// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-/*
- We don't put pragma implement in this file because it is already present in
- src/common/image.cpp
-*/
+#ifdef __GNUG__
+#pragma implementation "imaggif.h"
+#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_GIF
-#include "wx/image.h"
+#include "wx/imaggif.h"
#include "wx/gifdecod.h"
#include "wx/wfstream.h"
#include "wx/log.h"
#include "wx/intl.h"
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxGIFHandler,wxImageHandler)
-#endif
//-----------------------------------------------------------------------------
// wxGIFHandler
decod = new wxGIFDecoder(&stream, TRUE);
- if ((error = decod->ReadGIF()) != E_OK)
+ if ((error = decod->ReadGIF()) != wxGIF_OK)
{
if (verbose)
{
switch (error)
{
- case E_FORMATO: wxLogError(_("GIF: Error in image format.")); break;
- case E_MEMORIA: wxLogError(_("GIF: Couldn't allocate memory.")); break;
- default: wxLogError(_("GIF: Unknown error."));
+ case wxGIF_INVFORMAT: wxLogError(_("wxGIFHandler: error in GIF image format")); break;
+ case wxGIF_MEMERR: wxLogError(_("wxGIFHandler: couldn't allocate enough memory")); break;
+ default: wxLogError(_("wxGIFHandler: unknown error !!!"));
}
}
delete decod;