#include "wx/log.h"
#include "wx/intl.h"
#include "wx/frame.h"
+ #include "wx/control.h"
#endif //WX_PRECOMP
#include "wx/os2/private.h"
wxWindowList wxModelessWindows;
// the name of the default wxWindows class
-extern const wxChar* wxCanvasClassName;
-extern const wxChar* wxFrameClassName;
+extern void wxAssociateWinWithHandle( HWND hWnd
+ ,wxWindowOS2* pWin
+ );
// ============================================================================
// wxTopLevelWindowMSW implementation
}
HWND hWndDlg;
- HWND hWndParent;
+ HWND hWndOwner;
if (pParent)
- hWndParent = GetHwndOf(pParent);
+ hWndOwner = GetHwndOf(pParent);
else
- hWndParent = HWND_DESKTOP;
+ hWndOwner = HWND_DESKTOP;
- hWndDlg = ::WinLoadDlg( hWndParent
- ,hWndParent
+ hWndDlg = ::WinLoadDlg( HWND_DESKTOP
+ ,hWndOwner
,(PFNWP)wxDlgProc
,NULL
,(ULONG)ulDlgTemplate
,nHeight
,SWP_MOVE | SWP_SIZE | SWP_ZORDER | SWP_SHOW
);
- if (!rsTitle.IsNull())
- {
- ::WinSetWindowText(GetHwnd(), rsTitle.c_str());
- }
SubclassWin(m_hWnd);
return TRUE;
} // end of wxTopLevelWindowOS2::CreateDialog
::WinQueryWindowPos(GetHwnd(), &m_vSwpClient);
} // end of wxTopLevelWindowOS2::AlterChildPos
+void wxTopLevelWindowOS2::UpdateInternalSize(
+ wxWindow* pChild
+, int nHeight
+)
+{
+ pChild->MoveChildren(m_vSwpClient.cy - nHeight);
+ ::WinQueryWindowPos(GetHwnd(), &m_vSwpClient);
+} // end of wxTopLevelWindowOS2::UpdateInternalSize
+
// ----------------------------------------------------------------------------
// wxTopLevelWindowOS2 client size
// ----------------------------------------------------------------------------