// headers
// ---------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "window.h"
#endif
#include "wx/statbox.h"
#endif
-#if wxUSE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN && !defined(__WXUNIVERSAL__)
#include "wx/ownerdrw.h"
#endif
+#include "wx/module.h"
+
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
#endif
#include "wx/textctrl.h"
#include "wx/notebook.h"
+#include "wx/listctrl.h"
#include <string.h>
-#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)) || defined(__CYGWIN10__)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) /* && !defined(__WXWINCE__) */ ) || defined(__CYGWIN10__)
#include <shellapi.h>
#include <mmsystem.h>
#endif
#include <windowsx.h>
#endif
-#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)) || defined(__CYGWIN10__)
+#if (!defined(__GNUWIN32_OLD__) && !defined(__WXMICROWIN__) /* && !defined(__WXWINCE__) */ ) || defined(__CYGWIN10__)
#ifdef __WIN95__
#include <commctrl.h>
#endif
#include "wx/msw/gnuwin32/extra.h"
#endif
-#if defined(__GNUG__)
#include "wx/msw/missing.h"
-#endif
#if defined(__WXWINCE__)
#include "wx/msw/wince/missing.h"
#endif
-// ----------------------------------------------------------------------------
-// standard constants not available with all compilers/headers
-// ----------------------------------------------------------------------------
-
-// This didn't appear in mingw until 2.95.2
-#ifndef SIF_TRACKPOS
-#define SIF_TRACKPOS 16
-#endif
-
-#if wxUSE_MOUSEWHEEL
- #ifndef WM_MOUSEWHEEL
- #define WM_MOUSEWHEEL 0x020A
- #endif
- #ifndef WHEEL_DELTA
- #define WHEEL_DELTA 120
- #endif
- #ifndef SPI_GETWHEELSCROLLLINES
- #define SPI_GETWHEELSCROLLLINES 104
- #endif
-#endif // wxUSE_MOUSEWHEEL
-
-#ifndef VK_OEM_1
- #define VK_OEM_1 0xBA
- #define VK_OEM_2 0xBF
- #define VK_OEM_3 0xC0
- #define VK_OEM_4 0xDB
- #define VK_OEM_5 0xDC
- #define VK_OEM_6 0xDD
- #define VK_OEM_7 0xDE
-#endif
-
-#ifndef VK_OEM_COMMA
- #define VK_OEM_PLUS 0xBB
- #define VK_OEM_COMMA 0xBC
- #define VK_OEM_MINUS 0xBD
- #define VK_OEM_PERIOD 0xBE
-#endif
-
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
-// the last Windows message we got (FIXME-MT)
-extern MSG s_currentMsg;
-
#if wxUSE_MENUS_NATIVE
wxMenu *wxCurrentPopupMenu = NULL;
#endif // wxUSE_MENUS_NATIVE
+#ifdef __WXWINCE__
+extern wxChar *wxCanvasClassName;
+#else
extern const wxChar *wxCanvasClassName;
+#endif
// true if we had already created the std colour map, used by
// wxGetStdColourMap() and wxWindow::OnSysColourChanged() (FIXME-MT)
-static bool gs_hasStdCmap = FALSE;
+static bool gs_hasStdCmap = false;
// ---------------------------------------------------------------------------
// private functions
}
}
+#ifndef __WXWINCE__
+
+// ensure that all our parent windows have WS_EX_CONTROLPARENT style
+static void EnsureParentHasControlParentStyle(wxWindow *parent)
+{
+ /*
+ If we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
+ parent as well as otherwise several Win32 functions using
+ GetNextDlgTabItem() to iterate over all controls such as
+ IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
+ all of them iterate over all the controls starting from the currently
+ focused one and stop iterating when they get back to the focus but
+ unless all parents have WS_EX_CONTROLPARENT bit set, they would never
+ get back to the initial (focused) window: as we do have this style,
+ GetNextDlgTabItem() will leave this window and continue in its parent,
+ but if the parent doesn't have it, it wouldn't recurse inside it later
+ on and so wouldn't have a chance of getting back to this window neither.
+ */
+ while ( parent && !parent->IsTopLevel() )
+ {
+ LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
+ if ( !(exStyle & WS_EX_CONTROLPARENT) )
+ {
+ // force the parent to have this style
+ ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
+ exStyle | WS_EX_CONTROLPARENT);
+ }
+
+ parent = parent->GetParent();
+ }
+}
+
+#endif // !__WXWINCE__
+
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
IMPLEMENT_ABSTRACT_CLASS(wxWindowMSW, wxWindowBase)
#else // __WXMSW__
#if wxUSE_EXTENDED_RTTI
-IMPLEMENT_DYNAMIC_CLASS_XTI(wxWindow, wxWindowBase,"wx/window.h")
-WX_BEGIN_PROPERTIES_TABLE(wxWindow)
- WX_PROPERTY( Parent,wxWindow*, NULL, GetParent, )
- WX_PROPERTY( Id,wxWindowID, SetId, GetId, -1 )
- WX_PROPERTY( Title,wxString, SetTitle, GetTitle, wxT("") )
- WX_PROPERTY( Label,wxString, SetLabel, GetLabel, wxT("") )
- WX_PROPERTY( Position,wxPoint, NULL , GetPosition, wxDefaultPosition )
- WX_PROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize )
-WX_END_PROPERTIES_TABLE()
+// windows that are created from a parent window during its Create method, eg. spin controls in a calendar controls
+// must never been streamed out separately otherwise chaos occurs. Right now easiest is to test for negative ids, as
+// windows with negative ids never can be recreated anyway
+
+bool wxWindowStreamingCallback( const wxObject *object, wxWriter * , wxPersister * , wxxVariantArray & )
+{
+ const wxWindow * win = dynamic_cast<const wxWindow*>(object) ;
+ if ( win && win->GetId() < 0 )
+ return false ;
+ return true ;
+}
+
+IMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase,"wx/window.h", wxWindowStreamingCallback)
-WX_BEGIN_HANDLERS_TABLE(wxWindow)
-WX_END_HANDLERS_TABLE()
+// make wxWindowList known before the property is used
+
+wxCOLLECTION_TYPE_INFO( wxWindow* , wxWindowList ) ;
+
+template<> void wxCollectionToVariantArray( wxWindowList const &theList, wxxVariantArray &value)
+{
+ wxListCollectionToVariantArray<wxWindowList::compatibility_iterator>( theList , value ) ;
+}
+
+WX_DEFINE_FLAGS( wxWindowStyle )
+
+wxBEGIN_FLAGS( wxWindowStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxBORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+wxEND_FLAGS( wxWindowStyle )
+
+wxBEGIN_PROPERTIES_TABLE(wxWindow)
+ wxEVENT_PROPERTY( Close , wxEVT_CLOSE_WINDOW , wxCloseEvent)
+ wxEVENT_PROPERTY( Create , wxEVT_CREATE , wxWindowCreateEvent )
+ wxEVENT_PROPERTY( Destroy , wxEVT_DESTROY , wxWindowDestroyEvent )
+ // Always constructor Properties first
+
+ wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Id,wxWindowID, SetId, GetId, wxID_ANY, 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
+ wxPROPERTY( Position,wxPoint, SetPosition , GetPosition, wxDefaultPosition , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // pos
+ wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // size
+ wxPROPERTY( WindowStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+
+ // Then all relations of the object graph
+
+ wxREADONLY_PROPERTY_COLLECTION( Children , wxWindowList , wxWindowBase* , GetWindowChildren , wxPROP_OBJECT_GRAPH /*flags*/ , wxT("Helpstring") , wxT("group"))
+
+ // and finally all other properties
+
+ wxPROPERTY( ExtraStyle , long , SetExtraStyle , GetExtraStyle , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // extstyle
+ wxPROPERTY( BackgroundColour , wxColour , SetBackgroundColour , GetBackgroundColour , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // bg
+ wxPROPERTY( ForegroundColour , wxColour , SetForegroundColour , GetForegroundColour , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // fg
+ wxPROPERTY( Enabled , bool , Enable , IsEnabled , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Shown , bool , Show , IsShown , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+#if 0
+ // possible property candidates (not in xrc) or not valid in all subclasses
+ wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxT("") )
+ wxPROPERTY( Font , wxFont , SetFont , GetWindowFont , )
+ wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxT("") )
+ // MaxHeight, Width , MinHeight , Width
+ // TODO switch label to control and title to toplevels
+
+ wxPROPERTY( ThemeEnabled , bool , SetThemeEnabled , GetThemeEnabled , )
+ //wxPROPERTY( Cursor , wxCursor , SetCursor , GetCursor , )
+ // wxPROPERTY( ToolTip , wxString , SetToolTip , GetToolTipText , )
+ wxPROPERTY( AutoLayout , bool , SetAutoLayout , GetAutoLayout , )
+
+
+
+#endif
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxWindow)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_DUMMY(wxWindow)
-WX_CONSTRUCTOR_DUMMY(wxWindow)
#else
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
#endif
// Default command handler
bool wxWindowMSW::MSWCommand(WXUINT WXUNUSED(param), WXWORD WXUNUSED(id))
{
- return FALSE;
+ return false;
}
// ----------------------------------------------------------------------------
void wxWindowMSW::Init()
{
- // generic
- InitBase();
-
// MSW specific
- m_isBeingDeleted = FALSE;
+ m_isBeingDeleted = false;
m_oldWndProc = NULL;
- m_mouseInWindow = FALSE;
- m_lastKeydownProcessed = FALSE;
+ m_mouseInWindow = false;
+ m_lastKeydownProcessed = false;
m_childrenDisabled = NULL;
+ m_frozenness = 0;
// wxWnd
m_hMenu = 0;
m_xThumbSize = 0;
m_yThumbSize = 0;
- // as all windows are created with WS_VISIBLE style...
