/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
-#pragma implementation
+#pragma implementation "htmlcell.h"
#endif
#include "wx/wxprec.h"
#if wxUSE_HTML && wxUSE_STREAMS
-#ifdef __BORDLANDC__
+#ifdef __BORLANDC__
#pragma hdrstop
#endif
m_Width = 0;
for (wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext())
cell->Layout(0);
- // this does two things: it recursively calls this code on all child
- // contrainers and resets children's position to (0,0)
+ // this does two things: it recursively calls this code on all
+ // child contrainers and resets children's position to (0,0)
return;
}
void wxHtmlContainerCell::Draw(wxDC& dc, int x, int y, int view_y1, int view_y2)
{
// container visible, draw it:
- if ((y + m_PosY < view_y2) && (y + m_PosY + m_Height > view_y1))
+ if ((y + m_PosY <= view_y2) && (y + m_PosY + m_Height > view_y1))
{
-
if (m_UseBkColour)
{
wxBrush myb = wxBrush(m_BkColour, wxSOLID);
dc.SetPen(mypen1);
dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX, y + m_PosY + m_Height - 1);
- dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX + m_Width - 1, y + m_PosY);
+ dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX + m_Width, y + m_PosY);
dc.SetPen(mypen2);
dc.DrawLine(x + m_PosX + m_Width - 1, y + m_PosY, x + m_PosX + m_Width - 1, y + m_PosY + m_Height - 1);
- dc.DrawLine(x + m_PosX, y + m_PosY + m_Height - 1, x + m_PosX + m_Width - 1, y + m_PosY + m_Height - 1);
+ dc.DrawLine(x + m_PosX, y + m_PosY + m_Height - 1, x + m_PosX + m_Width, y + m_PosY + m_Height - 1);
}
if (m_Cells)
}
+wxColour wxHtmlContainerCell::GetBackgroundColour()
+{
+ if (m_UseBkColour)
+ return m_BkColour;
+ else
+ return wxNullColour;
+}
+
+
wxHtmlLinkInfo *wxHtmlContainerCell::GetLink(int x, int y) const
{