#include "wx/stream.h"
#include "wx/socket.h"
-class WXDLLEXPORT wxSocketOutputStream : public wxOutputStream
+class WXDLLEXPORT wxSocketOutputStream : public virtual wxOutputStream
{
public:
wxSocketOutputStream(wxSocketBase& s);
virtual ~wxSocketOutputStream();
wxOutputStream& Write(const void *buffer, size_t size);
- off_t SeekO(off_t pos, wxSeekMode mode) { return -1; }
- off_t TellO() { return -1; }
+ off_t SeekO( off_t WXUNUSED(pos), wxSeekMode WXUNUSED(mode) )
+ { return -1; }
+ off_t TellO()
+ { return -1; }
bool Bad() { return m_o_socket->IsDisconnected(); }
size_t LastWrite() { return m_o_socket->LastCount(); }
wxSocketBase *m_o_socket;
};
-class WXDLLEXPORT wxSocketInputStream : public wxInputStream
+class WXDLLEXPORT wxSocketInputStream : public virtual wxInputStream
{
public:
wxSocketInputStream(wxSocketBase& s);
~wxSocketInputStream();
wxInputStream& Read(void *buffer, size_t size);
- off_t SeekI(off_t pos, wxSeekMode mode) { return -1; }
- off_t TellI() { return -1; }
+ off_t SeekI( off_t WXUNUSED(pos), wxSeekMode WXUNUSED(mode) )
+ { return -1; }
+ off_t TellI()
+ { return -1; }
bool Eof() { return m_i_socket->IsDisconnected(); }
size_t LastRead() { return m_i_socket->LastCount(); }