- m_isShown = TRUE;
-
#if wxUSE_MOUSEEVENT_HACK
m_lastMouseX =
m_lastMouseY = -1;
// Destructor
wxWindowMSW::~wxWindowMSW()
{
- m_isBeingDeleted = TRUE;
+ m_isBeingDeleted = true;
#ifndef __WXUNIVERSAL__
// VS: make sure there's no wxFrame with last focus set to us:
// find their parent frame (see above).
DestroyChildren();
- if ( m_parent )
- m_parent->RemoveChild(this);
-
if ( m_hWnd )
{
// VZ: test temp removed to understand what really happens here
long style,
const wxString& name)
{
- wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
+ wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") );
if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
- return FALSE;
+ return false;
parent->AddChild(this);
msflags &= ~WS_BORDER;
#endif // wxUniversal
- // all windows are created visible by default except popup ones (which are
- // like the wxTopLevelWindows in this aspect)
- if ( style & wxPOPUP_WINDOW )
- {
- msflags &= ~WS_VISIBLE;
- m_isShown = FALSE;
- }
- else
+ if ( IsShown() )
{
msflags |= WS_VISIBLE;
}
bool wxWindowMSW::Enable(bool enable)
{
if ( !wxWindowBase::Enable(enable) )
- return FALSE;
+ return false;
HWND hWnd = GetHwnd();
if ( hWnd )
// showing a modal dialog would result in total greying out (and ungreying
// out later) of everything which would be really ugly
if ( IsTopLevel() )
- return TRUE;
+ return true;
// when the parent is disabled, all of its children should be disabled as
// well but when it is enabled back, only those of the children which
m_childrenDisabled = NULL;
}
- return TRUE;
+ return true;
}
bool wxWindowMSW::Show(bool show)
{
if ( !wxWindowBase::Show(show) )
- return FALSE;
+ return false;
HWND hWnd = GetHwnd();
int cshow = show ? SW_SHOW : SW_HIDE;
wxBringWindowToTop(hWnd);
}
- return TRUE;
+ return true;
}
// Raise the window to the top of the Z order
if ( !wxWindowBase::SetFont(font) )
{
// nothing to do
- return FALSE;
+ return false;
}
HWND hWnd = GetHwnd();
::SendMessage(hWnd, WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
}
- return TRUE;
+ return true;
}
bool wxWindowMSW::SetCursor(const wxCursor& cursor)
{
if ( !wxWindowBase::SetCursor(cursor) )
{
// no change
- return FALSE;
+ return false;
}
if ( m_cursor.Ok() )
::SetCursor(GetHcursorOf(m_cursor));
}
- return TRUE;
+ return true;
}
void wxWindowMSW::WarpPointer (int x, int y)
}
}
-#if WXWIN_COMPATIBILITY
-void wxWindowMSW::MSWDeviceToLogical (float *x, float *y) const
-{
-}
-#endif // WXWIN_COMPATIBILITY
-
// ---------------------------------------------------------------------------
// scrolling stuff
// ---------------------------------------------------------------------------
return orient == wxHORIZONTAL ? SB_HORZ : SB_VERT;
}
-#if WXWIN_COMPATIBILITY
-void wxWindowMSW::SetScrollRange(int orient, int range, bool refresh)
-{
- int range1 = range;
-
- // Try to adjust the range to cope with page size > 1
- // - a Windows API quirk
- int pageSize = GetScrollPage(orient);
- if ( pageSize > 1 && range > 0)
- {
- range1 += (pageSize - 1);
- }
-
- WinStruct<SCROLLINFO> info;
- info.nPage = pageSize; // Have to set this, or scrollbar goes awry
- info.nMin = 0;
- info.nMax = range1;
- info.fMask = SIF_RANGE | SIF_PAGE;
-
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollInfo(hWnd, wxDirToWinStyle(orient), &info, refresh);
-}
-
-void wxWindowMSW::SetScrollPage(int orient, int page, bool refresh)
-{
- WinStruct<SCROLLINFO> info;
- info.nPage = page;
- info.fMask = SIF_PAGE;
-
- HWND hWnd = GetHwnd();
- if ( hWnd )
- ::SetScrollInfo(hWnd, wxDirToWinStyle(orient), &info, refresh);
-}
-
-int wxWindowMSW::GetScrollPage(int orient) const
-{
- return orient == wxHORIZONTAL ? m_xThumbSize : m_yThumbSize;
-}
-
-#endif // WXWIN_COMPATIBILITY
-
inline int GetScrollPosition(HWND hWnd, int wOrient)
{
#ifdef __WXMICROWIN__
else
{
pr = NULL;
+
}
#ifdef __WXWINCE__
// FIXME: is this the exact equivalent of the line below?
- ::ScrollWindowEx(GetHwnd(), dx, dy, pr, pr, 0, 0, SW_ERASE|SW_INVALIDATE);
+ ::ScrollWindowEx(GetHwnd(), dx, dy, pr, pr, 0, 0, SW_SCROLLCHILDREN|SW_ERASE|SW_INVALIDATE);
#else
::ScrollWindow(GetHwnd(), dx, dy, pr, pr);
#endif
wxAssociateWinWithHandle(hwnd, this);
- m_oldWndProc = (WXFARPROC)::GetWindowLong((HWND)hWnd, GWL_WNDPROC);
+ m_oldWndProc = (WXFARPROC)wxGetWindowProc((HWND)hWnd);
// we don't need to subclass the window of our own class (in the Windows
// sense of the word)
- if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
+ if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
{
- ::SetWindowLong(hwnd, GWL_WNDPROC, (LONG) wxWndProc);
+ wxSetWindowProc(hwnd, wxWndProc);
}
else
{
// don't bother restoring it neither: this also makes it easy to
- // implement IsOfStandardClass() method which returns TRUE for the
- // standard controls and FALSE for the wxWindows own windows as it can
+ // implement IsOfStandardClass() method which returns true for the
+ // standard controls and false for the wxWidgets own windows as it can
// simply check m_oldWndProc
m_oldWndProc = NULL;
}
{
if ( !wxCheckWindowWndProc((WXHWND)hwnd, m_oldWndProc) )
{
- ::SetWindowLong(hwnd, GWL_WNDPROC, (LONG) m_oldWndProc);
+ wxSetWindowProc(hwnd, (WNDPROC)m_oldWndProc);
}
m_oldWndProc = NULL;
// Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
// versions that keep track of fake<->real wnd proc mapping.
- // On WinCE (at least), the wndproc comparison doesn't work,
- // so have to use something like this.
+ // On WinCE (at least), the wndproc comparison doesn't work,
+ // so have to use something like this.
#ifdef __WXWINCE__
- extern const wxChar *wxCanvasClassName;
- extern const wxChar *wxCanvasClassNameNR;
- extern const wxChar *wxMDIFrameClassName;
- extern const wxChar *wxMDIFrameClassNameNoRedraw;
- extern const wxChar *wxMDIChildFrameClassName;
- extern const wxChar *wxMDIChildFrameClassNameNoRedraw;
- wxString str(wxGetWindowClass(hWnd));
- if (str == wxCanvasClassName ||
- str == wxCanvasClassNameNR ||
- str == wxMDIFrameClassName ||
- str == wxMDIFrameClassNameNoRedraw ||
- str == wxMDIChildFrameClassName ||
- str == wxMDIChildFrameClassNameNoRedraw ||
- str == _T("wxTLWHiddenParent"))
- return TRUE; // Effectively means don't subclass
- else
- return FALSE;
+ extern wxChar *wxCanvasClassName;
+ extern wxChar *wxCanvasClassNameNR;
+ extern const wxChar *wxMDIFrameClassName;
+ extern const wxChar *wxMDIFrameClassNameNoRedraw;
+ extern const wxChar *wxMDIChildFrameClassName;
+ extern const wxChar *wxMDIChildFrameClassNameNoRedraw;
+ wxString str(wxGetWindowClass(hWnd));
+ if (str == wxCanvasClassName ||
+ str == wxCanvasClassNameNR ||
+ str == wxMDIFrameClassName ||
+ str == wxMDIFrameClassNameNoRedraw ||
+ str == wxMDIChildFrameClassName ||
+ str == wxMDIChildFrameClassNameNoRedraw ||
+ str == _T("wxTLWHiddenParent"))
+ return true; // Effectively means don't subclass
+ else
+ return false;
#else
WNDCLASS cls;
if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
{
wxLogLastError(_T("GetClassInfo"));
- return FALSE;
+ return false;
}
return wndProc == (WXFARPROC)cls.lpfnWndProc;
WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
{
- // translate the style
- WXDWORD style = WS_CHILD | WS_VISIBLE;
+ // translate common wxWidgets styles to Windows ones
+
+ // most of windows are child ones, those which are not (such as
+ // wxTopLevelWindow) should remove WS_CHILD in their MSWGetStyle()
+ WXDWORD style = WS_CHILD;
if ( flags & wxCLIP_CHILDREN )
style |= WS_CLIPCHILDREN;
return style;
}
-#if WXWIN_COMPATIBILITY
-// If nothing defined for this, try the parent.
