#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
-#include <wx/setup.h>
+#include "wx/setup.h"
#if wxUSE_GLCANVAS
-#include <wx/gdicmn.h>
-#include <wx/palette.h>
-#include <wx/scrolwin.h>
+#include "wx/gdicmn.h"
+#include "wx/palette.h"
+#include "wx/scrolwin.h"
#include <GL/glx.h>
// classes
//---------------------------------------------------------------------------
+
+class WXDLLEXPORT wxGLContext: public wxObject
+{
+public:
+ wxGLContext( bool isRGB, wxWindow *win,
+ const wxPalette& palette = wxNullPalette );
+ wxGLContext( bool WXUNUSED(isRGB), wxWindow *win,
+ const wxPalette& WXUNUSED(palette),
+ const wxGLContext *other /* for sharing display lists */
+ );
+ ~wxGLContext();
+
+ void SetCurrent();
+ void SetColour(const char *colour);
+ void SwapBuffers();
+
+ void SetupPixelFormat();
+ void SetupPalette(const wxPalette& palette);
+ wxPalette CreateDefaultPalette();
+
+ inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
+ inline wxWindow* GetWindow() const { return m_window; }
+ // inline GtkWidget* GetWidget() const { return m_widget; }
+ inline GLXContext GetContext() const { return m_glContext; }
+
+public:
+ GLXContext m_glContext;
+
+ // GtkWidget *m_widget;
+ wxPalette m_palette;
+ wxWindow* m_window;
+
+ DECLARE_CLASS(wxGLContext)
+};
+
+
class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow
{
-DECLARE_CLASS(wxGLCanvas)
public:
- GLXContext glx_cx;
+ inline wxGLCanvas() {
+ m_glContext = (wxGLContext*) NULL;
+ m_sharedContext = (wxGLContext*) NULL;
+ // m_glWidget = (GtkWidget*) NULL;
+ m_vi = (void*) NULL;
+ // m_exposed = FALSE;
+ }
+ wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = "GLCanvas",
+ int *attribList = (int*) NULL,
+ const wxPalette& palette = wxNullPalette );
+ wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
+ wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = "GLCanvas",
+ int *attribList = (int*) NULL,
+ const wxPalette& palette = wxNullPalette );
+ wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
+ wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = "GLCanvas",
+ int *attribList = (int*) NULL,
+ const wxPalette& palette = wxNullPalette );
- inline wxGLCanvas() { glx_cx = 0; }
+ bool Create( wxWindow *parent,
+ const wxGLContext *shared = (wxGLContext*)NULL,
+ const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
+ wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = "GLCanvas",
+ int *attribList = (int*) NULL,
+ const wxPalette& palette = wxNullPalette );
+
+ ~wxGLCanvas();
- wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
- ~wxGLCanvas(void);
+ void SetCurrent();
+ void SetColour(const char *colour);
+ void SwapBuffers();
+
+ // void OnSize(wxSizeEvent& event);
+
+ // void OnInternalIdle();
+
+ inline wxGLContext* GetContext() const { return m_glContext; }
+
+ // implementation
+
+ wxGLContext *m_glContext,
+ *m_sharedContext;
+ wxGLCanvas *m_sharedContextOf;
+ void *m_vi;
+ // GtkWidget *m_glWidget;
+ // bool m_exposed;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_CLASS(wxGLCanvas)
- void SetCurrent();
- void SwapBuffers();
- void SetColour(const char *col);
};
#endif