#include "wx/validate.h"
#include "wx/cursor.h"
#include "wx/font.h"
-#include "wx/dc.h"
#include "wx/region.h"
-#include "wx/dnd.h"
#include "wx/accel.h"
//-----------------------------------------------------------------------------
class wxLayoutConstraints;
class wxSizer;
+class wxDC;
+class wxClientData;
+class wxVoidClientData;
+class wxWindow;
#if wxUSE_WX_RESOURCES
class wxResourceTable;
class wxItemResource;
#endif
-
-class wxClientData;
-class wxVoidClientData;
-class wxWindow;
+#if wxUSE_DRAG_AND_DROP
+class wxDropTarget;
+#endif
//-----------------------------------------------------------------------------
// callback definition for inserting a window (internal)
virtual bool PopupMenu( wxMenu *menu, int x, int y );
+#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
virtual wxDropTarget *GetDropTarget() const;
+#endif
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
int m_retCode;
wxEvtHandler *m_eventHandler;
wxValidator *m_windowValidator;
+#if wxUSE_DRAG_AND_DROP
wxDropTarget *m_dropTarget;
+#endif
wxWindowID m_windowId;
wxCursor *m_cursor;
wxFont m_font;