NO_DEBUG_ALLOCATION
- return malloc(size);
-#else
- return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
-#endif
-}
-#endif
-
-#if !defined(__VISAGECPP__) // already defines this by default
-void operator delete (void * buf)
-{
-#ifdef NO_DEBUG_ALLOCATION
- free((char*) buf);
-#else
- wxDebugFree(buf);
-#endif
-}
-#endif
-
-// VC++ 6.0
-#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
-void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
-{
- wxDebugFree(pData, FALSE);
-}
-// New operator 21/11/1998
-void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
-{
- wxDebugFree(pData, TRUE);
-}
-#endif
-
-#if wxUSE_ARRAY_MEMORY_OPERATORS
-
-void operator delete[] (void * buf)
-{
-#ifdef NO_DEBUG_ALLOCATION
- free((char*) buf);
-#else
- wxDebugFree(buf, TRUE);
-#endif
-}
-#endif
-
-#endif
-
// TODO: store whether this is a vector or not.
void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
{
// If not in debugging allocation mode, do the normal thing
// so we don't leave any trace of ourselves in the node list.
+#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
+// VA 3.0 still has trouble in here
+ return (void *)malloc(size);
+#endif
if (!wxDebugContext::GetDebugMode())
{
return (void *)malloc(size);
if (!buf)
return;
+#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
+// VA 3.0 still has trouble in here
+ free((char *)buf);
+#endif
// If not in debugging allocation mode, do the normal thing
// so we don't leave any trace of ourselves in the node list.
if (!wxDebugContext::GetDebugMode())