\section{\class{wxImage}}\label{wximage}
This class encapsulates a platform-independent image. An image can be created
-from data, or using the constructor taking a wxBitmap object. An image
+from data, or using \helpref{wxBitmap::ConvertToImage}{wxbitmapconverttoimage}. An image
can be loaded from a file in a variety of formats, and is extensible to new formats
via image format handlers. Functions are available to set and get image bits, so
it can be used for basic image manipulation.
A wxImage cannot (currently) be drawn directly to a \helpref{wxDC}{wxdc}. Instead,
a platform-specific \helpref{wxBitmap}{wxbitmap} object must be created from it using
-the \helpref{ConvertToBitmap}{wximageconverttobitmap} function. This bitmap can then
+the \helpref{wxBitmap::wxBitmap(wxImage,int depth)}{wxbitmapconstr} constructor.
+This bitmap can then
be drawn in a device context, using \helpref{wxDC::DrawBitmap}{wxdcdrawbitmap}.
One colour value of the image may be used as a mask colour which will lead to the automatic
The following image handlers are available. {\bf wxBMPHandler} is always
installed by default. To use other image formats, install the appropiate
-handler with \helpref{wxImage::AddHandler}{wximageaddhandler} or
+handler with \helpref{wxImage::AddHandler}{wximageaddhandler} or
\helpref{wxInitAllImageHandlers}{wxinitallimagehandlers}.
\twocolwidtha{5cm}%
\begin{twocollist}
-\twocolitem{{\bf \indexit{wxBMPHandler}}}{Only for loading, always installed.}
-\twocolitem{{\bf \indexit{wxPNGHandler}}}{For loading and saving.}
-\twocolitem{{\bf \indexit{wxJPEGHandler}}}{For loading and saving.}
-\twocolitem{{\bf \indexit{wxGIFHandler}}}{Only for loading, due to legal issues.}
-\twocolitem{{\bf \indexit{wxPCXHandler}}}{For loading and saving (see below).}
-\twocolitem{{\bf \indexit{wxPNMHandler}}}{For loading and saving (see below).}
-\twocolitem{{\bf \indexit{wxTIFFHandler}}}{For loading and saving.}
+\twocolitem{\indexit{wxBMPHandler}}{Only for loading, always installed.}
+\twocolitem{\indexit{wxPNGHandler}}{For loading and saving.}
+\twocolitem{\indexit{wxJPEGHandler}}{For loading and saving.}
+\twocolitem{\indexit{wxGIFHandler}}{Only for loading, due to legal issues.}
+\twocolitem{\indexit{wxPCXHandler}}{For loading and saving (see below).}
+\twocolitem{\indexit{wxPNMHandler}}{For loading and saving (see below).}
+\twocolitem{\indexit{wxTIFFHandler}}{For loading and saving.}
+\twocolitem{\indexit{wxXPMHandler}}{For loading and saving.}
\end{twocollist}
When saving in PCX format, {\bf wxPCXHandler} will count the number of
\func{}{wxImage}{\param{const wxBitmap\&}{ bitmap}}
-Constructs an image from a platform-dependent bitmap. This preserves
+(Deprecated form, use \helpref{wxBitmap::ConvertToImage}{wxbitmapconverttoimage}
+instead.) Constructs an image from a platform-dependent bitmap. This preserves
mask information so that bitmaps and images can be converted back
and forth without loss in that respect.
Creates an image with the given width and height.
+\func{}{wxImage}{\param{int}{ width}, \param{int}{ height}, \param{unsigned char*}{ data}, \param{bool}{ static\_data=FALSE}}
+
+Creates an image from given data with the given width and height. If
+{\it static\_data} is TRUE, then wxImage will not delete the actual
+image data in its destructor, otherwise it will free it by calling
+{\it free()}.
+
\func{}{wxImage}{\param{const wxString\& }{name}, \param{long}{ type = wxBITMAP\_TYPE\_ANY}}
\func{}{wxImage}{\param{const wxString\& }{name}, \param{const wxString\&}{ mimetype}}
\twocolwidtha{5cm}%
\begin{twocollist}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_BMP}}}{Load a Windows bitmap file.}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_GIF}}}{Load a GIF bitmap file.}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_JPEG}}}{Load a JPEG bitmap file.}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_PNG}}}{Load a PNG bitmap file.}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_PCX}}}{Load a PCX bitmap file.}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_PNM}}}{Load a PNM bitmap file.}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_TIF}}}{Load a TIFF bitmap file.}
-\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ANY}}}{Will try to autodetect the format.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_JPEG}}{Load a JPEG bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_PNG}}{Load a PNG bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_PCX}}{Load a PCX bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_PNM}}{Load a PNM bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_TIF}}{Load a TIFF bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load a XPM bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_ANY}}{Will try to autodetect the format.}
\end{twocollist}}
\docparam{mimetype}{MIME type string (for example 'image/jpeg')}
Depending on how wxWindows has been configured, not all formats may be available.
