+// the trace mask we use with wxLogTrace() - call
+// wxLog::AddTraceMask(TRACE_DND) to enable the trace messages from here
+// (there are quite a few of them, so don't enable this by default)
+static const wxChar *TRACE_DND = _T("dnd");
+
+//----------------------------------------------------------------------------
+// standard icons
+//----------------------------------------------------------------------------
+
+/* XPM */
+static char * page_xpm[] = {
+/* width height ncolors chars_per_pixel */
+"32 32 5 1",
+/* colors */
+" s None c None",
+". c black",
+"X c wheat",
+"o c tan",
+"O c #6699FF",
+/* pixels */
+" ................... ",
+" .XXXXXXXXXXXXXXXXX.. ",
+" .XXXXXXXXXXXXXXXXX.o. ",
+" .XXXXXXXXXXXXXXXXX.oo. ",
+" .XXXXXXXXXXXXXXXXX.ooo. ",
+" .XXXXXXXXXXXXXXXXX.oooo. ",
+" .XXXXXXXXXXXXXXXXX....... ",
+" .XXXXXOOOOOOOOOOXXXooooo. ",
+" .XXXXXXXXXXXXXXXXXXooooo. ",
+" .XXXXXOOOOOOOOOOXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXXOOOOOOOOOXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXOOOOOOOOOOXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXOOOOOOOOOOXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXXOOOOOOOOOXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXOOOOOOOOOOXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXOOOOOOOOOOXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXOOOOOOOOOOXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXOOOOOOOXXXXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" .XXXXXXXXXXXXXXXXXXXXXXX. ",
+" ......................... "};