%% Created: 18.10.99
%% RCS-ID: $Id$
%% Copyright: (c) wxWindows team
-%% Licence: wxWindows licence
+%% License: wxWindows license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{\class{wxDataObject}}\label{wxdataobject}
};
\end{verbatim}
-which allows to distinguish between them. See
+which allows to distinguish between them. See
\helpref{wxDataFormat}{wxdataformat} documentation for more about formats.
-Not surprizingly, being 'smart' comes at a price of added complexity. This is
+Not surprisingly, being 'smart' comes at a price of added complexity. This is
reasonable for the situations when you really need to support multiple formats,
but may be annoying if you only want to do something simple like cut and paste
text.
To provide a solution for both cases, wxWindows has two predefined classes
-which derive from wxDataObject: \helpref{wxDataObjectSimple}{wxdataobjectsimple} and
-\helpref{wxDataObjectComposite}{wxdataobjectcomposite}.
+which derive from wxDataObject: \helpref{wxDataObjectSimple}{wxdataobjectsimple} and
+\helpref{wxDataObjectComposite}{wxdataobjectcomposite}.
\helpref{wxDataObjectSimple}{wxdataobjectsimple} is
the simplest wxDataObject possible and only holds data in a single format (such
as HTML or text) and \helpref{wxDataObjectComposite}{wxdataobjectcomposite} is
one as soon as you want to transfer data via the clipboard or drag and drop):
\begin{twocollist}\itemsep=1cm
-\twocolitem{{\bf 0. Use one of built-in classes}}{You may use wxTextDataObject,
+\twocolitem{{\bf 1. Use one of the built-in classes}}{You may use wxTextDataObject,
wxBitmapDataObject or wxFileDataObject in the simplest cases when you only need
to support one format and your data is either text, bitmap or list of files.}
-\twocolitem{{\bf 1. Use wxDataObjectSimple}}{Deriving from wxDataObjectSimple is the simplest
+\twocolitem{{\bf 2. Use wxDataObjectSimple}}{Deriving from wxDataObjectSimple is the simplest
solution for custom data - you will only support one format and so probably
won't be able to communicate with other programs, but data transfer will work
in your program (or between different copies of it).}
-\twocolitem{{\bf 2. Use wxDataObjectComposite}}{This is a simple but powerful
+\twocolitem{{\bf 3. Use wxDataObjectComposite}}{This is a simple but powerful
solution which allows you to support any number of formats (either
standard or custom if you combine it with the previous solution).}
-\twocolitem{{\bf 3. Use wxDataObject directly}}{This is the solution for
-maximal flexibility and efficiency, but it also is the most difficult to
+\twocolitem{{\bf 4. Use wxDataObject directly}}{This is the solution for
+maximal flexibility and efficiency, but it is also is the most difficult to
implement.}
\end{twocollist}
available.
There are several predefined data object classes derived from
-wxDataObjectSimple: \helpref{wxFileDataObject}{wxfiledataobject},
-\helpref{wxTextDataObject}{wxtextdataobject} and
+wxDataObjectSimple: \helpref{wxFileDataObject}{wxfiledataobject},
+\helpref{wxTextDataObject}{wxtextdataobject} and
\helpref{wxBitmapDataObject}{wxbitmapdataobject} which can be used without
change.
-You may also derive your own data object classes from
+You may also derive your own data object classes from
\helpref{wxCustomDataObject}{wxcustomdataobject} for user-defined types. The
format of user-defined data is given as mime-type string literal, such as
"application/word" or "image/png". These strings are used as they are under
translation under Windows is not yet finished.
\pythonnote{At this time this class is not directly usable from wxPython.
-Derive a class from \helpref{wxPyDataObjectSimple}{wxdataobjectsimple}
+Derive a class from \helpref{wxPyDataObjectSimple}{wxdataobjectsimple}
instead.}
+\perlnote{This class is not currently usable from wxPerl; you may
+use \helpref{Wx::PlDataObjectSimple}{wxdataobjectsimple} instead.}
+
\wxheading{Virtual functions to override}
Each class derived directly from wxDataObject must override and implement all
of its functions which are pure virtual in the base class.
The data objects which only render their data or only set it (i.e. work in
-only one direction), should return 0 from
+only one direction), should return 0 from
\helpref{GetFormatCount}{wxdataobjectgetformatcount}.
\wxheading{Derived from}
\wxheading{See also}
-\helpref{Clipboard and drag and drop overview}{wxdndoverview},
-\helpref{DnD sample}{samplednd},
-\helpref{wxFileDataObject}{wxfiledataobject},
-\helpref{wxTextDataObject}{wxtextdataobject},
-\helpref{wxBitmapDataObject}{wxbitmapdataobject},
-\helpref{wxCustomDataObject}{wxcustomdataobject},
-\helpref{wxDropTarget}{wxdroptarget},
-\helpref{wxDropSource}{wxdropsource},
-\helpref{wxTextDropTarget}{wxtextdroptarget},
+\helpref{Clipboard and drag and drop overview}{wxdndoverview},
+\helpref{DnD sample}{samplednd},
+\helpref{wxFileDataObject}{wxfiledataobject},
+\helpref{wxTextDataObject}{wxtextdataobject},
+\helpref{wxBitmapDataObject}{wxbitmapdataobject},
+\helpref{wxCustomDataObject}{wxcustomdataobject},
+\helpref{wxDropTarget}{wxdroptarget},
+\helpref{wxDropSource}{wxdropsource},
+\helpref{wxTextDropTarget}{wxtextdroptarget},
\helpref{wxFileDropTarget}{wxfiledroptarget}
\latexignore{\rtfignore{\wxheading{Members}}}
\constfunc{virtual void}{GetAllFormats}{ \param{wxDataFormat *}{formats}, \param{Direction}{ dir = Get}}
-Copy all supported formats in the given direction to the array pointed to by
+Copy all supported formats in the given direction to the array pointed to by
{\it formats}. There is enough space for GetFormatCount(dir) formats in it.
+\perlnote{In wxPerl this method only takes the {\tt dir} parameter.
+In scalar context it returns the first format,
+in list context it returns a list containing all the supported formats.}
+
\membersection{wxDataObject::GetDataHere}\label{wxdataobjectgetdatahere}
\constfunc{virtual bool}{GetDataHere}{\param{const wxDataFormat\&}{ format}, \param{void }{*buf} }
The method will write the data of the format {\it format} in the buffer {\it
-buf} and return TRUE on success, FALSE on failure.
+buf} and return true on success, false on failure.
\membersection{wxDataObject::GetDataSize}\label{wxdataobjectgetdatasize}
Set the data in the format {\it format} of the length {\it len} provided in the
buffer {\it buf}.
-Returns TRUE on success, FALSE on failure.
+Returns true on success, false on failure.