-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // This seems to be necessary since there are 'rogue'
- // objects present at this point (perhaps global objects?)
- // Setting a checkpoint will ignore them as far as the
- // memory checking facility is concerned.
- // Of course you may argue that memory allocated in globals should be
- // checked, but this is a reasonable compromise.
- wxDebugContext::SetCheckpoint();
-#endif
- int err = wxEntryStart(argc, argv);
- if (err)
- return err;
-
- if (!wxTheApp)
- {
- wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
- wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
-
- wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction();
-
- wxObject *test_app = app_ini();
-
- wxTheApp = (wxApp*) test_app;
- }
-
- wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
-
- wxTheApp->argc = argc;
-#if wxUSE_UNICODE
- wxTheApp->argv = new wxChar*[argc+1];
- int mb_argc = 0;
- while (mb_argc < argc)
- {
- wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc]));
- mb_argc++;
- }
- wxTheApp->argv[mb_argc] = (wxChar *)NULL;
-#else
- wxTheApp->argv = argv;
-#endif
-
- wxString name(wxFileNameFromPath(argv[0]));
- wxStripExtension( name );
- wxTheApp->SetAppName( name );
-
- int retValue;
- retValue = wxEntryInitGui();
-
- // Here frames insert themselves automatically into wxTopLevelWindows by
- // getting created in OnInit().
- if ( retValue == 0 )
- {
- if ( !wxTheApp->OnInit() )
- retValue = -1;
- }
-
- if ( retValue == 0 )
- {
- /* delete pending toplevel windows (typically a single
- dialog) so that, if there isn't any left, we don't
- call OnRun() */
- wxTheApp->DeletePendingObjects();
-
- wxTheApp->m_initialized = wxTopLevelWindows.GetCount() != 0;
-
- if (wxTheApp->Initialized())
- {
- wxTheApp->OnRun();