if ( m_xOld == -1 && m_yOld == -1 )
{
// save the part we're going to overdraw
+
+ int x = m_x,
+ y = m_y;
+#if defined(__WXGTK__) && !defined(__WX_DC_BLIT_FIXED__)
+ wxPoint pt = dcWin.GetDeviceOrigin();
+ x += pt.x;
+ y += pt.y;
+#endif // broken wxGTK wxDC::Blit
dcMem.Blit(0, 0, m_width, m_height,
- &dcWin, m_x, m_y);
+ &dcWin, x, y);
+
m_xOld = m_x;
m_yOld = m_y;
}