wxWindowList wxModelessWindows;
// the name of the default wxWindows class
-extern const wxChar* wxCanvasClassName;
-extern const wxChar* wxFrameClassName;
+extern void wxAssociateWinWithHandle( HWND hWnd
+ ,wxWindowOS2* pWin
+ );
// ============================================================================
// wxTopLevelWindowMSW implementation
::WinQueryWindowPos(GetHwnd(), &m_vSwpClient);
} // end of wxTopLevelWindowOS2::AlterChildPos
+void wxTopLevelWindowOS2::UpdateInternalSize(
+ wxWindow* pChild
+, int nHeight
+)
+{
+ pChild->MoveChildren(m_vSwpClient.cy - nHeight);
+ ::WinQueryWindowPos(GetHwnd(), &m_vSwpClient);
+} // end of wxTopLevelWindowOS2::UpdateInternalSize
+
// ----------------------------------------------------------------------------
// wxTopLevelWindowOS2 client size
// ----------------------------------------------------------------------------