-// E.g. we may be a button loaded from a resource, with no callback function
-// defined.
-void wxWindowMSW::OnCommand(wxWindow& win, wxCommandEvent& event)
-{
- if ( GetEventHandler()->ProcessEvent(event) )
- return;
- if ( m_parent )
- m_parent->GetEventHandler()->OnCommand(win, event);
-}
-#endif // WXWIN_COMPATIBILITY_2
-
-#if WXWIN_COMPATIBILITY
-wxObject* wxWindowMSW::GetChild(int number) const
-{
- // Return a pointer to the Nth object in the Panel
- wxNode *node = GetChildren().First();
- int n = number;
- while (node && n--)
- node = node->Next();
- if ( node )
- {
- wxObject *obj = (wxObject *)node->Data();
- return(obj);
- }
- else
- return NULL;
-}
-#endif // WXWIN_COMPATIBILITY
-
// Setup background and foreground colours correctly
void wxWindowMSW::SetupColours()
{
if ( !IsMouseInWindow() )
{
// Generate a LEAVE event
- m_mouseInWindow = FALSE;
+ m_mouseInWindow = false;
// Unfortunately the mouse button and keyboard state may have
// changed by the time the OnInternalIdle function is called, so 'state'
bool wxWindowMSW::Reparent(wxWindowBase *parent)
{
if ( !wxWindowBase::Reparent(parent) )
- return FALSE;
+ return false;
HWND hWndChild = GetHwnd();
HWND hWndParent = GetParent() ? GetWinHwnd(GetParent()) : (HWND)0;
::SetParent(hWndChild, hWndParent);
- return TRUE;
-}
+#ifndef __WXWINCE__
+ if ( ::GetWindowLong(hWndChild, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
+ {
+ EnsureParentHasControlParentStyle(GetParent());
+ }
+#endif // !__WXWINCE__
-void wxWindowMSW::Clear()
-{
- wxClientDC dc((wxWindow *)this);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBackground(brush);
- dc.Clear();
+ return true;
}
static inline void SendSetRedraw(HWND hwnd, bool on)
void wxWindowMSW::Freeze()
{
- SendSetRedraw(GetHwnd(), FALSE);
+ if ( !m_frozenness++ )
+ {
+ SendSetRedraw(GetHwnd(), false);
+ }
}
void wxWindowMSW::Thaw()
{
- SendSetRedraw(GetHwnd(), TRUE);
+ wxASSERT_MSG( m_frozenness > 0, _T("Thaw() without matching Freeze()") );
- // we need to refresh everything or otherwise he invalidated area is not
- // repainted
- Refresh();
+ if ( !--m_frozenness )
+ {
+ SendSetRedraw(GetHwnd(), true);
+
+ // we need to refresh everything or otherwise he invalidated area is not
+ // repainted
+ Refresh();
+ }
}
void wxWindowMSW::Refresh(bool eraseBack, const wxRect *rect)
width = 0;
if (height < 0)
height = 0;
- if ( !::MoveWindow(GetHwnd(), x, y, width, height, TRUE) )
+ if ( !::MoveWindow(GetHwnd(), x, y, width, height, IsShown() /*Repaint?*/) )
{
wxLogLastError(wxT("MoveWindow"));
}
return;
}
- if ( x == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( x == wxDefaultPosition.x && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
x = currentX;
- if ( y == -1 && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ if ( y == wxDefaultPosition.y && !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
y = currentY;
AdjustForParentClientOrigin(x, y, sizeFlags);
- wxSize size(-1, -1);
- if ( width == -1 )
+ wxSize size = wxDefaultSize;
+ if ( width == wxDefaultSize.x )
{
if ( sizeFlags & wxSIZE_AUTO_WIDTH )
{
}
}
- if ( height == -1 )
+ if ( height == wxDefaultSize.y )
{
if ( sizeFlags & wxSIZE_AUTO_HEIGHT )
{
- if ( size.x == -1 )
+ if ( size.x == wxDefaultSize.x )
{
size = DoGetBestSize();
}
::GetClientRect(GetHwnd(), &rectClient);
// if the size is already ok, stop here (rectClient.left = top = 0)
- if ( (rectClient.right == width || width == -1) &&
- (rectClient.bottom == height || height == -1) )
+ if ( (rectClient.right == width || width == wxDefaultSize.x) &&
+ (rectClient.bottom == height || height == wxDefaultSize.y) )
{
break;
}
*externalLeading = tm.tmExternalLeading;
}
-#if wxUSE_CARET && WXWIN_COMPATIBILITY
-// ---------------------------------------------------------------------------
-// Caret manipulation
-// ---------------------------------------------------------------------------
-
-void wxWindowMSW::CreateCaret(int w, int h)
-{
- SetCaret(new wxCaret(this, w, h));
-}
-
-void wxWindowMSW::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
-{
- wxFAIL_MSG("not implemented");
-}
-
-void wxWindowMSW::ShowCaret(bool show)
-{
- wxCHECK_RET( m_caret, "no caret to show" );
-
- m_caret->Show(show);
-}
-
-void wxWindowMSW::DestroyCaret()
-{
- SetCaret(NULL);
-}
-
-void wxWindowMSW::SetCaretPos(int x, int y)
-{
- wxCHECK_RET( m_caret, "no caret to move" );
-
- m_caret->Move(x, y);
-}
-
-void wxWindowMSW::GetCaretPos(int *x, int *y) const
-{
- wxCHECK_RET( m_caret, "no caret to get position of" );
-
- m_caret->GetPosition(x, y);
-}
-#endif // wxUSE_CARET
-
// ---------------------------------------------------------------------------
// popup menu
// ---------------------------------------------------------------------------
// peek all WM_COMMANDs (it will always return WM_QUIT too but we don't
// want to process it here)
MSG msg;
- while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE)
- && msg.message != WM_QUIT )
+ while ( ::PeekMessage(&msg, (HWND)0, WM_COMMAND, WM_COMMAND, PM_REMOVE) )
{
- wxTheApp->DoMessage((WXMSG *)&msg);
- }
+ if ( msg.message == WM_QUIT )
+ {
+ // if we retrieved a WM_QUIT, insert back into the message queue.
+ ::PostQuitMessage(0);
+ break;
+ }
- // If we retrieved a WM_QUIT, insert back into the message queue.
- if (msg.message == WM_QUIT)
- ::PostQuitMessage(0);
+ // luckily (as we don't have access to wxEventLoopImpl method from here
+ // anyhow...) we don't need to pre process WM_COMMANDs so dispatch it
+ // immediately
+ ::TranslateMessage(&msg);
+ ::DispatchMessage(&msg);
+ }
}
bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
menu->SetInvokingWindow(NULL);
- return TRUE;
+ return true;
}
#endif // wxUSE_MENUS_NATIVE
// pre/post message processing
// ===========================================================================
-long wxWindowMSW::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+WXLRESULT wxWindowMSW::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
if ( m_oldWndProc )
return ::CallWindowProc(CASTWNDPROC m_oldWndProc, GetHwnd(), (UINT) nMsg, (WPARAM) wParam, (LPARAM) lParam);
}
}
- bool bForward = TRUE,
- bWindowChange = FALSE;
+ bool bForward = true,
+ bWindowChange = false;
// should we process this message specially?
- bool bProcess = TRUE;
+ bool bProcess = true;
switch ( msg->wParam )
{
case VK_TAB:
- // assume that nobody wants Shift-TAB for himself - if we
- // don't do it there is no easy way for a control to grab
- // TABs but still let Shift-TAB work as navugation key
- if ( (lDlgCode & DLGC_WANTTAB) && !bShiftDown ) {
- bProcess = FALSE;
+ if ( lDlgCode & DLGC_WANTTAB ) {
+ bProcess = false;
}
else {
// Ctrl-Tab cycles thru notebook pages
case VK_UP:
case VK_LEFT:
if ( (lDlgCode & DLGC_WANTARROWS) || bCtrlDown )
- bProcess = FALSE;
+ bProcess = false;
else
- bForward = FALSE;
+ bForward = false;
break;
case VK_DOWN:
case VK_RIGHT:
if ( (lDlgCode & DLGC_WANTARROWS) || bCtrlDown )
- bProcess = FALSE;
+ bProcess = false;
+ break;
+
+ case VK_ESCAPE:
+ {
+#if wxUSE_BUTTON
+ wxButton *btn = wxDynamicCast(FindWindow(wxID_CANCEL),
+ wxButton);
+ if ( btn && btn->IsEnabled() )
+ {
+ // if we do have a cancel button, do press it
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+
+ // we consumed the message
+ return true;
+ }
+#endif // wxUSE_BUTTON
+
+ bProcess = false;
+ }
break;
case VK_RETURN:
// control wants to process Enter itself, don't
// call IsDialogMessage() which would interpret
// it
- return FALSE;
+ return false;
}
else if ( lDlgCode & DLGC_BUTTON )
{
btn->MSWCommand(BN_CLICKED, 0 /* unused */);
}
- bProcess = FALSE;
+ bProcess = false;
}
// FIXME: this should be handled by
// wxNavigationKeyEvent handler and not here!!
