void Clear();
- // return true if the conversion could be initilized successfully
+ // return true if the conversion could be initialized successfully
bool IsOk() const;
private:
wxMBConv *DoCreate() const;
// set the name (may be only called when m_name == NULL), makes copy of
- // charset string
+ // the charset string
void SetName(const char *charset);
+ // m_name may be NULL in which case m_encoding should be used
+ //
// note that we can't use wxString here because of compilation
// dependencies: we're included from wx/string.h
char *m_name;
+
+ // may be wxFONTENCODING_SYSTEM in which case m_name is used
+ //
+ // if m_name is NULL, then we should use the default system encoding
wxFontEncoding m_encoding;
// use CreateConvIfNeeded() before accessing m_convReal!