#include <string.h>
#include <stdarg.h>
-#include "MoreFiles.h"
-#include "MoreFilesExtras.h"
+#ifdef __DARWIN__
+# include "MoreFilesX.h"
+#else
+# include "MoreFiles.h"
+# include "MoreFilesExtras.h"
+#endif
#ifndef __DARWIN__
#include <Threads.h>
}
#endif // wxUSE_RESOURCES
-int wxBusyCursorCount = 0;
-extern CursHandle gMacCurrentCursor ;
-CursHandle gMacStoredActiveCursor = NULL ;
+int gs_wxBusyCursorCount = 0;
+extern wxCursor gMacCurrentCursor ;
+wxCursor gMacStoredActiveCursor ;
// Set the cursor to the busy cursor for all windows
void wxBeginBusyCursor(wxCursor *cursor)
{
- wxBusyCursorCount ++;
- if (wxBusyCursorCount == 1)
+ if (gs_wxBusyCursorCount++ == 0)
{
gMacStoredActiveCursor = gMacCurrentCursor ;
- ::SetCursor( *::GetCursor( watchCursor ) ) ;
- }
- else
- {
- // TODO
+ cursor->MacInstall() ;
}
+ //else: nothing to do, already set
}
// Restore cursor to normal
void wxEndBusyCursor()
{
- if (wxBusyCursorCount == 0)
- return;
+ wxCHECK_RET( gs_wxBusyCursorCount > 0,
+ wxT("no matching wxBeginBusyCursor() for wxEndBusyCursor()") );
- wxBusyCursorCount --;
- if (wxBusyCursorCount == 0)
+ if (--gs_wxBusyCursorCount == 0)
{
- if ( gMacStoredActiveCursor )
- ::SetCursor( *gMacStoredActiveCursor ) ;
- else
- {
- Cursor MacArrow ;
- ::SetCursor( GetQDGlobalsArrow( &MacArrow ) ) ;
- }
- gMacStoredActiveCursor = NULL ;
+ gMacStoredActiveCursor.MacInstall() ;
+ gMacStoredActiveCursor = wxNullCursor ;
}
}
// TRUE if we're between the above two calls
bool wxIsBusy()
{
- return (wxBusyCursorCount > 0);
+ return (gs_wxBusyCursorCount > 0);
}
wxString wxMacFindFolder( short vol,
OSType folderType,
Boolean createFolder)
{
- short vRefNum ;
- long dirID ;
- wxString strDir ;
-
- if ( FindFolder( vol, folderType, createFolder, &vRefNum, &dirID) == noErr)
- {
- FSSpec file ;
- if ( FSMakeFSSpec( vRefNum , dirID , "\p" , &file ) == noErr )
- {
- strDir = wxMacFSSpec2MacFilename( &file ) + wxFILE_SEP_PATH ;
- }
- }
- return strDir ;
+ short vRefNum ;
+ long dirID ;
+ wxString strDir ;
+
+ if ( FindFolder( vol, folderType, createFolder, &vRefNum, &dirID) == noErr)
+ {
+ FSSpec file ;
+ if ( FSMakeFSSpec( vRefNum , dirID , "\p" , &file ) == noErr )
+ {
+ strDir = wxMacFSSpec2MacFilename( &file ) + wxFILE_SEP_PATH ;
+ }
+ }
+ return strDir ;
}
#ifndef __DARWIN__
// Get size of display
void wxDisplaySize(int *width, int *height)
{
- BitMap screenBits;
- GetQDGlobalsScreenBits( &screenBits );
+ BitMap screenBits;
+ GetQDGlobalsScreenBits( &screenBits );
*width = screenBits.bounds.right - screenBits.bounds.left ;
*height = screenBits.bounds.bottom - screenBits.bounds.top ;
-#if TARGET_CARBON
- SInt16 mheight ;
- GetThemeMenuBarHeight( &mheight ) ;
- *height -= mheight ;
-#else
- *height -= LMGetMBarHeight() ;
-#endif
}
void wxDisplaySizeMM(int *width, int *height)
{
- wxDisplaySize(width, height);
+ wxDisplaySize(width, height);
+ // on mac 72 is fixed (at least now ;-)
+ float cvPt2Mm = 25.4 / 72;
+ *width = int( *width * cvPt2Mm );
+ *height = int( *height * cvPt2Mm );
}
void wxClientDisplayRect(int *x, int *y, int *width, int *height)
{
- // This is supposed to return desktop dimensions minus any window
- // manager panels, menus, taskbars, etc. If there is a way to do that
- // for this platform please fix this function, otherwise it defaults
- // to the entire desktop.
+ BitMap screenBits;
+ GetQDGlobalsScreenBits( &screenBits );
+
if (x) *x = 0;
if (y) *y = 0;
- wxDisplaySize(width, height);
+
+ *width = screenBits.bounds.right - screenBits.bounds.left ;
+ *height = screenBits.bounds.bottom - screenBits.bounds.top ;
+
+ SInt16 mheight ;
+#if TARGET_CARBON
+ GetThemeMenuBarHeight( &mheight ) ;
+#else
+ mheight = LMGetMBarHeight() ;
+#endif
+ *height -= mheight ;
+ if ( y )
+ *y = mheight ;
}
wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
#endif
}
+//---------------------------------------------------------------------------
+// wxMac Specific utility functions
+//---------------------------------------------------------------------------
+
+#if TARGET_CARBON
+// converts this string into a carbon foundation string with optional pc 2 mac encoding
+CFStringRef wxMacCreateCFString( const wxString &str , bool pc2macEncoding )
+{
+ return CFStringCreateWithCString( kCFAllocatorSystemDefault , str.c_str() ,
+ pc2macEncoding ?
+ kCFStringEncodingWindowsLatin1 : CFStringGetSystemEncoding() ) ;
+}
+
+#endif //TARGET_CARBON
+