// if we do have a default button, do press it
btn->MSWCommand(BN_CLICKED, 0 /* unused */);
- return TRUE;
+ return true;
}
else // no default button
{
// need it for itself and don't let
// ::IsDialogMessage() have it as it can
// eat the Enter events sometimes
- return FALSE;
+ return false;
}
else if (!IsTopLevel())
{
// if not a top level window, let parent
// handle it
- return FALSE;
+ return false;
}
//else: treat Enter as TAB: pass to the next
// control as this is the best thing to do
break;
default:
- bProcess = FALSE;
+ bProcess = false;
}
if ( bProcess )
if ( GetEventHandler()->ProcessEvent(event) )
{
- return TRUE;
+ return true;
}
}
}
}
#endif // 1/0
- // we handle VK_ESCAPE ourselves in wxDialog::OnCharHook() and we
- // shouldn't let IsDialogMessage() get it as it _always_ eats the
+ // don't let IsDialogMessage() get VK_ESCAPE as it _always_ eats the
// message even when there is no cancel button and when the message is
// needed by the control itself: in particular, it prevents the tree in
// place edit control from being closed with Escape in a dialog
// then
// assume we can call it by default
- bool canSafelyCallIsDlgMsg = TRUE;
+ bool canSafelyCallIsDlgMsg = true;
HWND hwndFocus = ::GetFocus();
if ( ::GetWindowLong(hwndFocus, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
{
// passimistic by default
- canSafelyCallIsDlgMsg = FALSE;
+ canSafelyCallIsDlgMsg = false;
for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node;
node = node->GetNext() )
WS_EX_CONTROLPARENT) )
{
// it shouldn't hang...
- canSafelyCallIsDlgMsg = TRUE;
+ canSafelyCallIsDlgMsg = true;
break;
}
!::IsWindowVisible(hwndFocus) )
{
// it would enter an infinite loop if we do this!
- canSafelyCallIsDlgMsg = FALSE;
+ canSafelyCallIsDlgMsg = false;
break;
}
if ( canSafelyCallIsDlgMsg && ::IsDialogMessage(GetHwnd(), msg) )
{
// IsDialogMessage() did something...
- return TRUE;
+ return true;
}
}
}
}
#endif // wxUSE_TOOLTIPS
- return FALSE;
+ return false;
}
bool wxWindowMSW::MSWTranslateMessage(WXMSG* pMsg)
return m_acceleratorTable.Translate(this, pMsg);
#else
(void) pMsg;
- return FALSE;
+ return false;
#endif // wxUSE_ACCEL
}
bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* WXUNUSED(pMsg))
{
// preprocess all messages by default
- return TRUE;
+ return true;
}
// ---------------------------------------------------------------------------
}
// ---------------------------------------------------------------------------
-// Main wxWindows window proc and the window proc for wxWindow
+// Main wxWidgets window proc and the window proc for wxWindow
// ---------------------------------------------------------------------------
// Hook for new window just as it's being created, when the window isn't yet
return rc;
}
-long wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+WXLRESULT wxWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
// did we process the message?
- bool processed = FALSE;
+ bool processed = false;
// the return value
union
{
bool allow;
- long result;
+ WXLRESULT result;
WXHICON hIcon;
WXHBRUSH hBrush;
} rc;
break;
case WM_DESTROY:
- // never set processed to TRUE and *always* pass WM_DESTROY to
+ // never set processed to true and *always* pass WM_DESTROY to
// DefWindowProc() as Windows may do some internal cleanup when
// processing it and failing to pass the message along may cause
// memory and resource leaks!
case WM_PAINT:
{
- wxPaintDCEx *pdc = 0;
- if (wParam) {
- pdc = new wxPaintDCEx(this, (WXHDC) wParam);
+ if ( wParam )
+ {
+ // cast to wxWindow is needed for wxUniv
+ wxPaintDCEx dc((wxWindow *)this, (WXHDC)wParam);
+ processed = HandlePaint();
}
- processed = HandlePaint();
- if (pdc) {
- delete pdc;
+ else
+ {
+ processed = HandlePaint();
}
break;
}
+#ifndef __WXWINCE__
+ case WM_PRINT:
+ {
+ // Don't call the wx handlers in this case
+ if ( wxIsKindOf(this, wxListCtrl) )
+ break;
+
+ if ( lParam & PRF_ERASEBKGND )
+ HandleEraseBkgnd((WXHDC)(HDC)wParam);
+
+ wxPaintDCEx dc((wxWindow *)this, (WXHDC)wParam);
+ processed = HandlePaint();
+ }
+ break;
+#endif
+
case WM_CLOSE:
#ifdef __WXUNIVERSAL__
// Universal uses its own wxFrame/wxDialog, so we don't receive
// close events unless we have this.
Close();
- processed = TRUE;
+ processed = true;
rc.result = TRUE;
#else
// don't let the DefWindowProc() destroy our window - we'll do it
// ourselves in ~wxWindow
- processed = TRUE;
+ processed = true;
rc.result = TRUE;
#endif
break;
wParam);
break;
+ // Seems to be broken currently
+#if 0 // ndef __WXWINCE__
+ case WM_MOUSELEAVE:
+ {
+ wxASSERT_MSG( !m_mouseInWindow, wxT("the mouse should be in a window to generate this event!") );
+
+ // only process this message if the mouse is not in the window,
+ // This can also check for children in composite windows.
+ // however, this may mean the the wxEVT_LEAVE_WINDOW is never sent
+ // if the mouse does not enter the window from it's child before
+ // leaving the scope of the window. ( perhaps this can be picked
+ // up in the OnIdle code as before, for this special case )
+ if ( /*IsComposite() && */ !IsMouseInWindow() )
+ {
+ m_mouseInWindow = false;
+
+ // Unfortunately no mouse state is passed with a WM_MOUSE_LEAVE
+ int state = 0;
+ if ( wxIsShiftDown() )
+ state |= MK_SHIFT;
+ if ( wxIsCtrlDown() )
+ state |= MK_CONTROL;
+ if ( GetKeyState( VK_LBUTTON ) )
+ state |= MK_LBUTTON;
+ if ( GetKeyState( VK_MBUTTON ) )
+ state |= MK_MBUTTON;
+ if ( GetKeyState( VK_RBUTTON ) )
+ state |= MK_RBUTTON;
+
+ POINT pt;
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError(_T("GetCursorPos"));
+ }
+
+ // we need to have client coordinates here for symmetry with
+ // wxEVT_ENTER_WINDOW
+ RECT rect = wxGetWindowRect(GetHwnd());
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ wxMouseEvent event2(wxEVT_LEAVE_WINDOW);
+ InitMouseEvent(event2, pt.x, pt.y, state);
+
+ (void)GetEventHandler()->ProcessEvent(event2);
+ }
+ // always pass processed back as false, this allows the window
+ // manager to process the message too. This is needed to ensure
+ // windows XP themes work properly as the mouse moves over widgets
+ // like buttons.