-Note : any handler other than BMP must be previously
-initialized with \helpref{wxImage::AddHandler}{wximageaddhandler} or
+Note: any handler other than BMP must be previously
+initialized with \helpref{wxImage::AddHandler}{wximageaddhandler} or
\helpref{wxInitAllImageHandlers}{wxinitallimagehandlers}.
\wxheading{See also}
\end{twocollist}}
}
+\perlnote{Constructors supported by wxPerl are:\par
+\begin{itemize}
+\item{Wx::Image->new( bitmap )}
+\item{Wx::Image->new( width, height )}
+\item{Wx::Image->new( name, type )}
+\item{Wx::Image->new( name, mimetype )}
+\end{itemize}
+}
+
\membersection{wxImage::\destruct{wxImage}}
\func{}{\destruct{wxImage}}{\void}
\helpref{wxImageHandler}{wximagehandler}
-\pythonnote{In wxPython this static method is named {\tt wxImage_AddHandler}.}
+\pythonnote{In wxPython this static method is named {\tt wxImage\_AddHandler}.}
\membersection{wxImage::CleanUpHandlers}
\func{static void}{CleanUpHandlers}{\void}
\constfunc{wxBitmap}{ConvertToBitmap}{\void}
-Converts the image to a platform-specific bitmap object. This has to be done
-to actually display an image as you cannot draw an image directly on a window.
-The resulting bitmap will use the colour depth of the current system which entails
-that a colour reduction has to take place.
+Deprecated, use equivalent \helpref{wxBitmap constructor}{wxbitmapconstr}
+(which takes wxImage and depth as its arguments) instead.
+
+\membersection{wxImage::ConvertToMono}\label{wxbitmapconverttomono}
-When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
-on program start-up to look up colors. This ensures a very fast conversion, but
-the image quality won't be perfect (and could be better for photo images using more
-sophisticated dithering algorithms).
+\constfunc{wxImage}{ConvertToMono}{\param{unsigned char}{ r}, \param{unsigned char}{ g}, \param{unsigned char}{ b}}
+
+Returns monochromatic version of the image. The returned image has white
+colour where the original has {\it (r,g,b)} colour and black colour
+everywhere else.
+
+\membersection{wxImage::Copy}\label{wximagecopy}
+
+\constfunc{wxImage}{Copy}{\void}
+
+Returns an identical copy of the image.
\membersection{wxImage::Create}\label{wximagecreate}
Gets the red value of the mask colour.
+\membersection{wxImage::GetPalette}\label{wximagegetpalette}
+
+\constfunc{const wxPalette\&}{GetPalette}{\void}
+
+Returns the palette associated with the image. Currently the palette is only
+used when converting to wxBitmap under Windows.
+
+Eventually wxImage handlers will set the palette if one exists in the image file.
+
\membersection{wxImage::GetSubImage}\label{wximagegetsubimage}
\constfunc{wxImage}{GetSubImage}{\param{const wxRect\&}{ rect}}
Returns TRUE if there is a mask active, FALSE otherwise.
+\membersection{wxImage::GetOption}\label{wximagegetoption}
+
+\constfunc{wxString}{GetOption}{\param{const wxString\&}{ name}}
+
+Gets a user-defined option. The function is case-insensitive to {\it name}.
+
+For example, when saving as a JPEG file, the option {\bf quality} is
+used, which is a number between 0 and 100 (0 is terrible, 100 is very good).
+
+\wxheading{See also}
+
+\helpref{wxImage::SetOption}{wximagesetoption},\rtfsp
+\helpref{wxImage::GetOptionInt}{wximagegetoptionint},\rtfsp
+\helpref{wxImage::HasOption}{wximagehasoption}
+
+\membersection{wxImage::GetOptionInt}\label{wximagegetoptionint}
+
+\constfunc{int}{GetOptionInt}{\param{const wxString\&}{ name}}
+
+Gets a user-defined option as an integer. The function is case-insensitive to {\it name}.
