@event{EVT_CHAR(func)}
Process a @c wxEVT_CHAR event.
@event{EVT_CHAR_HOOK(func)}
- Process a @c wxEVT_CHAR_HOOK event which is sent to the active
- wxTopLevelWindow (i.e. the one containing the currently focused window)
- or wxApp global object if there is no active window before any other
- keyboard events are generated giving the parent window the opportunity
- to intercept all the keyboard entry. If the event is handled, i.e. the
- handler doesn't call wxEvent::Skip(), neither @c wxEVT_KEY_DOWN nor @c
- wxEVT_CHAR events will be generated (although @c wxEVT_KEY_UP still
- will be). Notice that this event is not generated when the mouse is
- captured as it is considered that the window which has the capture
- should receive all the keyboard events too without allowing its parent
- wxTopLevelWindow to interfere with their processing.
+ Process a @c wxEVT_CHAR_HOOK event. Unlike all the other key events,
+ this event is propagated upwards the window hierarchy which allows
+ intercepting it in the parent window of the focused window to which it
+ is sent initially (if there is no focused window, this event is sent to
+ the wxApp global object). It is also generated before any other key
+ events and so gives the parent window an opportunity to modify the
+ keyboard handling of its children, e.g. it is used internally by
+ wxWidgets in some ports to intercept pressing Esc key in any child of a
+ dialog to close the dialog itself when it's pressed. By default, if
+ this event is handled, i.e. the handler doesn't call wxEvent::Skip(),
+ neither @c wxEVT_KEY_DOWN nor @c wxEVT_CHAR events will be generated
+ (although @c wxEVT_KEY_UP still will be), i.e. it replaces the normal
+ key events. However by calling the special DoAllowNextEvent() method
+ you can handle @c wxEVT_CHAR_HOOK and still allow normal events
+ generation. This is something that is rarely useful but can be required
+ if you need to prevent a parent @c wxEVT_CHAR_HOOK handler from running
+ without suppressing the normal key events. Finally notice that this
+ event is not generated when the mouse is captured as it is considered
+ that the window which has the capture should receive all the keyboard
+ events too without allowing its parent wxTopLevelWindow to interfere
+ with their processing.
@endEventTable
@see wxKeyboardState
Returns the Y position (in client coordinates) of the event.
*/
wxCoord GetY() const;
+
+ /**
+ Allow normal key events generation.
+
+ Can be called from @c wxEVT_CHAR_HOOK handler to indicate that the
+ generation of normal events should @em not be suppressed, as it happens
+ by default when this event is handled.
+
+ The intended use of this method is to allow some window object to
+ prevent @c wxEVT_CHAR_HOOK handler in its parent window from running by
+ defining its own handler for this event. Without calling this method,
+ this would result in not generating @c wxEVT_KEY_DOWN nor @c wxEVT_CHAR
+ events at all but by calling it you can ensure that these events would
+ still be generated, even if @c wxEVT_CHAR_HOOK event was handled.
+
+ @since 2.9.3
+ */
+ void DoAllowNextEvent();
+
+ /**
+ Returns @true if DoAllowNextEvent() had been called, @false by default.
+
+ This method is used by wxWidgets itself to determine whether the normal
+ key events should be generated after @c wxEVT_CHAR_HOOK processing.
+
+ @since 2.9.3
+ */
+ bool IsNextEventAllowed() const;
};
To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
definition.
- You must call wxEraseEvent::GetDC and use the returned device context if it is
- non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
-
- @remarks
- Use the device context returned by GetDC to draw on, don't create
- a wxPaintDC in the event handler.
+ You must use the device context returned by GetDC() to draw on, don't create
+ a wxPaintDC in the event handler.
@beginEventTable{wxEraseEvent}
@event{EVT_ERASE_BACKGROUND(func)}
/**
Returns the device context associated with the erase event to draw on.
+
+ The returned pointer is never @NULL.
*/
wxDC* GetDC() const;
};