]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/toplevel.h
Use the correct WXDLLEXPORT declaration.
[wxWidgets.git] / include / wx / univ / toplevel.h
index a02df1872697ee3dd83d5725253e01bc8e482398..70f04446c3c24bf6ca8a63bf6ba84f40bf0a6d71 100644 (file)
 #ifndef __WX_UNIV_TOPLEVEL_H__
 #define __WX_UNIV_TOPLEVEL_H__
 
 #ifndef __WX_UNIV_TOPLEVEL_H__
 #define __WX_UNIV_TOPLEVEL_H__
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
     #pragma interface "univtoplevel.h"
 #endif
 
 #include "wx/univ/inpcons.h"
 #include "wx/univ/inphand.h"
     #pragma interface "univtoplevel.h"
 #endif
 
 #include "wx/univ/inpcons.h"
 #include "wx/univ/inphand.h"
+#include "wx/icon.h"
 
 // ----------------------------------------------------------------------------
 // constants
 
 // ----------------------------------------------------------------------------
 // constants
@@ -35,7 +36,7 @@ enum
     wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000,
     wxTOPLEVEL_BUTTON_ICONIZE =  0x04000000,
     wxTOPLEVEL_BUTTON_RESTORE  = 0x08000000,
     wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000,
     wxTOPLEVEL_BUTTON_ICONIZE =  0x04000000,
     wxTOPLEVEL_BUTTON_RESTORE  = 0x08000000,
-    wxTOPLEVEL_BUTTON_HELP     = 0x10000000,
+    wxTOPLEVEL_BUTTON_HELP     = 0x10000000
 };
 
 // frame hit test return values:
 };
 
 // frame hit test return values:
@@ -155,12 +156,12 @@ protected:
     void Init();
 
     void RefreshTitleBar();
     void Init();
 
     void RefreshTitleBar();
-    void OnNcPaint(wxPaintEvent& event);
+    void OnNcPaint(wxNcPaintEvent& event);
     void OnSystemMenu(wxCommandEvent& event);
 
     void OnSystemMenu(wxCommandEvent& event);
 
-    // TRUE if wxTLW should render decorations (aka titlebar) itself
+    // true if wxTLW should render decorations (aka titlebar) itself
     static int ms_drawDecorations;
     static int ms_drawDecorations;
-    // TRUE if wxTLW can be iconized
+    // true if wxTLW can be iconized
     static int ms_canIconize;
     // true for currently active frame
     bool m_isActive:1;
     static int ms_canIconize;
     // true for currently active frame
     bool m_isActive:1;