#include <wx/generic/fontdlgg.h>
#endif
+#if !defined(__WXMSW__) || defined(wxUSE_DIRDLGG) && wxUSE_DIRDLGG
+// New wxGenericDirCtrl
+#include "wx/dirctrl.h"
+#endif
+
#include "dialogs.h"
IMPLEMENT_APP(MyApp)
EVT_MENU(DIALOGS_PASSWORD_ENTRY, MyFrame::PasswordEntry)
EVT_MENU(DIALOGS_NUM_ENTRY, MyFrame::NumericEntry)
EVT_MENU(DIALOGS_SINGLE_CHOICE, MyFrame::SingleChoice)
+ EVT_MENU(DIALOGS_MULTI_CHOICE, MyFrame::MultiChoice)
EVT_MENU(DIALOGS_FILE_OPEN, MyFrame::FileOpen)
+ EVT_MENU(DIALOGS_FILE_OPEN2, MyFrame::FileOpen2)
EVT_MENU(DIALOGS_FILES_OPEN, MyFrame::FilesOpen)
EVT_MENU(DIALOGS_FILE_SAVE, MyFrame::FileSave)
EVT_MENU(DIALOGS_DIR_CHOOSE, MyFrame::DirChoose)
+ EVT_MENU(DIALOGS_GENERIC_DIR_CHOOSE, MyFrame::GenericDirChoose)
EVT_MENU(DIALOGS_MODAL, MyFrame::ModalDlg)
EVT_MENU(DIALOGS_MODELESS, MyFrame::ModelessDlg)
EVT_MENU(DIALOGS_TIP, MyFrame::ShowTip)
file_menu->Append(DIALOGS_PASSWORD_ENTRY, "&Password entry\tCtrl-P");
file_menu->Append(DIALOGS_NUM_ENTRY, "&Numeric entry\tCtrl-N");
file_menu->Append(DIALOGS_SINGLE_CHOICE, "&Single choice\tCtrl-C");
+ file_menu->Append(DIALOGS_MULTI_CHOICE, "M&ultiple choice\tCtrl-U");
file_menu->AppendSeparator();
file_menu->Append(DIALOGS_TIP, "&Tip of the day\tCtrl-T");
file_menu->AppendSeparator();
file_menu->Append(DIALOGS_FILE_OPEN, "&Open file\tCtrl-O");
+ file_menu->Append(DIALOGS_FILE_OPEN2, "&Second open file\tCtrl-2");
file_menu->Append(DIALOGS_FILES_OPEN, "Open &files\tCtrl-Q");
file_menu->Append(DIALOGS_FILE_SAVE, "Sa&ve file\tCtrl-S");
file_menu->Append(DIALOGS_DIR_CHOOSE, "&Choose a directory\tCtrl-D");
+ file_menu->Append(DIALOGS_GENERIC_DIR_CHOOSE, "&Choose a directory (generic implementation)");
#if wxUSE_PROGRESSDLG
file_menu->Append(DIALOGS_PROGRESS, "Pro&gress dialog\tCtrl-G");
#endif // wxUSE_PROGRESSDLG
void MyFrame::PasswordEntry(wxCommandEvent& WXUNUSED(event))
{
wxString pwd = wxGetPasswordFromUser("Enter password:",
- "Passowrd entry dialog",
+ "Password entry dialog",
"",
this);
if ( !!pwd )
}
}
+void MyFrame::MultiChoice(wxCommandEvent& WXUNUSED(event) )
+{
+ const wxString choices[] = { "One", "Two", "Three", "Four", "Five" } ;
+ int n = 5;
+
+ wxArrayInt selections;
+ size_t count = wxGetMultipleChoices(selections,
+ "This is a small sample\n"
+ "A multi-choice convenience dialog",
+ "Please select a value",
+ n, (const wxString *)choices,
+ this);
+ if ( count )
+ {
+ wxString msg;
+ msg.Printf("You selected %u items:\n", count);
+ for ( size_t n = 0; n < count; n++ )
+ {
+ msg += wxString::Format("\t%u: %u (%s)\n", n, selections[n],
+ choices[selections[n]].c_str());
+ }
+ wxLogMessage(msg);
+ }
+ //else: cancelled or nothing selected
+}
+
void MyFrame::FileOpen(wxCommandEvent& WXUNUSED(event) )
{
wxFileDialog dialog(this, "Testing open file dialog", "", "", "*.txt", 0);
}
}
+// this shows how to take advantage of specifying a default extension in the
+// call to wxFileSelector: it is remembered after each new call and the next
+// one will use it by default
+void MyFrame::FileOpen2(wxCommandEvent& WXUNUSED(event) )
+{
+ static wxString s_extDef;
+ wxString path = wxFileSelector(
+ _T("Select the file to load"),
+ _T(""), _T(""),
+ s_extDef,
+ _T("Waveform (*.wav)|*.wav|Plain text (*.txt)|*.txt|All files (*.*)|*.*"),
+ 0,
+ this
+ );
+
+ if ( !path )
+ return;
+
+ // it is just a sample, would use wxSplitPath in real program
+ s_extDef = path.AfterLast(_T('.'));
+
+ wxLogMessage(_T("You selected the file '%s', remembered extension '%s'"),
+ (const wxChar*) path, (const wxChar*) s_extDef);
+}
+
void MyFrame::FilesOpen(wxCommandEvent& WXUNUSED(event) )
{
wxFileDialog dialog(this, "Testing open multiple file dialog",
}
}
+void MyFrame::GenericDirChoose(wxCommandEvent& WXUNUSED(event) )
+{
+#if !defined(__WXMSW__) || defined(wxUSE_DIRDLGG) && wxUSE_DIRDLGG
+ // pass some initial dir to wxDirDialog
+ wxString dirHome;
+ wxGetHomeDir(&dirHome);
+
+ wxGenericDirDialog dialog(this, "Testing generic directory picker", dirHome);
+
+ if (dialog.ShowModal() == wxID_OK)
+ {
+ wxMessageDialog dialog2(this, dialog.GetPath(), "Selected path");
+ dialog2.ShowModal();
+ }
+#else
+ wxLogError("Sorry, generic dir dialog not available:\n"
+ "set wxUSE_DIRDLGG to 1 and recompile");
+#endif
+}
+
void MyFrame::ModalDlg(wxCommandEvent& WXUNUSED(event))
{
MyModalDialog dlg(this);
void MyFrame::ModelessDlg(wxCommandEvent& event)
{
- bool show = GetMenuBar()->IsChecked(event.GetInt());
+ bool show = GetMenuBar()->IsChecked(event.GetId());
if ( show )
{