+ processed = false;
+ }
+ break;
+#endif
+ // __WXWINCE__
+
#if wxUSE_MOUSEWHEEL
case WM_MOUSEWHEEL:
processed = HandleMouseWheel(wParam, lParam);
{
if (!win->IsEnabled())
{
- processed = TRUE;
+ processed = true;
break;
}
break;
#endif // __WXMICROWIN__
- case WM_SYSCOMMAND:
- processed = HandleSysCommand(wParam, lParam);
- break;
-
case WM_COMMAND:
{
WORD id, cmd;
processed = HandleNotify((int)wParam, lParam, &rc.result);
break;
- // for these messages we must return TRUE if process the message
+ // we only need to reply to WM_NOTIFYFORMAT manually when using MSLU,
+ // otherwise DefWindowProc() does it perfectly fine for us, but MSLU
+ // apparently doesn't always behave properly and needs some help
+#if wxUSE_UNICODE_MSLU && defined(NF_QUERY)
+ case WM_NOTIFYFORMAT:
+ if ( lParam == NF_QUERY )
+ {
+ processed = true;
+ rc.result = NFR_UNICODE;
+ }
+ break;
+#endif // wxUSE_UNICODE_MSLU
+
+ // for these messages we must return true if process the message
#ifdef WM_DRAWITEM
case WM_DRAWITEM:
case WM_MEASUREITEM:
DLGC_WANTALLKEYS;
}
- processed = TRUE;
+ processed = true;
}
//else: get the dlg code from the DefWindowProc()
break;
m_lastKeydownProcessed = HandleKeyDown((WORD) wParam, lParam);
if ( m_lastKeydownProcessed )
{
- processed = TRUE;
+ processed = true;
}
if ( !processed )
case VK_CAPITAL:
case VK_NUMLOCK:
case VK_SCROLL:
- processed = TRUE;
+ processed = true;
break;
// avoid duplicate messages to OnChar for these ASCII keys:
case VK_OEM_COMMA:
case VK_OEM_MINUS:
case VK_OEM_PERIOD:
- // but set processed to FALSE, not TRUE to still pass them
+ // but set processed to false, not true to still pass them
// to the control's default window proc - otherwise
// built-in keyboard handling won't work
- processed = FALSE;
+ processed = false;
break;
#ifdef VK_APPS
}
}
if (message == WM_SYSKEYDOWN) // Let Windows still handle the SYSKEYs
- processed = FALSE;
+ processed = false;
break;
case WM_SYSKEYUP:
// The key was handled in the EVT_KEY_DOWN and handling
// a key in an EVT_KEY_DOWN handler is meant, by
// design, to prevent EVT_CHARs from happening
- m_lastKeydownProcessed = FALSE;
- processed = TRUE;
+ m_lastKeydownProcessed = false;
+ processed = true;
}
else
{
- processed = HandleChar((WORD)wParam, lParam, TRUE);
+ processed = HandleChar((WORD)wParam, lParam, true);
}
break;
//WPARAM dwFlags = (WPARAM) (DWORD) wParam;
LPARAM dwObjId = (LPARAM) (DWORD) lParam;
- if (dwObjId == OBJID_CLIENT && GetOrCreateAccessible())
+ if (dwObjId == (LPARAM)OBJID_CLIENT && GetOrCreateAccessible())
{
return LresultFromObject(IID_IAccessible, wParam, (IUnknown*) GetAccessible()->GetIAccessible());
}
{
#endif
wxWindowMSW* subjectOfHelp = this;
- bool eventProcessed = FALSE;
+ bool eventProcessed = false;
while (subjectOfHelp && !eventProcessed)
{
wxHelpEvent helpEvent(wxEVT_HELP,
processed = GetEventHandler()->ProcessEvent(helpEvent);
}
- //else: processed is already FALSE
+ //else: processed is already false
#endif
}
break;
wxPoint pt(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU, GetId(), pt);
- processed = GetEventHandler()->ProcessEvent(evtCtx);
+
+ // we could have got an event from our child, reflect it back
+ // to it if this is the case
+ wxWindowMSW *win = NULL;
+ if ( (WXHWND)wParam != m_hWnd )
+ {
+ win = FindItemByHWND((WXHWND)wParam);
+ }
+
+ if ( !win )
+ win = this;
+
+ evtCtx.SetEventObject(win);
+ processed = win->GetEventHandler()->ProcessEvent(evtCtx);
}
break;
#endif
if ( i != wxNOT_FOUND )
{
rc.result = MAKELRESULT(i, MNC_EXECUTE);
- processed = TRUE;
+ processed = true;
}
}
break;
wxWindow *wxFindWinFromHandle(WXHWND hWnd)
{
- return wxWinHandleHash->Get((long)hWnd);
+ return (wxWindow*)wxWinHandleHash->Get((long)hWnd);
}
void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win)
int& x, int& y,
int& w, int& h) const
{
+ // yes, those are just some arbitrary hardcoded numbers
static const int DEFAULT_Y = 200;
- static const int DEFAULT_H = 250;
- bool nonDefault = FALSE;
+ bool nonDefault = false;
- if ( pos.x == -1 )
+ if ( pos.x == wxDefaultPosition.x )
{
- // if set x to CW_USEDEFAULT, y parameter is ignored anyhow so we can
- // just as well set it to CW_USEDEFAULT as well
+ // if x is set to CW_USEDEFAULT, y parameter is ignored anyhow so we
+ // can just as well set it to CW_USEDEFAULT as well
x =
y = CW_USEDEFAULT;
}
// neither because it is not handled as a special value by Windows then
// and so we have to choose some default value for it
x = pos.x;
- y = pos.y == -1 ? DEFAULT_Y : pos.y;
+ y = pos.y == wxDefaultPosition.y ? DEFAULT_Y : pos.y;
- nonDefault = TRUE;
+ nonDefault = true;
}
/*
NB: there used to be some code here which set the initial size of the
window to the client size of the parent if no explicit size was
- specified. This was wrong because wxWindows programs often assume
+ specified. This was wrong because wxWidgets programs often assume
that they get a WM_SIZE (EVT_SIZE) upon creation, however this broke
it. To see why, you should understand that Windows sends WM_SIZE from
inside ::CreateWindow() anyhow. However, ::CreateWindow() is called
event goes to some base class OnSize() instead). So the WM_SIZE we
rely on is the one sent when the parent frame resizes its children
but here is the problem: if the child already has just the right
- size, nothing will happen as both wxWindows and Windows check for
+ size, nothing will happen as both wxWidgets and Windows check for
this and ignore any attempts to change the window size to the size it
already has - so no WM_SIZE would be sent.
*/
- if ( size.x == -1 )
- {
- // as above, h is not used at all in this case anyhow
- w =
+
+
+ // we don't use CW_USEDEFAULT here for several reasons:
+ //
+ // 1. it results in huge frames on modern screens (1000*800 is not
+ // uncommon on my 1280*1024 screen) which is way too big for a half
+ // empty frame of most of wxWidgets samples for example)
+ //
+ // 2. it is buggy for frames with wxFRAME_TOOL_WINDOW style for which
+ // the default is for whatever reason 8*8 which breaks client <->
+ // window size calculations (it would be nice if it didn't, but it
+ // does and the simplest way to fix it seemed to change the broken
+ // default size anyhow)
+ //
+ // 3. there is just no advantage in doing it: with x and y it is
+ // possible that [future versions of] Windows position the new top
+ // level window in some smart way which we can't do, but we can
+ // guess a reasonably good size for a new window just as well
+ // ourselves
+
+ // However, on PocketPC devices, we must use the default
+ // size if possible.
+#ifdef _WIN32_WCE
+ if (size.x == wxDefaultSize.x)
+ w = CW_USEDEFAULT;
+ else
+ w = size.x;
+ if (size.y == wxDefaultSize.y)
h = CW_USEDEFAULT;
- }
else
+ h = size.y;
+#else
+ if ( size.x == wxDefaultSize.x || size.y == wxDefaultSize.y)
{
- // and, again as above, we can't set the height to CW_USEDEFAULT here
- w = size.x;
- h = size.y == -1 ? DEFAULT_H : size.y;
-
- nonDefault = TRUE;
+ nonDefault = true;
}
+ w = WidthDefault(size.x);
+ h = HeightDefault(size.y);
+#endif
+
+ AdjustForParentClientOrigin(x, y);
return nonDefault;
}
// which is the same but without CS_[HV]REDRAW class styles so using it
// ensures that the window is not fully repainted on each resize
wxString className(wclass);
- if ( GetWindowStyleFlag() & wxNO_FULL_REPAINT_ON_RESIZE )
+ if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) )
{
className += wxT("NR");
}
// do create the window
wxWindowCreationHook hook(this);
+ // VZ: anyonce cares to explain why is this done for CE?
#ifdef __WXWINCE__
if (extendedStyle == 0)
{
);
}
else
-#endif
+#endif // __WXWINCE__
{
m_hWnd = (WXHWND)::CreateWindowEx
(
{
wxLogSysError(_("Can't create window of class %s"), wclass);
- return FALSE;
+ return false;
}
SubclassWin(m_hWnd);
- SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
-
- return TRUE;
+ return true;
}
// ===========================================================================
wxWindow *child = node->GetData();
if ( child->MSWOnNotify(idCtrl, lParam, result) )
{
- return TRUE;
+ return true;
}
node = node->GetNext();
// by default, handle it ourselves
return MSWOnNotify(idCtrl, lParam, result);
#else // __WXMICROWIN__
- return FALSE;
+ return false;
#endif
}
// we need to handle it as well, otherwise no tooltips will be shown in
// this case
#ifndef __WXWINCE__
- if ( !(code == (WXUINT) TTN_NEEDTEXTA || code == (WXUINT) TTN_NEEDTEXTW) || ttip.empty() )
+ if ( !(code == (WXUINT) TTN_NEEDTEXTA || code == (WXUINT) TTN_NEEDTEXTW)
+ || ttip.empty() )
{
// not a tooltip message or no tooltip to show anyhow
- return FALSE;
+ return false;
}
#endif
LPTOOLTIPTEXT ttText = (LPTOOLTIPTEXT)lParam;
+ // We don't want to use the szText buffer because it has a limit of 80
+ // bytes and this is not enough, especially for Unicode build where it
+ // limits the tooltip string length to only 40 characters
+ //
+ // The best would be, of course, to not impose any length limitations at
+ // all but then the buffer would have to be dynamic and someone would have
+ // to free it and we don't have the tooltip owner object here any more, so
+ // for now use our own static buffer with a higher fixed max length.
+ //
+ // Note that using a static buffer should not be a problem as only a single
+ // tooltip can be shown at the same time anyhow.
