#include <windows.h>
#endif
+#include "wx/mac/private.h"
+
#include "MoreFiles.h"
#include "MoreFilesExtras.h"
continue ;
wxString file( m_name ) ;
- if ( m_filespec.IsEmpty() || m_filespec == "*.*" )
+ if ( m_filespec.IsEmpty() || m_filespec == "*.*" || m_filespec == "*" )
{
}
else if ( m_filespec.Length() > 1 && m_filespec.Left(1) =="*" )