virtual void Refresh( bool bEraseBackground = TRUE
,const wxRect* pRect = (const wxRect *)NULL
);
- virtual void Clear(void);
virtual void Freeze(void);
virtual void Update(void);
virtual void Thaw(void);
// Accept files for dragging
virtual void DragAcceptFiles(bool bAccept);
-#if WXWIN_COMPATIBILITY
- // Set/get scroll attributes
- virtual void SetScrollRange( int nOrient
- ,int nRange
- ,bool bRefresh = TRUE
- );
- virtual void SetScrollPage( int nOrient
- ,int nPage
- ,bool bRefresh = TRUE
- );
- virtual int OldGetScrollRange(int nOrient) const;
- virtual int GetScrollPage(int nOrient) const;
-
- //
- // event handlers
- //
- // Handle a control command
- virtual void OnCommand( wxWindow& rWin
- ,wxCommandEvent& rEvent
- );
-
- // Override to define new behaviour for default action (e.g. double
- // clicking on a listbox)
- virtual void OnDefaultAction(wxControl* WXUNUSED(pInitiatingItem)) { }
-#endif // WXWIN_COMPATIBILITY
-
-#if wxUSE_CARET && WXWIN_COMPATIBILITY
- void CreateCaret( int nWidth
- ,int nHeight
- );
- void CreateCaret(const wxBitmap* pBitmap);
- void DestroyCaret(void);
- void ShowCaret(bool bShow);
- void SetCaretPos( int nX
- ,int nY
- );
- void GetCaretPos( int* pX
- ,int* pY
- ) const;
-#endif // wxUSE_CARET
-
#ifndef __WXUNIVERSAL__
// Native resource loading (implemented in src/os2/nativdlg.cpp)
// FIXME: should they really be all virtual?
static WXDWORD MakeExtendedStyle( long lStyle
,bool bEliminateBorders = TRUE
);
- // Determine whether 3D effects are wanted
- WXDWORD Determine3DEffects( WXDWORD dwDefaultBorderStyle
- ,bool* pbWant3D
- ) const;
// PM only: TRUE if this control is part of the main control
virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
,WXWORD nId
);
-#if WXWIN_COMPATIBILITY
- wxObject* GetChild(int nNumber) const;
- virtual void OS2DeviceToLogical( float* pfX
- ,float* pfY
- ) const;
-#endif // WXWIN_COMPATIBILITY
-
#ifndef __WXUNIVERSAL__
// Create an appropriate wxWindow from a HWND
virtual wxWindow* CreateWindowFromHWND( wxWindow* pParent
,WXMEASUREITEMSTRUCT* pItem
);
+ virtual void OnPaint(wxPaintEvent& rEvent);
+
// the rest are not virtual
bool HandleCreate( WXLPCREATESTRUCT vCs
,bool* pMayCreate
,WXLPARAM lParam
);
-#if WXWIN_COMPATIBILITY
- void SetShowing(bool bShow) { (void)Show(show); }
- bool IsUserEnabled(void) const { return IsEnabled(); }
-#endif // WXWIN_COMPATIBILITY
-
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& rEvent);