#define wxRichTextAttr wxTextAttr
#define wxTextAttrEx wxTextAttr
-// Setting wxRICHTEXT_USE_OWN_CARET to 1 implements a non-flashing
-// cursor reliably without using wxClientDC in case there
+// Setting wxRICHTEXT_USE_OWN_CARET to 1 implements a
+// caret reliably without using wxClientDC in case there
// are platform-specific problems with the generic caret.
+#if defined(__WXGTK__) || defined(__WXMAC__)
+#define wxRICHTEXT_USE_OWN_CARET 1
+#else
#define wxRICHTEXT_USE_OWN_CARET 0
+#endif
// Switch off for binary compatibility, on for faster drawing
// Note: this seems to be buggy (overzealous use of extents) so
void operator =(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
bool operator ==(const wxRichTextRange& range) const { return (m_start == range.m_start && m_end == range.m_end); }
- bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start && m_end != range.m_end); }
+ bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start || m_end != range.m_end); }
wxRichTextRange operator -(const wxRichTextRange& range) const { return wxRichTextRange(m_start - range.m_start, m_end - range.m_end); }
wxRichTextRange operator +(const wxRichTextRange& range) const { return wxRichTextRange(m_start + range.m_start, m_end + range.m_end); }
virtual int GetParagraphLength(long paragraphNumber) const;
/// Get the number of paragraphs
- virtual int GetParagraphCount() const { return GetChildCount(); }
+ virtual int GetParagraphCount() const { return static_cast<int>(GetChildCount()); }
/// Get the number of visible lines
virtual int GetLineCount() const;
// Implementation
/// Apply paragraph styles such as centering to the wrapped lines
- virtual void ApplyParagraphStyle(const wxTextAttr& attr, const wxRect& rect);
+ virtual void ApplyParagraphStyle(const wxTextAttr& attr, const wxRect& rect, wxDC& dc);
/// Insert text at the given position
virtual bool InsertText(long pos, const wxString& text);
public:
// ctor doesn't copy the pointer, so it shouldn't go away while this object
// is alive
- wxRichTextBufferDataObject(wxRichTextBuffer* richTextBuffer = (wxRichTextBuffer*) NULL);
+ wxRichTextBufferDataObject(wxRichTextBuffer* richTextBuffer = NULL);
virtual ~wxRichTextBufferDataObject();
// after a call to this function, the buffer is owned by the caller and it