/* */
/* Version: $Id$ */
-#ifndef __GTKSETUPH__
-#define __GTKSETUPH__
+/* This define (__WX_SETUP_H__) is used both to insure setup.h is included
+ * only once and to indicate that we are building using configure. */
+#ifndef __WX_SETUP_H__
+#define __WX_SETUP_H__
#ifdef __GNUG__
#pragma interface
/*
* Define to 1 for Unix[-like] system
*/
-#define wxUSE_UNIX 1
+#define wxUSE_UNIX 0
#undef __UNIX__
#undef __LINUX__
#undef __WIN95__
#undef __WIN32__
#undef __GNUWIN32__
+#undef WINVER
/* ------------------------------------------------------------------------ */
/* compiler options */
*/
#define wxUSE_TEXTDLG 0
+/*
+ * Use startup tips
+ */
+#define wxUSE_STARTUP_TIPS 0
+
/*
* Use progress dialog
*/
*/
#define wxUSE_TOOLBAR 0
-#ifdef __WXWINE__
+#if defined(__WXWINE__) || defined(__GNUWIN32__)
#if wxUSE_TOOLBAR
#define wxUSE_BUTTONBAR 1
#endif
* Use standard C++ streams if 1. If 0, use wxWin
* streams implementation.
*/
-#define wxUSE_STD_IOSTREAM 1
+#define wxUSE_STD_IOSTREAM 0
/*
* wxLibrary class
*/
-#define wxUSE_DYNLIB_CLASS 1
+#define wxUSE_DYNLIB_CLASS 0
/* ------------------------------------------------------------------------ */
/* PS options */
* Use Apple Ieee-double converter
*/
#define wxUSE_APPLE_IEEE 0
-/*
+/*
* Compatibility with 1.66 API.
* Level 0: no backward compatibility, all new features
* Level 1: wxDC, OnSize (etc.) compatibility, but
- * some new features such as event tables
+ * some new features such as event tables
*/
#define WXWIN_COMPATIBILITY 0
-/*
- * Compatibility with 2.0 API.
+/*
+ * Compatibility with 2.0 API.
*/
#define WXWIN_COMPATIBILITY_2 1
/*
*/
#define wxUSE_MINIFRAME 0
+/*
+ * wxHTML
+ */
+#define wxUSE_HTML 0
+
+/*
+ * (virtual) filesystems code
+ */
+#define wxUSE_FS_INET 0
+#define wxUSE_FS_ZIP 0
+
+/*
+ * A class that shows info window when app is busy
+ * (works exactly like wxBusyCursor)
+ */
+#define wxUSE_BUSYINFO 0
+
+/*
+ * Zip stream for accessing files stored inside .zip archives
+ */
+#define wxUSE_ZIPSTREAM 0
+
/*
* Disable this if your compiler can't cope
* with omission of prototype parameters.
/*
* The const keyword is being introduced more in wxWindows.
* You can use this setting to maintain backward compatibility.
- * If 0: will use const wherever possible.
- * If 1: will use const only where necessary
- * for precompiled headers to work.
- * If 2: will be totally backward compatible, but precompiled
- * headers may not work and program size will be larger.
+ * If 0: will use const wherever possible.
+ * If 1: will use const only where necessary
+ * for precompiled headers to work.
+ * If 2: will be totally backward compatible, but precompiled
+ * headers may not work and program size will be larger.
*/
#define CONST_COMPATIBILITY 0
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-#endif /* __GTKSETUPH__ */
+#endif /* __WX_SETUP_H__ */