+
+\wxheading{See also}
+
+\helpref{wxImage::SetOption}{wximagesetoption},\rtfsp
+\helpref{wxImage::GetOption}{wximagegetoption},\rtfsp
+\helpref{wxImage::HasOption}{wximagehasoption}
+
+\membersection{wxImage::HasOption}\label{wximagehasoption}
+
+\constfunc{bool}{HasOption}{\param{const wxString\&}{ name}}
+
+Returns TRUE if the given option is present. The function is case-insensitive to {\it name}.
+
+\wxheading{See also}
+
+\helpref{wxImage::SetOption}{wximagesetoption},\rtfsp
+\helpref{wxImage::GetOption}{wximagegetoption},\rtfsp
+\helpref{wxImage::GetOptionInt}{wximagegetoptionint}
+
\membersection{wxImage::InitStandardHandlers}
\func{static void}{InitStandardHandlers}{\void}
\wxheading{See also}
-\helpref{wxImageHandler}{wximagehandler}
+\helpref{wxImageHandler}{wximagehandler},
\helpref{wxInitAllImageHandlers}{wxinitallimagehandlers}
\membersection{wxImage::InsertHandler}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNG}}{Load a PNG image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNM}}{Load a PNM image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_TIF}}{Load a TIFF image file.}
+\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load a XPM image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_ANY}}{Will try to autodetect the format.}
\end{twocollist}}
\end{twocollist}}
}
+\perlnote{Methods supported by wxPerl are:\par
+\begin{itemize}
+\item{bitmap->LoadFile( name, type )}
+\item{bitmap->LoadFile( name, mimetype )}
+\end{itemize}
+}
+
\membersection{wxImage::Ok}\label{wximageok}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNG}}{Save a PNG image file.}
\twocolitem{{\bf wxBITMAP\_TYPE\_PCX}}{Save a PCX image file (tries to save as 8-bit if possible, falls back to 24-bit otherwise).}
\twocolitem{{\bf wxBITMAP\_TYPE\_PNM}}{Save a PNM image file (as raw RGB always).}
-\twocolitem{{\bf wxBITMAP\_TYPE\_TIF}}{Save a TIFF image file.}
+\twocolitem{{\bf wxBITMAP\_TYPE\_TIFF}}{Save a TIFF image file.}
+\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save a XPM image file.}
\end{twocollist}}
\docparam{mimetype}{MIME type.}
\end{twocollist}}
}
+\perlnote{Methods supported by wxPerl are:\par
+\begin{itemize}
+\item{bitmap->SaveFile( name, type )}
+\item{bitmap->SaveFile( name, mimetype )}
+\end{itemize}
+}
+
+\membersection{wxImage::Mirror}\label{wximagemirror}
+
+\constfunc{wxImage}{Mirror}{\param{bool}{ horizontally = TRUE}}
+
+Returns a mirrored copy of the image. The parameter {\it horizontally}
+indicates the orientation.
+
\membersection{wxImage::Replace}\label{wximagereplace}
\func{void}{Replace}{\param{unsigned char}{ r1}, \param{unsigned char}{ g1}, \param{unsigned char}{ b1},
\helpref{Scale}{wximagescale}
+\membersection{wxImage::Rotate}\label{wximagerotate}
+
+\func{wxImage}{Rotate}{\param{double}{ angle}, \param{const wxPoint\& }{rotationCentre},
+ \param{bool}{ interpolating = TRUE}, \param{wxPoint*}{ offsetAfterRotation = NULL}}
+
+Rotates the image about the given point, by {\it angle} radians. Passing TRUE
+to {\it interpolating} results in better image quality, but is slower. If the
+image has a mask, then the mask colour is used for the uncovered pixels in the
+rotated image background. Else, black (rgb 0, 0, 0) will be used.
+
+Returns the rotated image, leaving this image intact.
+
+\membersection{wxImage::Rotate90}\label{wximagerotate90}
+
+\constfunc{wxImage}{Rotate90}{\param{bool}{ clockwise = TRUE}}
+
+Returns a copy of the image rotated 90 degrees in the direction
+indicated by {\it clockwise}.
+
\membersection{wxImage::Scale}\label{wximagescale}
\constfunc{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}}
is to blit a wxMemoryDC into another wxMemoryDC.
