#pragma interface "textctrl.h"
#endif
-// can we use RICHEDIT class for wxTextCtrl implementation?
-#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__WXWINE__)
- #define wxUSE_RICHEDIT 1
-#else
- #define wxUSE_RICHEDIT 0
-#endif
-
class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase
{
public:
void SetRichEdit(bool isRich) { m_isRich = isRich; }
#endif // wxUSE_RICHEDIT
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam,
- WXLPARAM lParam);
-
virtual void AdoptAttributesFromHWND();
virtual void SetupColours();