// standard icons from the resources
// ---------------------------------------------------------------------------
+#if wxUSE_GUI
+
WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
+#endif // wxUSE_GUI
+
// ---------------------------------------------------------------------------
// define things missing from some compilers' headers
// ---------------------------------------------------------------------------
c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
}
+// ---------------------------------------------------------------------------
+// small helper classes
+// ---------------------------------------------------------------------------
+
+// create an instance of this class and use it as the HDC for screen, will
+// automatically release the DC going out of scope
+class ScreenHDC
+{
+public:
+ ScreenHDC() { m_hdc = GetDC(NULL); }
+ ~ScreenHDC() { ReleaseDC(NULL, m_hdc); }
+ operator HDC() const { return m_hdc; }
+
+private:
+ HDC m_hdc;
+};
+
// ---------------------------------------------------------------------------
// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
// global data
// ---------------------------------------------------------------------------
+#if 0 // where is this??
// The MakeProcInstance version of the function wxSubclassedGenericControlProc
WXDLLEXPORT_DATA(extern FARPROC) wxGenericControlSubClassProc;
+#endif // 0
+
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+
WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
// ---------------------------------------------------------------------------
extern "C"
{
-WXDLLEXPORT HINSTANCE wxGetInstance();
+ WXDLLEXPORT HINSTANCE wxGetInstance();
}
WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
+#if wxUSE_GUI
+
WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);
WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
}
+#endif // wxUSE_GUI
+
#endif
// _WX_PRIVATE_H_