It may be mentioned that the GTK port uses this function internally
-to scale bitmaps when using mapping mode in wxDC.
+to scale bitmaps when using mapping modes in wxDC.
Example:
if ( bmp.GetWidth() != 32 || bmp.GetHeight() != 32 )
{
wxImage image(bmp);
- bmp = image.Scale(32, 32).ConvertToBitmap();
+ bmp = wxBitmap(image.Scale(32, 32));
// another possibility:
image.Rescale(32, 32);
Sets the mask colour for this image (and tells the image to use the mask).
+\membersection{wxImage::SetOption}\label{wximagesetoption}
+
+\func{void}{SetOption}{\param{const wxString\&}{ name}, \param{const wxString\&}{ value}}
+
+\func{void}{SetOption}{\param{const wxString\&}{ name}, \param{int}{ value}}
+
+Sets a user-defined option. The function is case-insensitive to {\it name}.
+
+For example, when saving as a JPEG file, the option {\bf quality} is
+used, which is a number between 0 and 100 (0 is terrible, 100 is very good).
+
+\wxheading{See also}
+
+\helpref{wxImage::GetOption}{wximagegetoption},\rtfsp
+\helpref{wxImage::GetOptionInt}{wximagegetoptionint},\rtfsp
+\helpref{wxImage::HasOption}{wximagehasoption}
+
+\membersection{wxImage::SetPalette}\label{wximagesetpalette}
+
+\func{void}{SetPalette}{\param{const wxPalette\&}{ palette}}
+
+Associates a palette with the image. The palette may be used when converting
+wxImage to wxBitmap (MSW only at present) or in file save operations (none as yet).
+
\membersection{wxImage::SetRGB}\label{wximagesetrgb}
-\func{void}{SetRGB}{\param{int }{x}, \param{int }{y}, \param{unsigned char }{red}, \param{unsigned char }{blue}, \param{unsigned char }{green}}
+\func{void}{SetRGB}{\param{int }{x}, \param{int }{y}, \param{unsigned char }{red}, \param{unsigned char }{green}, \param{unsigned char }{blue}}
Sets the pixel at the given coordinate. This routine performs bounds-checks
for the coordinate so it can be considered a safe way to manipulate the
\wxheading{See also}
-\helpref{wxImage}{wximage}
+\helpref{wxImage}{wximage},
\helpref{wxInitAllImageHandlers}{wxinitallimagehandlers}
\latexignore{\rtfignore{\wxheading{Members}}}
\wxheading{See also}
-\helpref{wxImage::LoadFile}{wximageloadfile}\\
-\helpref{wxImage::SaveFile}{wximagesavefile}\\
+\helpref{wxImage::LoadFile}{wximageloadfile},
+\helpref{wxImage::SaveFile}{wximagesavefile},
\helpref{wxImageHandler::SaveFile}{wximagehandlersavefile}
\membersection{wxImageHandler::SaveFile}\label{wximagehandlersavefile}
\wxheading{See also}
-\helpref{wxImage::LoadFile}{wximageloadfile}\\
-\helpref{wxImage::SaveFile}{wximagesavefile}\\
+\helpref{wxImage::LoadFile}{wximageloadfile},
+\helpref{wxImage::SaveFile}{wximagesavefile},
\helpref{wxImageHandler::LoadFile}{wximagehandlerloadfile}
\membersection{wxImageHandler::SetName}
\docparam{extension}{Handler extension.}
-\membersection{wxImageHandler::SetType}
+\membersection{wxImageHandler::SetMimeType}\label{wximagehandlersetmimetype}
-\func{void}{SetType}{\param{long }{type}}
+\func{void}{SetMimeType}{\param{const wxString\& }{mimetype}}
-Sets the handler type.
+Sets the handler MIME type.
\wxheading{Parameters}
-\docparam{name}{Handler type.}
-
+\docparam{mimename}{Handler MIME type.}
-\membersection{wxImageHandler::SetMimeType}
+\membersection{wxImageHandler::SetType}
-\func{void}{SetMimeType}{\param{const wxString\& }{mimetype}}
+\func{void}{SetType}{\param{long }{type}}
-Sets the handler MIME type.
+Sets the handler type.
\wxheading{Parameters}
-\docparam{mimename}{Handler MIME type.}
+\docparam{name}{Handler type.}