#if !wxUSE_UNICODE
- if ( code == (WXUINT) TTN_NEEDTEXTA )
- {
- // we pass just the pointer as we store the string internally anyhow
- ttText->lpszText = (char *)ttip.c_str();
+ if ( code == (WXUINT) TTN_NEEDTEXTW )
+ {
+ // We need to convert tooltip from multi byte to Unicode on the fly.
+ static wchar_t buf[513];
+
+ // Truncate tooltip length if needed as otherwise we might not have
+ // enough space for it in the buffer and MultiByteToWideChar() would
+ // return an error
+ size_t tipLength = wxMin(ttip.Len(), WXSIZEOF(buf) - 1);
+
+ // Convert to WideChar without adding the NULL character. The NULL
+ // character is added afterwards (this is more efficient).
+ int len = ::MultiByteToWideChar
+ (
+ CP_ACP,
+ 0, // no flags
+ ttip,
+ tipLength,
+ buf,
+ WXSIZEOF(buf) - 1
+ );
+
+ if ( !len )
+ {
+ wxLogLastError(_T("MultiByteToWideChar()"));
+ }
+
+ buf[len] = L'\0';
+ ttText->lpszText = (LPSTR) buf;
}
- else // TTN_NEEDTEXTW
-#endif // !Unicode
+ else // TTN_NEEDTEXTA
+#endif // !wxUSE_UNICODE
{
-#if wxUSE_UNICODE
- // in Unicode mode this is just what we need
- ttText->lpszText = (wxChar *)ttip.c_str();
-#else // !Unicode
- MultiByteToWideChar(CP_ACP, 0, ttip, ttip.length()+1,
- (wchar_t *)ttText->szText,
- sizeof(ttText->szText) / sizeof(wchar_t));
-#endif // Unicode/!Unicode
+ // we get here if we got TTN_NEEDTEXTA (only happens in ANSI build) or
+ // if we got TTN_NEEDTEXTW in Unicode build: in this case we just have
+ // to copy the string we have into the buffer
+ static wxChar buf[513];
+ wxStrncpy(buf, ttip.c_str(), WXSIZEOF(buf) - 1);
+ buf[WXSIZEOF(buf) - 1] = _T('\0');
+ ttText->lpszText = buf;
}
- return TRUE;
+ return true;
}
#endif // wxUSE_TOOLTIPS
if ( HandleTooltipNotify(hdr->code, lParam, m_tooltip->GetTip()))
{
// processed
- return TRUE;
+ return true;
}
}
#endif // wxUSE_TOOLTIPS
- return FALSE;
+ return false;
}
#endif // __WIN95__
bool wxWindowMSW::HandleQueryEndSession(long logOff, bool *mayEnd)
{
#ifndef __WXWINCE__
- wxCloseEvent event(wxEVT_QUERY_END_SESSION, -1);
+ wxCloseEvent event(wxEVT_QUERY_END_SESSION, wxID_ANY);
event.SetEventObject(wxTheApp);
- event.SetCanVeto(TRUE);
+ event.SetCanVeto(true);
event.SetLoggingOff(logOff == (long)ENDSESSION_LOGOFF);
bool rc = wxTheApp->ProcessEvent(event);
return rc;
#else
- return FALSE;
+ return false;
#endif
}
#ifndef __WXWINCE__
// do nothing if the session isn't ending
if ( !endSession )
- return FALSE;
+ return false;
// only send once
if ( (this != wxTheApp->GetTopWindow()) )
- return FALSE;
+ return false;
- wxCloseEvent event(wxEVT_END_SESSION, -1);
+ wxCloseEvent event(wxEVT_END_SESSION, wxID_ANY);
event.SetEventObject(wxTheApp);
- event.SetCanVeto(FALSE);
+ event.SetCanVeto(false);
event.SetLoggingOff( (logOff == (long)ENDSESSION_LOGOFF) );
return wxTheApp->ProcessEvent(event);
#else
- return FALSE;
+ return false;
#endif
}
bool wxWindowMSW::HandleCreate(WXLPCREATESTRUCT cs, bool *mayCreate)
{
- // if we have WS_EX_CONTROLPARENT flag we absolutely *must* set it for our
- // parent as well as otherwise several Win32 functions using
- // GetNextDlgTabItem() to iterate over all controls such as
- // IsDialogMessage() or DefDlgProc() would enter an infinite loop: indeed,
- // all of them iterate over all the controls starting from the focus and
- // stop iterating when they get back to the focus but unless all parents
- // have WS_EX_CONTROLPARENT bit set, they would never get back to focus
+ // VZ: why is this commented out for WinCE? If it doesn't support
+ // WS_EX_CONTROLPARENT at all it should be somehow handled globally,
+ // not with multiple #ifdef's!
#ifndef __WXWINCE__
if ( ((CREATESTRUCT *)cs)->dwExStyle & WS_EX_CONTROLPARENT )
- {
- // there is no need to do anything for the top level windows
- const wxWindow *parent = GetParent();
- while ( parent && !parent->IsTopLevel() )
- {
- LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
- if ( !(exStyle & WS_EX_CONTROLPARENT) )
- {
- // force the parent to have this style
- ::SetWindowLong(GetHwndOf(parent), GWL_EXSTYLE,
- exStyle | WS_EX_CONTROLPARENT);
- }
-
- parent = parent->GetParent();
- }
- }
-#endif
+ EnsureParentHasControlParentStyle(GetParent());
+#endif // !__WXWINCE__
// TODO: should generate this event from WM_NCCREATE
wxWindowCreateEvent event((wxWindow *)this);
(void)GetEventHandler()->ProcessEvent(event);
- *mayCreate = TRUE;
+ *mayCreate = true;
- return TRUE;
+ return true;
}
bool wxWindowMSW::HandleDestroy()
#endif // wxUSE_DRAG_AND_DROP
// WM_DESTROY handled
- return TRUE;
+ return true;
}
// ---------------------------------------------------------------------------
// after the control gets to process it from EN_FOCUS handler
if ( wxDynamicCastThis(wxTextCtrl) )
{
- return FALSE;
+ return false;
}
#endif // wxUSE_TEXTCTRL
wxTextCtrl *ctrl = wxDynamicCastThis(wxTextCtrl);
if ( ctrl )
{
- return FALSE;
+ return false;
}
#endif
// only cause problems if the event handler tries to access the object.
if ( m_isBeingDeleted )
{
- return FALSE;
+ return false;
}
wxFocusEvent event(wxEVT_KILL_FOCUS, m_windowId);
bool wxWindowMSW::HandleDropFiles(WXWPARAM wParam)
{
#if defined (__WXMICROWIN__) || defined(__WXWINCE__)
- return FALSE;
+ return false;
#else // __WXMICROWIN__
HDROP hFilesInfo = (HDROP) wParam;
if ( nHitTest != HTCLIENT )
{
- return FALSE;
+ return false;
}
HCURSOR hcursor = 0;
::SetCursor(hcursor);
// cursor set, stop here
- return TRUE;
+ return true;
}
#endif // __WXMICROWIN__
// pass up the window chain
- return FALSE;
+ return false;
}
// ---------------------------------------------------------------------------
// owner drawn stuff
// ---------------------------------------------------------------------------
-bool wxWindowMSW::MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *itemStruct)
+#if (wxUSE_OWNER_DRAWN && wxUSE_MENUS_NATIVE) || \
+ (wxUSE_CONTROLS && !defined(__WXUNIVERSAL__))
+ #define WXUNUSED_UNLESS_ODRAWN(param) param
+#else
+ #define WXUNUSED_UNLESS_ODRAWN(param)
+#endif
+
+bool
+wxWindowMSW::MSWOnDrawItem(int WXUNUSED_UNLESS_ODRAWN(id),
+ WXDRAWITEMSTRUCT * WXUNUSED_UNLESS_ODRAWN(itemStruct))
{
#if wxUSE_OWNER_DRAWN
{
wxMenuItem *pMenuItem = (wxMenuItem *)(pDrawStruct->itemData);
- wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
+ wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), false );
// prepare to call OnDrawItem(): notice using of wxDCTemp to prevent
// the DC from being released
#endif // USE_OWNER_DRAWN
-#if wxUSE_CONTROLS
+#if wxUSE_CONTROLS && !defined(__WXUNIVERSAL__)
#if wxUSE_OWNER_DRAWN
- wxWindow *item = FindItem(id);
- if ( item && item->IsKindOf(CLASSINFO(wxControl)) )
- return ((wxControl *)item)->MSWOnDraw(itemStruct);
-#elif !defined(__WXUNIVERSAL__)
+ wxControl *item = wxDynamicCast(FindItem(id), wxControl);
+#else // !wxUSE_OWNER_DRAWN
// we may still have owner-drawn buttons internally because we have to make
// them owner-drawn to support colour change
- wxWindow *item = FindItem(id);
- if ( item && item->IsKindOf(CLASSINFO(wxButton)) )
- return ((wxButton *)item)->MSWOnDraw(itemStruct);
+ wxControl *item = wxDynamicCast(FindItem(id), wxButton);
#endif // USE_OWNER_DRAWN
+ if ( item )
+ {
+ return item->MSWOnDraw(itemStruct);
+ }
+
#endif // wxUSE_CONTROLS
- return FALSE;
+ return false;
}
-bool wxWindowMSW::MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *itemStruct)
+bool
+wxWindowMSW::MSWOnMeasureItem(int WXUNUSED_UNLESS_ODRAWN(id),
+ WXMEASUREITEMSTRUCT *
+ WXUNUSED_UNLESS_ODRAWN(itemStruct))
{
-#if wxUSE_OWNER_DRAWN
+#if wxUSE_OWNER_DRAWN && wxUSE_MENUS_NATIVE
// is it a menu item?
MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
if ( id == 0 && pMeasureStruct->CtlType == ODT_MENU )
{
wxMenuItem *pMenuItem = (wxMenuItem *)(pMeasureStruct->itemData);
- wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
+ wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), false );
+
+ size_t w, h;
+ bool rc = pMenuItem->OnMeasureItem(&w, &h);
+
+ pMeasureStruct->itemWidth = w;
+ pMeasureStruct->itemHeight = h;
- return pMenuItem->OnMeasureItem(&pMeasureStruct->itemWidth,
- &pMeasureStruct->itemHeight);
+ return rc;
}
- wxWindow *item = FindItem(id);
- if ( item && item->IsKindOf(CLASSINFO(wxControl)) )
+ wxControl *item = wxDynamicCast(FindItem(id), wxControl);
+ if ( item )
{
- return ((wxControl *)item)->MSWOnMeasure(itemStruct);
+ return item->MSWOnMeasure(itemStruct);
}
-#endif // owner-drawn menus
- return FALSE;
+#endif // wxUSE_OWNER_DRAWN
+
+ return false;
}
// ---------------------------------------------------------------------------
// always let the system carry on the default processing to allow the
// native controls to react to the colours update
- return FALSE;
+ return false;
}
bool wxWindowMSW::HandleDisplayChange()
WXHBRUSH hBrush = 0;
#ifdef __WXWINCE__
- if (FALSE)
+ if (false)
#else
if ( nCtlColor == CTLCOLOR_DLG )
#endif
#if wxUSE_CONTROLS
else
{
- wxControl *item = (wxControl *)FindItemByHWND(pWnd, TRUE);
+ wxControl *item = (wxControl *)FindItemByHWND(pWnd, true);
if ( item )
hBrush = item->OnCtlColor(pDC, pWnd, nCtlColor, message, wParam, lParam);
}
return hBrush != 0;
#else // __WXMICROWIN__
- return FALSE;
+ return false;
#endif
}
// now check for the need to redraw
if (result > 0)
- InvalidateRect((HWND) hWndPalChange, NULL, TRUE);
+ ::InvalidateRect((HWND) hWndPalChange, NULL, TRUE);
}
}
while (!win->HasCustomPalette() && win->GetParent()) win = win->GetParent();
if (win->HasCustomPalette()) {
/* realize the palette to see whether redrawing is needed */
- HDC hdc = GetDC((HWND) GetHWND());
+ HDC hdc = ::GetDC((HWND) GetHWND());
win->m_palette.SetHPALETTE( (WXHPALETTE)
::SelectPalette(hdc, (HPALETTE) win->m_palette.GetHPALETTE(), FALSE) );
if ( IsTopLevel() )
{
// FIXME-MT
- gs_hasStdCmap = FALSE;
+ gs_hasStdCmap = false;
}
wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
// update the colours we use if they were not set explicitly by the user:
// this must be done or OnCtlColor() would continue to use the old colours
- if ( !m_hasFgCol )
+ if ( !m_hasFgCol || !m_hasBgCol )
{
- m_foregroundColour = wxSystemSettings::
- GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
- }
+ wxVisualAttributes attrs = GetDefaultAttributes();
+ if ( !m_hasFgCol )
+ m_foregroundColour = attrs.colFg;
- if ( !m_hasBgCol )
- {
- m_backgroundColour = wxSystemSettings::
- GetSystemColour(wxSYS_COLOUR_BTNFACE);
+ if ( !m_hasBgCol )
+ m_backgroundColour = attrs.colBg;
}
}
if ( !gs_hasStdCmap )
{
- static bool s_coloursInit = FALSE;
+ static bool s_coloursInit = false;
if ( !s_coloursInit )
{
//s_stdColours[5] = RGB(255,000,255); // magenta
}
- s_coloursInit = TRUE;
+ s_coloursInit = true;
}
- gs_hasStdCmap = TRUE;
+ gs_hasStdCmap = true;
// create the colour map
#define INIT_CMAP_ENTRY(col) \
{
// Prevents flicker when dragging
if ( ::IsIconic(GetHwnd()) )
- return TRUE;
+ return true;
#if 0
if (GetParent() && GetParent()->GetExtraStyle() & wxWS_EX_THEMED_BACKGROUND)
{
- return FALSE;
+ return false;
}
if (GetExtraStyle() & wxWS_EX_THEMED_BACKGROUND)
::GetClientRect((HWND) GetHWND(), (RECT*) & rect);
wxUxThemeEngine::Get()->m_pfnDrawThemeBackground(hTheme, hdc, 10 /* TABP_BODY */, 0, &rect, &rect);
wxUxThemeEngine::Get()->m_pfnCloseThemeData(hTheme);
- return TRUE;
+ return true;
}
}
}
bool wxWindowMSW::HandleGetMinMaxInfo(void *mmInfo)
{
#ifdef __WXWINCE__
- return FALSE;
+ return false;
#else
MINMAXINFO *info = (MINMAXINFO *)mmInfo;
- bool rc = FALSE;
+ bool rc = false;
int minWidth = GetMinWidth(),
minHeight = GetMinHeight(),
maxWidth = GetMaxWidth(),
maxHeight = GetMaxHeight();
- if ( minWidth != -1 )
+ if ( minWidth != wxDefaultSize.x )
{
info->ptMinTrackSize.x = minWidth;
- rc = TRUE;
+ rc = true;
}
- if ( minHeight != -1 )
+ if ( minHeight != wxDefaultSize.y )
{
info->ptMinTrackSize.y = minHeight;
- rc = TRUE;
+ rc = true;
}
- if ( maxWidth != -1 )
+ if ( maxWidth != wxDefaultSize.x )
{
info->ptMaxTrackSize.x = maxWidth;
- rc = TRUE;
+ rc = true;
}
- if ( maxHeight != -1 )
+ if ( maxHeight != wxDefaultSize.y )
{
info->ptMaxTrackSize.y = maxHeight;
- rc = TRUE;
+ rc = true;
}
return rc;
// wxSpinCtrl
wxSpinCtrl *spin = wxSpinCtrl::GetSpinForTextCtrl(control);
if ( spin && spin->ProcessTextCommand(cmd, id) )
- return TRUE;
+ return true;
}
#endif // wxUSE_SPINCTRL
- return FALSE;
-}
-
-bool wxWindowMSW::HandleSysCommand(WXWPARAM wParam, WXLPARAM WXUNUSED(lParam))
-{
-#ifndef __WXWINCE__
- // 4 bits are reserved
- switch ( wParam & 0xFFFFFFF0 )
- {
- case SC_MAXIMIZE:
- return HandleMaximize();
-
- case SC_MINIMIZE:
- return HandleMinimize();
- }
-#endif
-
- return FALSE;
+ return false;
}
// ---------------------------------------------------------------------------
// so simply test for negative value.
event.m_altDown = ::GetKeyState(VK_MENU) < 0;
- event.SetTimestamp(s_currentMsg.time);
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
+
event.m_eventObject = this;
event.SetId(GetId());
if ( !HasCapture() || IsMouseInWindow() )
{
// Generate an ENTER event
- m_mouseInWindow = TRUE;
-
+ m_mouseInWindow = true;
+#if _WIN32_WINNT >= 0x0400
+#ifndef __WXWINCE__
+ TRACKMOUSEEVENT trackinfo;
+
+ trackinfo.cbSize = sizeof(trackinfo);
+ trackinfo.dwFlags = TME_LEAVE;
+ trackinfo.hwndTrack = GetHwnd();
+ //Use the commctrl.h _TrackMouseEvent, which will call the
+ // appropriate TrackMouseEvent or emulate it ( win95 )
+ // else we need _WIN32_WINNT >= 0x0400
+ _TrackMouseEvent(&trackinfo);
+#endif
+#endif
wxMouseEvent event(wxEVT_ENTER_WINDOW);
InitMouseEvent(event, x, y, flags);
{
m_lastMouseEvent = wxEVT_MOTION;
- return FALSE;
+ return false;
}
#endif // wxUSE_MOUSEEVENT_HACK
(void) wParam;
(void) lParam;
- return FALSE;
+ return false;
#endif
}
event.m_keyCode = id;
event.m_rawCode = (wxUint32) wParam;
event.m_rawFlags = (wxUint32) lParam;
- event.SetTimestamp(s_currentMsg.time);
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
// translate the position to client coords
POINT pt;
return event;
}
-// isASCII is TRUE only when we're called from WM_CHAR handler and not from
+// isASCII is true only when we're called from WM_CHAR handler and not from
// WM_KEYDOWN one
bool wxWindowMSW::HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII)
{
- bool ctrlDown = FALSE;
-
int id;
if ( isASCII )
{
// If 1 -> 26, translate to either special keycode or just set
// ctrlDown. IOW, Ctrl-C should result in keycode == 3 and
- // ControlDown() == TRUE.
