// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#ifndef WX_PRECOMP
+ #include "wx/list.h"
+#endif
+
#include "wx/cursor.h"
-#include "wx/app.h"
-#include "wx/utils.h"
-#include "wx/list.h"
-#include "wx/window.h"
-#if wxUSE_IMAGE
-#include "wx/image.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/image.h"
#endif
#ifdef __VMS__
friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData();
- ~wxCursorRefData();
+ virtual ~wxCursorRefData();
wxXCursorList m_cursors; // wxXCursor objects, one per display
wxStockCursor m_cursorId; // wxWidgets standard cursor id
{
}
-bool wxCursor::Ok() const
+bool wxCursor::IsOk() const
{
return m_refData != NULL;
}