# include "wx/stream.h"
#endif
+#if wxUSE_IMAGE
+
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
#include "wx/imagjpeg.h"
#include "wx/imagtiff.h"
#include "wx/imagpnm.h"
+#include "wx/imagxpm.h"
+
+#endif // wxUSE_IMAGE
#endif
// _WX_IMAGE_H_