+ // ControlDown() == true.
id = wParam;
if ( (id > 0) && (id < 27) )
{
break;
default:
- ctrlDown = TRUE;
+ //ctrlDown = true;
break;
}
}
}
else // we're called from WM_KEYDOWN
{
- id = wxCharCodeMSWToWX(wParam);
+ id = wxCharCodeMSWToWX(wParam, lParam);
if ( id == 0 )
{
// it's ASCII and will be processed here only when called from
- // WM_CHAR (i.e. when isASCII = TRUE), don't process it now
- return FALSE;
+ // WM_CHAR (i.e. when isASCII = true), don't process it now
+ return false;
}
}
(id >= 32 && id < 256) )
{
event.m_controlDown =
- event.m_altDown = FALSE;
+ event.m_altDown = false;
}
return GetEventHandler()->ProcessEvent(event);
bool wxWindowMSW::HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam)
{
- int id = wxCharCodeMSWToWX(wParam);
+ int id = wxCharCodeMSWToWX(wParam, lParam);
if ( !id )
{
wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam, wParam));
if ( GetEventHandler()->ProcessEvent(event) )
{
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
{
- int id = wxCharCodeMSWToWX(wParam);
+ int id = wxCharCodeMSWToWX(wParam, lParam);
if ( !id )
{
{
wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam, wParam));
if ( GetEventHandler()->ProcessEvent(event) )
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
int wxWindowMSW::HandleMenuChar(int chAccel, WXLPARAM lParam)
default:
wxFAIL_MSG(wxT("no such joystick event"));
- return FALSE;
+ return false;
}
wxJoystickEvent event(eventType, buttons, joystick, change);
return GetEventHandler()->ProcessEvent(event);
#else
- return FALSE;
+ return false;
#endif
}
bool wxWindowMSW::MSWOnScroll(int orientation, WXWORD wParam,
WXWORD pos, WXHWND control)
-{
- if ( control )
+{
+ if ( control && control != m_hWnd ) // Prevent infinite recursion
{
wxWindow *child = wxFindWinFromHandle(control);
if ( child )
break;
default:
- return FALSE;
+ return false;
}
return GetEventHandler()->ProcessEvent(event);
// Returns 0 if was a normal ASCII value, not a special key. This indicates that
// the key should be ignored by WM_KEYDOWN and processed by WM_CHAR instead.
-int wxCharCodeMSWToWX(int keySym)
+int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam)
{
int id;
switch (keySym)
case VK_BACK: id = WXK_BACK; break;
case VK_TAB: id = WXK_TAB; break;
case VK_CLEAR: id = WXK_CLEAR; break;
- case VK_RETURN: id = WXK_RETURN; break;
case VK_SHIFT: id = WXK_SHIFT; break;
case VK_CONTROL: id = WXK_CONTROL; break;
case VK_MENU : id = WXK_MENU; break;
case VK_APPS: id = WXK_WINDOWS_MENU; break;
#endif // VK_APPS defined
+ case VK_RETURN:
+ // the same key is sent for both the "return" key on the main
+ // keyboard and the numeric keypad but we want to distinguish
+ // between them: we do this using the "extended" bit (24) of lParam
+ id = lParam & (1 << 24) ? WXK_NUMPAD_ENTER : WXK_RETURN;
+ break;
+
default:
id = 0;
}
int wxCharCodeWXToMSW(int id, bool *isVirtual)
{
- *isVirtual = TRUE;
- int keySym = 0;
+ *isVirtual = true;
+ int keySym;
switch (id)
{
case WXK_CANCEL: keySym = VK_CANCEL; break;
case WXK_CLEAR: keySym = VK_CLEAR; break;
case WXK_SHIFT: keySym = VK_SHIFT; break;
case WXK_CONTROL: keySym = VK_CONTROL; break;
+ case WXK_ALT: keySym = VK_MENU; break;
case WXK_MENU : keySym = VK_MENU; break;
case WXK_PAUSE: keySym = VK_PAUSE; break;
+ case WXK_CAPITAL: keySym = VK_CAPITAL; break;
case WXK_PRIOR: keySym = VK_PRIOR; break;
case WXK_NEXT : keySym = VK_NEXT; break;
case WXK_END: keySym = VK_END; break;
case WXK_SCROLL: keySym = VK_SCROLL; break;
default:
{
- *isVirtual = FALSE;
+ *isVirtual = false;
keySym = id;
break;
}
return keySym;
}
+bool wxGetKeyState(wxKeyCode key)
+{
+ bool bVirtual;
+ int vkey = wxCharCodeWXToMSW(key, &bVirtual);
+ SHORT state;
+
+ switch (key)
+ {
+ case WXK_NUMLOCK:
+ case WXK_CAPITAL:
+ case WXK_SCROLL:
+ // get the toggle state of the special key
+ state = GetKeyState(vkey);
+ break;
+
+ default:
+ // Get the current state of the physical key
+ state = GetAsyncKeyState(vkey);
+ break;
+ }
+ // if the most significant bit is set then the key is down
+ return ( state & 0x0001 ) != 0;
+}
+
wxWindow *wxGetActiveWindow()
{
HWND hWnd = GetActiveWindow();
// do it as well, win would be already non NULL
if ( ::SendMessage(hwnd, WM_GETDLGCODE, 0, 0) & DLGC_RADIOBUTTON )
{
- win = (wxWindow *)::GetWindowLong(hwnd, GWL_USERDATA);
+ win = (wxWindow *)wxGetWindowUserData(hwnd);
}
//else: it's a wxRadioButton, not a radiobutton from wxRadioBox
#endif // wxUSE_RADIOBOX
DWORD hiWord = HIWORD(lParam);
if ( nCode != HC_NOREMOVE && ((hiWord & KF_UP) == 0) )
{
- int id = wxCharCodeMSWToWX(wParam);
+ int id = wxCharCodeMSWToWX(wParam, lParam);
if ( id != 0 )
{
wxKeyEvent event(wxEVT_CHAR_HOOK);
if ( (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN )
- event.m_altDown = TRUE;
+ event.m_altDown = true;
event.m_eventObject = NULL;
event.m_keyCode = id;
event.m_shiftDown = wxIsShiftDown();
event.m_controlDown = wxIsCtrlDown();
- event.SetTimestamp(s_currentMsg.time);
-
+#ifndef __WXWINCE__
+ event.SetTimestamp(::GetMessageTime());
+#endif
wxWindow *win = wxGetActiveWindow();
wxEvtHandler *handler;
if ( win )
else
{
handler = wxTheApp;
- event.SetId(-1);
+ event.SetId(wxID_ANY);
}
if ( handler && handler->ProcessEvent(event) )
{
wxLogLastError(_T("RegisterHotKey"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
bool wxWindowMSW::UnregisterHotKey(int hotkeyId)
{
wxLogLastError(_T("UnregisterHotKey"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
bool wxWindowMSW::HandleHotKey(WXWPARAM wParam, WXLPARAM lParam)
#endif // wxUSE_HOTKEY
+// Not tested under WinCE
+#ifndef __WXWINCE__
+
+// this class installs a message hook which really wakes up our idle processing
+// each time a WM_NULL is received (wxWakeUpIdle does this), even if we're
+// sitting inside a local modal loop (e.g. a menu is opened or scrollbar is
+// being dragged or even inside ::MessageBox()) and so don't control message
+// dispatching otherwise
+class wxIdleWakeUpModule : public wxModule
+{
+public:
+ virtual bool OnInit()
+ {
+ ms_hMsgHookProc = ::SetWindowsHookEx
+ (
+ WH_GETMESSAGE,
+ &wxIdleWakeUpModule::MsgHookProc,
+ NULL,
+ GetCurrentThreadId()
+ );
+
+ if ( !ms_hMsgHookProc )
+ {
+ wxLogLastError(_T("SetWindowsHookEx(WH_GETMESSAGE)"));
+
+ return false;
+ }
+
+ return true;
+ }
+
+ virtual void OnExit()
+ {
+ ::UnhookWindowsHookEx(wxIdleWakeUpModule::ms_hMsgHookProc);
+ }
+
+ static LRESULT CALLBACK MsgHookProc(int nCode, WPARAM wParam, LPARAM lParam)
+ {
+ MSG *msg = (MSG*)lParam;
+ if ( msg->message == WM_NULL )
+ {
+ wxTheApp->ProcessPendingEvents();
+ }
+
+ return CallNextHookEx(ms_hMsgHookProc, nCode, wParam, lParam);
+ };
+
+private:
+ static HHOOK ms_hMsgHookProc;
+
+ DECLARE_DYNAMIC_CLASS(wxIdleWakeUpModule)
+};
+
+HHOOK wxIdleWakeUpModule::ms_hMsgHookProc = 0;
+
+IMPLEMENT_DYNAMIC_CLASS(wxIdleWakeUpModule, wxModule)
+
+#endif // __WXWINCE__
+